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Draw a sword and sheathe a dagger with free action ?
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<blockquote data-quote="slaughterj" data-source="post: 6771454" data-attributes="member: 5341"><p>Though as noted above I am lenient with interactions, I wouldn't go that far. That would take 4 interactions under RAW. If the paladin had a shield, I would let him free action briefly put the sword in the shield hand, use an interaction to draw one javelin, presumably throw it as a standard, and then free action swap the sword back to the wielding hand. If the paladin had just a sword and the dual-wielder feat, I would let him free action tuck the sword away briefly, draw as an interaction and throw both javelins as a standard action (and bonus for offhand, or if has extra attacks, throw both on a standard action), and then free action re-equip the sword.</p><p></p><p>Allowing for drawing two weapons (or 3 in your example) is really controlled by the dual-wielder feat unfortunately (the drawing limitation really kills STR-based thrown-weapon characters once they get extra attack, unless they get the feat, and even with it, still suck for range and never can draw and throw 3 times in a round for fighters with 3 attacks).</p></blockquote><p></p>
[QUOTE="slaughterj, post: 6771454, member: 5341"] Though as noted above I am lenient with interactions, I wouldn't go that far. That would take 4 interactions under RAW. If the paladin had a shield, I would let him free action briefly put the sword in the shield hand, use an interaction to draw one javelin, presumably throw it as a standard, and then free action swap the sword back to the wielding hand. If the paladin had just a sword and the dual-wielder feat, I would let him free action tuck the sword away briefly, draw as an interaction and throw both javelins as a standard action (and bonus for offhand, or if has extra attacks, throw both on a standard action), and then free action re-equip the sword. Allowing for drawing two weapons (or 3 in your example) is really controlled by the dual-wielder feat unfortunately (the drawing limitation really kills STR-based thrown-weapon characters once they get extra attack, unless they get the feat, and even with it, still suck for range and never can draw and throw 3 times in a round for fighters with 3 attacks). [/QUOTE]
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Draw a sword and sheathe a dagger with free action ?
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