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[Dread] Jenga beat up my dice! My results from the indie horror RPG.
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<blockquote data-quote="Rodrigo Istalindir" data-source="post: 5276578" data-attributes="member: 2810"><p>I picked it up, too. I''ll likely never play it, but any chance to throw some money at Epidiah is worth it. I've gotten far more than my money's worth out of Dread.</p><p></p><p>I've had a Dread game percolating in my head for a while now, but I haven't figured out how to make a couple key plot points flexible enough to handle 'contact with the enemy' and still maintain cohesiveness.</p><p></p><p>I did run a (mostly) Time & Temp game at GenCon based on the old Simon Hawke Time Wars novels.</p></blockquote><p></p>
[QUOTE="Rodrigo Istalindir, post: 5276578, member: 2810"] I picked it up, too. I''ll likely never play it, but any chance to throw some money at Epidiah is worth it. I've gotten far more than my money's worth out of Dread. I've had a Dread game percolating in my head for a while now, but I haven't figured out how to make a couple key plot points flexible enough to handle 'contact with the enemy' and still maintain cohesiveness. I did run a (mostly) Time & Temp game at GenCon based on the old Simon Hawke Time Wars novels. [/QUOTE]
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[Dread] Jenga beat up my dice! My results from the indie horror RPG.
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