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Draw Steel the MCDM RPG!
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<blockquote data-quote="SteveC" data-source="post: 9519552" data-attributes="member: 9053"><p>Draw Steel definitely shows its influences as coming from what Matt likes. It seems to be working for him, as his brand is pretty strong. I'm older than Matt but I think we have a lot of cultural influences in common, so I get where he's coming from even if I don't always agree with it.</p><p></p><p>I think there's a lot in the game's design that will make people interested in it, and also a bunch that may make them want to steer clear. I backed the KS and I still don't know if I'm really going to adopt the game. But I trust the influences enough to make for something that will be interesting, so here I am.</p><p></p><p>I honestly think some of the criticism comes from people who don't want Matt to make <em>his </em>game. I could not disagree more. While that may ultimately make it not what I'm going to adopt, I'd rather he do that than make something more generic and with less heart.</p></blockquote><p></p>
[QUOTE="SteveC, post: 9519552, member: 9053"] Draw Steel definitely shows its influences as coming from what Matt likes. It seems to be working for him, as his brand is pretty strong. I'm older than Matt but I think we have a lot of cultural influences in common, so I get where he's coming from even if I don't always agree with it. I think there's a lot in the game's design that will make people interested in it, and also a bunch that may make them want to steer clear. I backed the KS and I still don't know if I'm really going to adopt the game. But I trust the influences enough to make for something that will be interesting, so here I am. I honestly think some of the criticism comes from people who don't want Matt to make [I]his [/I]game. I could not disagree more. While that may ultimately make it not what I'm going to adopt, I'd rather he do that than make something more generic and with less heart. [/QUOTE]
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Draw Steel the MCDM RPG!
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