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[Dread] Jenga beat up my dice! My results from the indie horror RPG.
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<blockquote data-quote="Rodrigo Istalindir" data-source="post: 4228776" data-attributes="member: 2810"><p>In the games I've run, I've had situations come up where people could take pulls for other characters. To borrow your example, the task is 'pick the lock without being seen'. I'd let either party pull; if the guy picking the lock pulls and succeeds, it means he did it so quick that there were in before anyone could wander by. If the lookout pulled, then he spotted a stranger wandering by and managed to intercept and distract him. And I've pulled people away from the table in similar circumstances to clue them in before hand and give them the chance to shaft the other guy without the him knowing.</p><p></p><p>Depending on the setup (and I think your scenario certainly qualifies), the trust/suspicion dichotomy is going to be a major factor without any additional mechanics. Although I've not seen your 'trust mechanic' in play, so maybe I'm not grasping the nuances.</p></blockquote><p></p>
[QUOTE="Rodrigo Istalindir, post: 4228776, member: 2810"] In the games I've run, I've had situations come up where people could take pulls for other characters. To borrow your example, the task is 'pick the lock without being seen'. I'd let either party pull; if the guy picking the lock pulls and succeeds, it means he did it so quick that there were in before anyone could wander by. If the lookout pulled, then he spotted a stranger wandering by and managed to intercept and distract him. And I've pulled people away from the table in similar circumstances to clue them in before hand and give them the chance to shaft the other guy without the him knowing. Depending on the setup (and I think your scenario certainly qualifies), the trust/suspicion dichotomy is going to be a major factor without any additional mechanics. Although I've not seen your 'trust mechanic' in play, so maybe I'm not grasping the nuances. [/QUOTE]
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[Dread] Jenga beat up my dice! My results from the indie horror RPG.
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