Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Draw Steel the MCDM RPG!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SteveC" data-source="post: 9520027" data-attributes="member: 9053"><p>I don't think I can disagree with this more. Does the world need another RPG? I don't think so. There are thousands of them available. What we really don't need is a bog standard fantasy game by any particular author. I don't need to hear about dwarves and elves and hobbits (or whatever they call them so the Tolkien estate doesn't sue) fighting goblins or rats in the sewers.</p><p></p><p>What we <em>may </em>need is Matt's weird vision for a world based on 70s prog rock and a mix of science fantasy that fits in line with the movie <strong>Wizards</strong>. I'm not sure where you get the idea where this is about fitting a niche that isn't currently being served as a part of the RPG community ... I doubt very much that the game will do something there isn't some variation on. Will this game work? I think that part remains to be seen. That's even for me, and I backed the game. I back a lot of projects that are "weird" because the designers talk about them in a Reddit Sub I'm involved with. Some of them have been really good.</p><p></p><p>But, as you said, Matt is making the game as part of a team, so they can do things like say, "Please, for the love of God, don't use funky dice!" It's ultimately up to Matt to listen to them, or not, because it's <em>his brand</em>. And one thing I know about Matt is that he is incredibly excited about the things that are important to him and brings a lot of people along with him. Would anyone care about this game if Matt wasn't associated with it? </p><p></p><p>Now might the game be better without some of the weird 70s sci-fi era stuff? Maybe. But if Matt isn't as excited about it, he doesn't drag as many people along with him. Does some of that stuff hurt the game? Probably yes, but I don't think Matt cares very much. But you never know, because he has listened about the dice thing.</p></blockquote><p></p>
[QUOTE="SteveC, post: 9520027, member: 9053"] I don't think I can disagree with this more. Does the world need another RPG? I don't think so. There are thousands of them available. What we really don't need is a bog standard fantasy game by any particular author. I don't need to hear about dwarves and elves and hobbits (or whatever they call them so the Tolkien estate doesn't sue) fighting goblins or rats in the sewers. What we [I]may [/I]need is Matt's weird vision for a world based on 70s prog rock and a mix of science fantasy that fits in line with the movie [B]Wizards[/B]. I'm not sure where you get the idea where this is about fitting a niche that isn't currently being served as a part of the RPG community ... I doubt very much that the game will do something there isn't some variation on. Will this game work? I think that part remains to be seen. That's even for me, and I backed the game. I back a lot of projects that are "weird" because the designers talk about them in a Reddit Sub I'm involved with. Some of them have been really good. But, as you said, Matt is making the game as part of a team, so they can do things like say, "Please, for the love of God, don't use funky dice!" It's ultimately up to Matt to listen to them, or not, because it's [I]his brand[/I]. And one thing I know about Matt is that he is incredibly excited about the things that are important to him and brings a lot of people along with him. Would anyone care about this game if Matt wasn't associated with it? Now might the game be better without some of the weird 70s sci-fi era stuff? Maybe. But if Matt isn't as excited about it, he doesn't drag as many people along with him. Does some of that stuff hurt the game? Probably yes, but I don't think Matt cares very much. But you never know, because he has listened about the dice thing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Draw Steel the MCDM RPG!
Top