Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dread Necromancer Help...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RUMBLETiGER" data-source="post: 5631176" data-attributes="member: 6674868"><p>The level 20 ability entry reads:</p><p>"Lich Transformation: When a dread necromancer attains 20th level, she undergoes a hideous transformation and becomes a lich. Her type changes to undead, and she gains all the traits of the undead (see page 317 of the Monster Manual). She no longer has a Constitution score, all her existing Hit Dice become d12s, and she must reroll her hit points. A dread necromancer need not pay experience points or gold to create her phylactery."</p><p></p><p>MM p.317 has the information on the Undead type.</p><p></p><p>MM p.167 has the info on a Lich. In addition to Undead traits, a Lich gains a +5 to natural AC, gains a 1d8+5 touch attack of negative energy, a paralyzing touch, a fear aura, a +4 turn resistance, DR 15/bludgeoning and magic, Immunity to cold, Electricity and polymorphing, +2 Wis, Int and Cha, and some skill bonuses.</p><p></p><p>Pre-level 20, the Dread Necromancer gains DR up to 8/Bludgeoning and Magic, Light Fortification up to 50%, a negative energy damage 1d8+(1 every 4 class levels), up to 4/day a negative energy burst that deal 1d4/class level negative energy damage that harms living and heals undead, up to +4 resistance to sleep, stunning, paralysis, poison and disease, a fear aura, an up to 3/day disease touch attack, +4 bonus on saves to resist negative energy effects and Bestow up to total class level negative levels to a target as a touch attack each day (no more than 2 levels with each touch, able to use <em>Spectral Hand</em> spell to touch negative levels at a distance). The Dread Necromancer also gains class abilities that make it incredibly powerful at creating a small undead army on a consistent basis.</p><p></p><p>With all this said, comparing the Lich Template to all the cumulative abilities the Dread Necromancer receives just by reaching 20, The Dread Necro is quite a bit more powerful on offensive abilities (Negative levels, disease touch) and a little less powerful in defensive abilities (no natural armor bonus, DR8 instead of DR15), but does gain the 50% resistance to crits, as well as a different set of immunities than the Lich template.</p><p></p><p>I personally would rule that, upon gaining level 20, the Dread Necro gains all the Undead traits and details as stated in the Lich Transformation entry for the class, gains the free phylactery, and does NOT gain the other aspects of the Lich Template, because they are simply a slightly different kind of Lich. The Dread Necromancer is an offensive undead, Able to drop a target 20 levels within 10 rounds at a distance with the assistance of a level 2 spell! Turn out some undead to keep those pesky opponents at bay for a few rounds, than drop an entire party of 4 adventurers 5 levels each, if you so desire, from behind your undead bodyguards. Use your ability to inflict negative energy to heal your own undead, and yourself, at 5hp a round, or if those opponents break through your bodyguards, do 4 bursts of 20d4 negative energy damage in 4 rounds. And add the ability to spontaneously cast from a decently powerful list of offensive, battlefield control and debuffing spells.</p><p></p><p>I think the offensive power offsets not having an extra +5 AC and 7 more points of DR.</p></blockquote><p></p>
[QUOTE="RUMBLETiGER, post: 5631176, member: 6674868"] The level 20 ability entry reads: "Lich Transformation: When a dread necromancer attains 20th level, she undergoes a hideous transformation and becomes a lich. Her type changes to undead, and she gains all the traits of the undead (see page 317 of the Monster Manual). She no longer has a Constitution score, all her existing Hit Dice become d12s, and she must reroll her hit points. A dread necromancer need not pay experience points or gold to create her phylactery." MM p.317 has the information on the Undead type. MM p.167 has the info on a Lich. In addition to Undead traits, a Lich gains a +5 to natural AC, gains a 1d8+5 touch attack of negative energy, a paralyzing touch, a fear aura, a +4 turn resistance, DR 15/bludgeoning and magic, Immunity to cold, Electricity and polymorphing, +2 Wis, Int and Cha, and some skill bonuses. Pre-level 20, the Dread Necromancer gains DR up to 8/Bludgeoning and Magic, Light Fortification up to 50%, a negative energy damage 1d8+(1 every 4 class levels), up to 4/day a negative energy burst that deal 1d4/class level negative energy damage that harms living and heals undead, up to +4 resistance to sleep, stunning, paralysis, poison and disease, a fear aura, an up to 3/day disease touch attack, +4 bonus on saves to resist negative energy effects and Bestow up to total class level negative levels to a target as a touch attack each day (no more than 2 levels with each touch, able to use [I]Spectral Hand[/I] spell to touch negative levels at a distance). The Dread Necromancer also gains class abilities that make it incredibly powerful at creating a small undead army on a consistent basis. With all this said, comparing the Lich Template to all the cumulative abilities the Dread Necromancer receives just by reaching 20, The Dread Necro is quite a bit more powerful on offensive abilities (Negative levels, disease touch) and a little less powerful in defensive abilities (no natural armor bonus, DR8 instead of DR15), but does gain the 50% resistance to crits, as well as a different set of immunities than the Lich template. I personally would rule that, upon gaining level 20, the Dread Necro gains all the Undead traits and details as stated in the Lich Transformation entry for the class, gains the free phylactery, and does NOT gain the other aspects of the Lich Template, because they are simply a slightly different kind of Lich. The Dread Necromancer is an offensive undead, Able to drop a target 20 levels within 10 rounds at a distance with the assistance of a level 2 spell! Turn out some undead to keep those pesky opponents at bay for a few rounds, than drop an entire party of 4 adventurers 5 levels each, if you so desire, from behind your undead bodyguards. Use your ability to inflict negative energy to heal your own undead, and yourself, at 5hp a round, or if those opponents break through your bodyguards, do 4 bursts of 20d4 negative energy damage in 4 rounds. And add the ability to spontaneously cast from a decently powerful list of offensive, battlefield control and debuffing spells. I think the offensive power offsets not having an extra +5 AC and 7 more points of DR. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dread Necromancer Help...
Top