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Dread Necromancer Spell List
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<blockquote data-quote="jefgorbach" data-source="post: 5235235" data-attributes="member: 28278"><p>Spell lists are thematic suggestions based upon a presumption of which books you might have access to so your necromantic caster would prefer spells with Evil, Necromantic, and Universal descriptors from whatever sources your GM allows other casters in the game use.</p><p></p><p>"The dread necromancer’s spell list appears below.</p><p> 1st Level: Bane, bestow wound*, cause fear, chill touch, detect magic, detect undead, doom, hide from undead, infl ict light wounds, ray of enfeeblement, summon undead I*, undetectable alignment </p><p> 2nd Level: Blindness/deafness, command undead, darkness, death knell, false life, gentle repose, ghoul touch, inflict moderate wounds, scare, spectral hand, summon swarm, summon undead II*</p><p> 3rd Level: Crushing despair, death ward, halt undead, inflict serious wounds, ray of exhaustion, speak with dead, summon undead III*, vampiric touch</p><p> 4th Level: Animate dead, bestow curse, contagion, death </p><p>ward, dispel magic, enervation, Evard’s black tentacles, fear, giant </p><p>vermin, infl ict critical wounds, phantasmal killer, poison, summon </p><p>undead IV*</p><p> 5th Level: Blight, cloudkill, fi re in the blood*, greater dispel magic, insect plague, lesser planar binding, magic jar, mass inflict light wounds, nightmare, oath of blood*, slay living, summon undead </p><p>V*, undeath to death, unhallow, waves of fatigue</p><p> 6th Level: Acid fog, circle of death, create undead, eyebite, geas/quest, harm, mass infl ict moderate wounds, planar binding, waves of exhaustion</p><p> 7th Level: Control undead, destruction, finger of death, greater harm*, mass inflict serious wounds, song of discord, vile death*</p><p> 8th Level: Create greater undead, horrid wilting, mass inflict critical wounds, symbol of death</p><p> 9th Level: Energy drain, imprison soul*, mass harm*, plague of undead*, wail of the banshee</p><p> *New spell (see Dread Magic, starting page 125)." - source: Heros of Horror, WOTC.</p></blockquote><p></p>
[QUOTE="jefgorbach, post: 5235235, member: 28278"] Spell lists are thematic suggestions based upon a presumption of which books you might have access to so your necromantic caster would prefer spells with Evil, Necromantic, and Universal descriptors from whatever sources your GM allows other casters in the game use. "The dread necromancer’s spell list appears below. 1st Level: Bane, bestow wound*, cause fear, chill touch, detect magic, detect undead, doom, hide from undead, infl ict light wounds, ray of enfeeblement, summon undead I*, undetectable alignment 2nd Level: Blindness/deafness, command undead, darkness, death knell, false life, gentle repose, ghoul touch, inflict moderate wounds, scare, spectral hand, summon swarm, summon undead II* 3rd Level: Crushing despair, death ward, halt undead, inflict serious wounds, ray of exhaustion, speak with dead, summon undead III*, vampiric touch 4th Level: Animate dead, bestow curse, contagion, death ward, dispel magic, enervation, Evard’s black tentacles, fear, giant vermin, infl ict critical wounds, phantasmal killer, poison, summon undead IV* 5th Level: Blight, cloudkill, fi re in the blood*, greater dispel magic, insect plague, lesser planar binding, magic jar, mass inflict light wounds, nightmare, oath of blood*, slay living, summon undead V*, undeath to death, unhallow, waves of fatigue 6th Level: Acid fog, circle of death, create undead, eyebite, geas/quest, harm, mass infl ict moderate wounds, planar binding, waves of exhaustion 7th Level: Control undead, destruction, finger of death, greater harm*, mass inflict serious wounds, song of discord, vile death* 8th Level: Create greater undead, horrid wilting, mass inflict critical wounds, symbol of death 9th Level: Energy drain, imprison soul*, mass harm*, plague of undead*, wail of the banshee *New spell (see Dread Magic, starting page 125)." - source: Heros of Horror, WOTC. [/QUOTE]
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