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<blockquote data-quote="Staffan" data-source="post: 9731943" data-attributes="member: 907"><p>Starting recoveries are listed on the pregen sheets, as well as how much you recover with one:</p><p>[ATTACH=full]414708[/ATTACH]</p><p>The adventure also points toward the Rules Reference for a general list of actions and maneuvers characters can do:</p><p>[ATTACH=full]414709[/ATTACH]</p><p>It probably would have been a good idea to call out the Catch Breath maneuver specifically when talking about damage, however. It's mentioned in passing that you can't Catch Breath when dying, but not what it does. I'll submit that as feedback on the adventure.</p><p></p><p></p><p>Hide is listed as a maneuver on the rules reference sheet, and there are more detailed rules in the Delian Tomb Starter Rules which the adventure points you toward once done with the first tomb level and Violet is rescued. None of the goblins in the first part are mentioned as hiding (other than the special situation in the first encounter).</p><p></p><p>Could the hiding rules be clearer in the adventure itself? Perhaps. But when making a tutorial one has to make choices about what to specifically call out and what things to refer to the main rules for (in this case, first the Rules Reference and later the Starter Rules). Personally, I think Catch Breath is important enough to specifically mention, while Hide is more of a niche thing.</p></blockquote><p></p>
[QUOTE="Staffan, post: 9731943, member: 907"] Starting recoveries are listed on the pregen sheets, as well as how much you recover with one: [ATTACH type="full" size="531x242"]414708[/ATTACH] The adventure also points toward the Rules Reference for a general list of actions and maneuvers characters can do: [ATTACH type="full" size="481x93"]414709[/ATTACH] It probably would have been a good idea to call out the Catch Breath maneuver specifically when talking about damage, however. It's mentioned in passing that you can't Catch Breath when dying, but not what it does. I'll submit that as feedback on the adventure. Hide is listed as a maneuver on the rules reference sheet, and there are more detailed rules in the Delian Tomb Starter Rules which the adventure points you toward once done with the first tomb level and Violet is rescued. None of the goblins in the first part are mentioned as hiding (other than the special situation in the first encounter). Could the hiding rules be clearer in the adventure itself? Perhaps. But when making a tutorial one has to make choices about what to specifically call out and what things to refer to the main rules for (in this case, first the Rules Reference and later the Starter Rules). Personally, I think Catch Breath is important enough to specifically mention, while Hide is more of a niche thing. [/QUOTE]
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