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dread necromancer
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<blockquote data-quote="Bad Paper" data-source="post: 3380227" data-attributes="member: 24674"><p>right, but at 20th level, they not only get Advanced Learning (another ninth level spell? why yes, thank you), but also <ul> <li data-xf-list-type="ul">mad hit points. 20(d6+Con) gets entirely recalculated to 20d12. the DN's hit points can easily double.</li> <li data-xf-list-type="ul">60' darkvision</li> <li data-xf-list-type="ul">Mental Bastion (+4) becomes immunity to sleep, paralysis, stunning, poison, disease, and most Fort effects, crits, ability damage/drain, etc.</li> <li data-xf-list-type="ul">+5 natural armor</li> <li data-xf-list-type="ul">fear aura goes from 5' to 60'</li> <li data-xf-list-type="ul">paralyzing touch</li> <li data-xf-list-type="ul">+4 turn resistance, not that it would have done any good earlier</li> <li data-xf-list-type="ul">Damage Reduction doubles to 15</li> <li data-xf-list-type="ul">immunity to [mind-affecting] (not part of Mental Bastion at all), cold, electricity, polymorph</li> <li data-xf-list-type="ul">+2 Int, Wis, Cha (!)</li> <li data-xf-list-type="ul">+8 Hide, Listen, Move Silently, Search, Sense Motive, Spot</li> <li data-xf-list-type="ul">free phylactery. free!</li> </ul><p>It's not that I don't want the DN to become a lich. It's that the class is pretty juicy all the way along, and then on top of it there is a <strong>massive</strong> boost in power at twentieth level. Unless you believe WotC CustServ, in which case the DN gets only the first three things on the list. I don't know of any other class that is structured like this. But I love the class, and don't want to throw it out of the game, either.</p></blockquote><p></p>
[QUOTE="Bad Paper, post: 3380227, member: 24674"] right, but at 20th level, they not only get Advanced Learning (another ninth level spell? why yes, thank you), but also[list][*]mad hit points. 20(d6+Con) gets entirely recalculated to 20d12. the DN's hit points can easily double.[*]60' darkvision[*]Mental Bastion (+4) becomes immunity to sleep, paralysis, stunning, poison, disease, and most Fort effects, crits, ability damage/drain, etc.[*]+5 natural armor[*]fear aura goes from 5' to 60'[*]paralyzing touch[*]+4 turn resistance, not that it would have done any good earlier[*]Damage Reduction doubles to 15[*]immunity to [mind-affecting] (not part of Mental Bastion at all), cold, electricity, polymorph[*]+2 Int, Wis, Cha (!)[*]+8 Hide, Listen, Move Silently, Search, Sense Motive, Spot[*]free phylactery. free![/list]It's not that I don't want the DN to become a lich. It's that the class is pretty juicy all the way along, and then on top of it there is a [b]massive[/b] boost in power at twentieth level. Unless you believe WotC CustServ, in which case the DN gets only the first three things on the list. I don't know of any other class that is structured like this. But I love the class, and don't want to throw it out of the game, either. [/QUOTE]
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