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<blockquote data-quote="AdmundfortGeographer" data-source="post: 9736079" data-attributes="member: 4682"><p>I’m the current dm for our group and we had started a new campaign using 2024 5E, and just completed getting an adventure and got to level 3. About to start the next adventure and The Delian Tomb had been in my downloads for a couple weeks. I heard a ton of word of mouth that it can be basically run with no prep so I asked the group if they’d be up for a pivot and trying it out, especially since our play style is very combat tactical.</p><p></p><p>I was surprised they said yes, honestly!</p><p></p><p>Two nights ago I sent them the pregen characters and the reference sheets. And doubting that it needed no prep, I started reading it finally.</p><p></p><p>It is practically true you don’t need prep to start running it. I play at the table, not virtually, so I needed to print the color maps, and get some tokens to represent the “hero tokens” … (which no one actually used).</p><p></p><p>But part 1 of The Delian Tomb is like a videogame tutorial walk through that has the Director narrate how the game is played, introducing the game elements and describe how they will be used. The player’s pregen character sheets are laid out in a way that “unlocks” the 1st-level class features encounter by encounter. It literally is teaching the game to both the director and the players.</p><p></p><p>We had very rare reasons to dig out the included 70+ page starter rules to adjudicate anything (opportunity attacks from prone were a thing we checked and turned out you cannot), though we did our veteran player brains kick in and just want to see the math for how the pregens were built, look under the hood so to speak and this doesn’t give that sort of insight.</p><p></p><p>We played it last night and it went <em>very</em> smooth. The group from random draws were the elementalist, tactician, talent, and fury. We only got through encounter 3 of part 1 and everyone was excited to continue.</p><p></p><p>I went in nervous it would be received well but universally everyone said they had a great time. There were reasons everyone had to pay attention when it was <strong><em>not</em></strong> their character’s turn because likely they might get to do fun stuff. One said the combats were so much more entertaining than 5E combat that going back will be hard, the other players agreed.</p><p></p><p>My prep tip for the Delian Tomb up to at least Part 1 would be:</p><ul> <li data-xf-list-type="ul">Print the included maps out <em>at scale</em> if you play at the table. It saved me having to draw out the maps with all the interact-able objects.</li> <li data-xf-list-type="ul">Have the <strong>Adventure</strong> .pdf on a tablet or computer</li> <li data-xf-list-type="ul">Print out the encounters from the <strong>Encounters</strong> .pdf, <em>but</em> have the .pdf on the computer or tablet so you can zoom in on the encounter map and see the colors of the enemy groupings as those grouping colors are a mush when printed that my eyes cannot discern. Having the adventure on my device, and the encounter sheet on paper made it easy to swap back and forth.</li> <li data-xf-list-type="ul">have printed <strong>Reference</strong> sheets for everyone at the table, director included.</li> </ul></blockquote><p></p>
[QUOTE="AdmundfortGeographer, post: 9736079, member: 4682"] I’m the current dm for our group and we had started a new campaign using 2024 5E, and just completed getting an adventure and got to level 3. About to start the next adventure and The Delian Tomb had been in my downloads for a couple weeks. I heard a ton of word of mouth that it can be basically run with no prep so I asked the group if they’d be up for a pivot and trying it out, especially since our play style is very combat tactical. I was surprised they said yes, honestly! Two nights ago I sent them the pregen characters and the reference sheets. And doubting that it needed no prep, I started reading it finally. It is practically true you don’t need prep to start running it. I play at the table, not virtually, so I needed to print the color maps, and get some tokens to represent the “hero tokens” … (which no one actually used). But part 1 of The Delian Tomb is like a videogame tutorial walk through that has the Director narrate how the game is played, introducing the game elements and describe how they will be used. The player’s pregen character sheets are laid out in a way that “unlocks” the 1st-level class features encounter by encounter. It literally is teaching the game to both the director and the players. We had very rare reasons to dig out the included 70+ page starter rules to adjudicate anything (opportunity attacks from prone were a thing we checked and turned out you cannot), though we did our veteran player brains kick in and just want to see the math for how the pregens were built, look under the hood so to speak and this doesn’t give that sort of insight. We played it last night and it went [I]very[/I] smooth. The group from random draws were the elementalist, tactician, talent, and fury. We only got through encounter 3 of part 1 and everyone was excited to continue. I went in nervous it would be received well but universally everyone said they had a great time. There were reasons everyone had to pay attention when it was [B][I]not[/I][/B] their character’s turn because likely they might get to do fun stuff. One said the combats were so much more entertaining than 5E combat that going back will be hard, the other players agreed. My prep tip for the Delian Tomb up to at least Part 1 would be: [LIST] [*]Print the included maps out [I]at scale[/I] if you play at the table. It saved me having to draw out the maps with all the interact-able objects. [*]Have the [B]Adventure[/B] .pdf on a tablet or computer [*]Print out the encounters from the [B]Encounters[/B] .pdf, [I]but[/I] have the .pdf on the computer or tablet so you can zoom in on the encounter map and see the colors of the enemy groupings as those grouping colors are a mush when printed that my eyes cannot discern. Having the adventure on my device, and the encounter sheet on paper made it easy to swap back and forth. [*]have printed [B]Reference[/B] sheets for everyone at the table, director included. [/LIST] [/QUOTE]
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