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<blockquote data-quote="Meech17" data-source="post: 9719821" data-attributes="member: 7044459"><p>I can't speak for the first half of OP's comment but as for the second part I kind of believe it. </p><p></p><p>I'm a huggggge Colville fan, and started DMing because of his running the game videos, but I haven't really been following Draw Steel and I was surprised when his video dropped yesterday saying it was out. </p><p></p><p>With that said, Matt has talked before about this, and kind of admitted that he is like this with his projects. I don't remember which video it was, but he talked about how he used to have a semi-successful (movie based?) podcast. He talked about how most of the fun from it came from the fact that it was a new and exciting challenge for him, and something new to learn. He said they gained decent listener numbers, and got to the point where production quality was really good, and then he was satisfied. He like, did the thing, and now wanted to move on. </p><p></p><p>I could see that being the same here. He made the "Running the Game" videos, garnered a huge fan base, and got to the point where the videos were super high quality. Now he's pretty much done with that. </p><p></p><p>He started a company, made supplements that came out to critical acclaim, and then moved on. </p><p></p><p>Now he made a whole dang game. </p><p></p><p>I think he was wise, by hiring people like Introcaso to run the show, so that if he does fall off the ship won't run aground. With that said, it does kind of stink because I'm sure a not insignificant amount of people bought into it more for him than the game itself.</p></blockquote><p></p>
[QUOTE="Meech17, post: 9719821, member: 7044459"] I can't speak for the first half of OP's comment but as for the second part I kind of believe it. I'm a huggggge Colville fan, and started DMing because of his running the game videos, but I haven't really been following Draw Steel and I was surprised when his video dropped yesterday saying it was out. With that said, Matt has talked before about this, and kind of admitted that he is like this with his projects. I don't remember which video it was, but he talked about how he used to have a semi-successful (movie based?) podcast. He talked about how most of the fun from it came from the fact that it was a new and exciting challenge for him, and something new to learn. He said they gained decent listener numbers, and got to the point where production quality was really good, and then he was satisfied. He like, did the thing, and now wanted to move on. I could see that being the same here. He made the "Running the Game" videos, garnered a huge fan base, and got to the point where the videos were super high quality. Now he's pretty much done with that. He started a company, made supplements that came out to critical acclaim, and then moved on. Now he made a whole dang game. I think he was wise, by hiring people like Introcaso to run the show, so that if he does fall off the ship won't run aground. With that said, it does kind of stink because I'm sure a not insignificant amount of people bought into it more for him than the game itself. [/QUOTE]
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