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General Tabletop Discussion
*Dungeons & Dragons
Drawbacks for a Fighter/Mage Kit
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 6125119" data-attributes="member: 1165"><p>You might not like this idea, but here it is:</p><p></p><p>Mage Armor, as a spell-like ability. Perhaps 1/day at 1st-level, 2/day at 5th-level, or whatever you think is balanced. I'm a fan of giving out a few extra spells to low-level spell-limited wizards, and restricting this to just Mage Armor means you don't have a wizard running out tossing out Sleep spells left and right (and also matches the flavor of a fighter/mage).</p><p></p><p>This could work well with restrictions (based on school?) for spells used by the fighter/mage. Do they ever need to cast Enchantment spells, or Monster Summoning? I rather doubt it. You might even assemble a list of "allowed" spells rather than base it by school.</p><p></p><p></p><p></p><p>Niche protection, of course. I don't recall the exact wording for wizards not having armor, but I'm pretty sure the only reason wizards got such bad weapon proficiencies was flavor (specifically, wizards generally don't spend time learning to use swords, unless they've multiclassed).</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 6125119, member: 1165"] You might not like this idea, but here it is: Mage Armor, as a spell-like ability. Perhaps 1/day at 1st-level, 2/day at 5th-level, or whatever you think is balanced. I'm a fan of giving out a few extra spells to low-level spell-limited wizards, and restricting this to just Mage Armor means you don't have a wizard running out tossing out Sleep spells left and right (and also matches the flavor of a fighter/mage). This could work well with restrictions (based on school?) for spells used by the fighter/mage. Do they ever need to cast Enchantment spells, or Monster Summoning? I rather doubt it. You might even assemble a list of "allowed" spells rather than base it by school. Niche protection, of course. I don't recall the exact wording for wizards not having armor, but I'm pretty sure the only reason wizards got such bad weapon proficiencies was flavor (specifically, wizards generally don't spend time learning to use swords, unless they've multiclassed). [/QUOTE]
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Drawbacks for a Fighter/Mage Kit
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