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<blockquote data-quote="Erudite" data-source="post: 2658383" data-attributes="member: 31400"><p><em> A scion of a ancient aristocratic family given to wild rages and emotions. His own grandfather was a paladin of Hieroneous who fell from grace during the battle of Emready Meadows. Baran was attracted to Rao with the hope and promise of overcoming the 'family problem', and has gained a sense of serenity he did not have in his youth. He still fears the curse of his blood, even as youth wanes into maturity. He's in Hommlet because he's curious to see the place that drove his ancestor into a blood frenzy, possibly a morbid fascination that involves his own uneasiness.</em></p><p><em></em></p><p><em>Unlike many paladins, he tends to be cold and distant, his own way of staying uninvolved from the complicated world of emotions and feelings that has so troubled his family line. He is not a loner, however, having learned to get along through training himself within the discipline of Rao. He believes in teamwork and unity, but leads by example and efficiency rather than rousing emotions.</em></p><p></p><p>UTILITY: Tank, with buffing spells as he goes up in levels. Can act as a secondary healer as well.</p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Baran </strong></span></p><p>Lawful Good male human (Veluna), age 30 years.</p><p>Fighter 2/Cleric 2 of Rao (Luck, Purification)</p><p>XP: 7000</p><p></p><p> Stat.....Points</p><p>STR 14.........6 </p><p>DEX 14.........6</p><p>CON 14.........6</p><p>INT 12.........4</p><p>WIS 18.........10 (16 base, +1 level, +1 enhancement)</p><p>CHA 8...........0</p><p></p><p><strong>Speed: </strong>30 ft. (20 ft w/armor)</p><p><strong>Hit Points:</strong> 2d10+2d8+Con (38 hit points)</p><p><strong>AC</strong> 17 (10 + 2 Dex, +5 armor)</p><p><strong>BAB</strong> +3</p><p>melee +5</p><p>ranged +5</p><p><strong>Saves:</strong></p><p>Fort +8 (+6 base +2 Con)</p><p>Ref +2 (+0 base +2 Dex )</p><p>Will +7 (+3 base +4 Wis )</p><p></p><p></p><p><strong>Feats:</strong></p><p>Cleave (Ftr2)</p><p>Divine Might (Lvl3)</p><p>Mounted Attack (Lvl1)</p><p>Power Attack (Ftr1)</p><p>Serenity (Use Wis instead of Cha for turning undead, divine grace, etc. Only followers of Rao)(Human)</p><p></p><p></p><p><strong>Skills:</strong></p><p>+6 Diplomacy (5) -1 Cha +2 domain bonus</p><p>+4 Handle Animal (5) -1 Wis</p><p>+4 Intimidate (5) -1 Cha</p><p>+3 Know (nobility) (2) +1 Int</p><p>+6 Know (religion) (5) +1 Int</p><p>+9 Ride (5) +2 Dex +2 synergy</p><p></p><p><strong>Class Abilities:</strong></p><p>Luck Domain: May reroll any roll just made before the DM declares success or failure, once per day. Must take the results of the second roll, even if they are worse.</p><p>Purification Domain: Baran casts abjuration spells at +1 caster level.</p><p></p><p><strong>Spellcasting:</strong></p><p>Divine Caster Level as Cleric 2</p><p></p><p>Typical spells prepared</p><p><strong>0-level</strong>(4):Guidance, Lightx2, Resistance</p><p></p><p><strong>1-level</strong>(3+1):Nimbus of Light(D), Bless, Divine Favor, Shield of Faith</p><p></p><p><strong>Equipment:</strong></p><p>Arms and Armort:</p><p>+1 <strong>Guisarme</strong> melee +5 (2d4+3,20/x3) (2,309 gp, 12 lbs)</p><p><strong>Longbow</strong>, Composite (Str 14) ranged +5 (1d8+2, 20/x3, 110' R) (300 gp, 3lb)</p><p><strong>Spiked Armor</strong> melee +5 (1d6+2, 20/x2)</p><p>+1 <strong>Breastplate </strong>(+5 armor, +3 max Dex, -4 ACP) (1,500 gp, 30 lb)</p><p></p><p>Adventuring Gear:</p><p>Backpack (2 gp, 2 lb)</p><p>Bedroll (1 sp, 5lb)</p><p>Chalk (10) (1 sp, - )</p><p>Flint and Steel (1 gp, - )</p><p>Hammer (5 sp, 2lb)</p><p>Mirror, small steel (10 gp, 0.5 lb)</p><p>Oil, pint flask (5) (5 sp, 3 lb)</p><p>Piton (10) (1 gp, 5 lb)</p><p>Pouch, belt (1 gp, 0.5 lb)</p><p>Rations, dehydrated (10) (10 gp, 5 lb)</p><p>Rope, silk (50 ft) (10 gp, 5 lb)</p><p>Sack, empty (1 sp, -.5 lb)</p><p>Sealing Wax (1 gp, - )</p><p>Soap (5 sp, 1 lb)</p><p>Waterskin (1 gp, 4 lb)</p><p>Whetstone (2 cp, 1 lb)</p><p></p><p>Special Substances and Items:</p><p>Acid (flask) (1) (10 gp, 1 lb)</p><p>Alchemist's Fire (1) (20 gp, 1 lb)</p><p>Sunrod (5) (10 gp, 5 lb)</p><p></p><p>Tools and Kits:</p><p>Holy Symbol, silver (25 gp, 1 lb) acts as a back up symbol.</p><p></p><p>Clothing:</p><p>Explorer's Outfit (10 gp, 8 lb)</p><p>Cleric's Vestements (5 gp, 6 lb)</p><p></p><p>Magical Equipment:</p><p><strong>Periapt of Wisdom</strong> +1 (1,000 gp) in the shape of Rao's holy symbol, doubles as his holy symbol.</p><p></p><p></p><p>Gold Spent: 5,239 gp</p><p>Gold Remainng: 161 gp</p></blockquote><p></p>
[QUOTE="Erudite, post: 2658383, member: 31400"] [I] A scion of a ancient aristocratic family given to wild rages and emotions. His own grandfather was a paladin of Hieroneous who fell from grace during the battle of Emready Meadows. Baran was attracted to Rao with the hope and promise of overcoming the 'family problem', and has gained a sense of serenity he did not have in his youth. He still fears the curse of his blood, even as youth wanes into maturity. He's in Hommlet because he's curious to see the place that drove his ancestor into a blood frenzy, possibly a morbid fascination that involves his own uneasiness. Unlike many paladins, he tends to be cold and distant, his own way of staying uninvolved from the complicated world of emotions and feelings that has so troubled his family line. He is not a loner, however, having learned to get along through training himself within the discipline of Rao. He believes in teamwork and unity, but leads by example and efficiency rather than rousing emotions.[/I] UTILITY: Tank, with buffing spells as he goes up in levels. Can act as a secondary healer as well. [SIZE=2] [B]Baran [/B][/SIZE] Lawful Good male human (Veluna), age 30 years. Fighter 2/Cleric 2 of Rao (Luck, Purification) XP: 7000 Stat.....Points STR 14.........6 DEX 14.........6 CON 14.........6 INT 12.........4 WIS 18.........10 (16 base, +1 level, +1 enhancement) CHA 8...........0 [B]Speed: [/B]30 ft. (20 ft w/armor) [B]Hit Points:[/B] 2d10+2d8+Con (38 hit points) [B]AC[/B] 17 (10 + 2 Dex, +5 armor) [B]BAB[/B] +3 melee +5 ranged +5 [B]Saves:[/B] Fort +8 (+6 base +2 Con) Ref +2 (+0 base +2 Dex ) Will +7 (+3 base +4 Wis ) [B]Feats:[/B] Cleave (Ftr2) Divine Might (Lvl3) Mounted Attack (Lvl1) Power Attack (Ftr1) Serenity (Use Wis instead of Cha for turning undead, divine grace, etc. Only followers of Rao)(Human) [B]Skills:[/B] +6 Diplomacy (5) -1 Cha +2 domain bonus +4 Handle Animal (5) -1 Wis +4 Intimidate (5) -1 Cha +3 Know (nobility) (2) +1 Int +6 Know (religion) (5) +1 Int +9 Ride (5) +2 Dex +2 synergy [B]Class Abilities:[/B] Luck Domain: May reroll any roll just made before the DM declares success or failure, once per day. Must take the results of the second roll, even if they are worse. Purification Domain: Baran casts abjuration spells at +1 caster level. [B]Spellcasting:[/B] Divine Caster Level as Cleric 2 Typical spells prepared [B]0-level[/B](4):Guidance, Lightx2, Resistance [B]1-level[/B](3+1):Nimbus of Light(D), Bless, Divine Favor, Shield of Faith [B]Equipment:[/B] Arms and Armort: +1 [B]Guisarme[/B] melee +5 (2d4+3,20/x3) (2,309 gp, 12 lbs) [B]Longbow[/B], Composite (Str 14) ranged +5 (1d8+2, 20/x3, 110' R) (300 gp, 3lb) [B]Spiked Armor[/B] melee +5 (1d6+2, 20/x2) +1 [B]Breastplate [/B](+5 armor, +3 max Dex, -4 ACP) (1,500 gp, 30 lb) Adventuring Gear: Backpack (2 gp, 2 lb) Bedroll (1 sp, 5lb) Chalk (10) (1 sp, - ) Flint and Steel (1 gp, - ) Hammer (5 sp, 2lb) Mirror, small steel (10 gp, 0.5 lb) Oil, pint flask (5) (5 sp, 3 lb) Piton (10) (1 gp, 5 lb) Pouch, belt (1 gp, 0.5 lb) Rations, dehydrated (10) (10 gp, 5 lb) Rope, silk (50 ft) (10 gp, 5 lb) Sack, empty (1 sp, -.5 lb) Sealing Wax (1 gp, - ) Soap (5 sp, 1 lb) Waterskin (1 gp, 4 lb) Whetstone (2 cp, 1 lb) Special Substances and Items: Acid (flask) (1) (10 gp, 1 lb) Alchemist's Fire (1) (20 gp, 1 lb) Sunrod (5) (10 gp, 5 lb) Tools and Kits: Holy Symbol, silver (25 gp, 1 lb) acts as a back up symbol. Clothing: Explorer's Outfit (10 gp, 8 lb) Cleric's Vestements (5 gp, 6 lb) Magical Equipment: [B]Periapt of Wisdom[/B] +1 (1,000 gp) in the shape of Rao's holy symbol, doubles as his holy symbol. Gold Spent: 5,239 gp Gold Remainng: 161 gp [/QUOTE]
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