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General Tabletop Discussion
*Pathfinder & Starfinder
Dragoon Class lvl 1 - Paragon paths +Feats
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<blockquote data-quote="aramisgrey" data-source="post: 4742271" data-attributes="member: 81301"><p>Thanks for the comments, they were very constructive and helpful.</p><p></p><p>a) Yeah, that was me messing up the format... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>b)Again, the Constitution really shouldn't have been there. I was thinking of how the Fighters have it listed, but they can actually use it for certain weapons. It is only used for HP, which a Defender should have a decent amount, but no more then a Paladin or Guardian Fighter that uses Dex or Wis as a secondary stat.</p><p></p><p>c) I can see how it could be overly complicated. Originally, it didn't have the height restriction, but it is supposed to be functional different than just a charge attack. The height restriction is to make up for the bonus in distance (+2 to speed) and the time restriction (modified to be much easier, 15 - Dex/Cha modifier) is to make up for the +Strength and +Dexterity in the attack. Otherwise, it'd just be a charge that hits a little harder than a basic melee and takes a Move and Standard instead of just Standard Action. I can see how the complexity might be restrictive but I also think it is important that it is not just a charge attack. Hopefully, the new way it is written is much simpler. </p><p></p><p>d) Impale was badly written. It is supposed to function as a modified grab, so it lets you perform a grab action as part of an attack. It has been re-written to function more like a grab. It now reads that it takes a Strength vs. Reflex check and the target is grabbed. If you maintain a one-handed grip on the weapon the target will be restrained as part of the grab instead of just immobilized.</p><p></p><p>e) I like it. Done.</p><p></p><p>Thanks again for the comments.</p></blockquote><p></p>
[QUOTE="aramisgrey, post: 4742271, member: 81301"] Thanks for the comments, they were very constructive and helpful. a) Yeah, that was me messing up the format... :) b)Again, the Constitution really shouldn't have been there. I was thinking of how the Fighters have it listed, but they can actually use it for certain weapons. It is only used for HP, which a Defender should have a decent amount, but no more then a Paladin or Guardian Fighter that uses Dex or Wis as a secondary stat. c) I can see how it could be overly complicated. Originally, it didn't have the height restriction, but it is supposed to be functional different than just a charge attack. The height restriction is to make up for the bonus in distance (+2 to speed) and the time restriction (modified to be much easier, 15 - Dex/Cha modifier) is to make up for the +Strength and +Dexterity in the attack. Otherwise, it'd just be a charge that hits a little harder than a basic melee and takes a Move and Standard instead of just Standard Action. I can see how the complexity might be restrictive but I also think it is important that it is not just a charge attack. Hopefully, the new way it is written is much simpler. d) Impale was badly written. It is supposed to function as a modified grab, so it lets you perform a grab action as part of an attack. It has been re-written to function more like a grab. It now reads that it takes a Strength vs. Reflex check and the target is grabbed. If you maintain a one-handed grip on the weapon the target will be restrained as part of the grab instead of just immobilized. e) I like it. Done. Thanks again for the comments. [/QUOTE]
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Dragoon Class lvl 1 - Paragon paths +Feats
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