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<blockquote data-quote="DMH" data-source="post: 2284948" data-attributes="member: 24945"><p>Wow, this is going to get rather long:</p><p></p><p>Gamma World is my favorite setting by far, so here are some for that:</p><p></p><p>An Ice Age where the sheet has reached northern Georgia. There are artifical volcanos in the far north that currently support cities. The Created (killer robots) patrol the south and everyone must live in small groups. The major religion is worshiping the Ancients- the faces on coins.</p><p></p><p>A swampland campaign in upstate New York that is caused by a faulty weather control sattilite. The winters are particularly brutal.</p><p></p><p>Human colonies all over the system want Earth back and have no idea what the current inhabitants are like. Unfortunately for the first landing group, the run into a pack of hoops...</p><p></p><p>Mechanical Dream is an amazing game in terms of its setting (but not the rules). I would love to run a game where the PCs are scouts in the wilderness. Just surviving all the small and very large creatures living there is an adventure in itself.</p><p></p><p>Getting around to d20, Oathbound comes in first. A game where secret eaters are protecting the information on the Flock and the PCs get between both provides at lot of paranoia. Another where they are dropped into a gnome fortress in Arena and have to deal with paranoid, tech using gnomes that are trying to keep control of the water supply. I have plans for Wildwood, but I want to see what is in the pdf first. I will definately use some material from Morningstar and Nyambe.</p><p></p><p>Occult Lore, AEG's Magic and Spells and Magic all have classes that could be used to replace the core spell casters. Each provides a basis for a whole setting. The gleaners from OL are very much like the rpg Sorcerer and I have no problem altering gleaners a bit to recreate Conan like spell casters.</p><p></p><p>I want to use Sorcerer to run a Solomon Kane game. They just go together IMO. One where the PCs use their demons to destroy demons that are preventing their rise to power.</p><p></p><p>Army Ants 2nd ed. using Fudge as the rule set. I could have the backyard as a battlefield for years.</p><p></p><p>I think I will leave it at that.</p></blockquote><p></p>
[QUOTE="DMH, post: 2284948, member: 24945"] Wow, this is going to get rather long: Gamma World is my favorite setting by far, so here are some for that: An Ice Age where the sheet has reached northern Georgia. There are artifical volcanos in the far north that currently support cities. The Created (killer robots) patrol the south and everyone must live in small groups. The major religion is worshiping the Ancients- the faces on coins. A swampland campaign in upstate New York that is caused by a faulty weather control sattilite. The winters are particularly brutal. Human colonies all over the system want Earth back and have no idea what the current inhabitants are like. Unfortunately for the first landing group, the run into a pack of hoops... Mechanical Dream is an amazing game in terms of its setting (but not the rules). I would love to run a game where the PCs are scouts in the wilderness. Just surviving all the small and very large creatures living there is an adventure in itself. Getting around to d20, Oathbound comes in first. A game where secret eaters are protecting the information on the Flock and the PCs get between both provides at lot of paranoia. Another where they are dropped into a gnome fortress in Arena and have to deal with paranoid, tech using gnomes that are trying to keep control of the water supply. I have plans for Wildwood, but I want to see what is in the pdf first. I will definately use some material from Morningstar and Nyambe. Occult Lore, AEG's Magic and Spells and Magic all have classes that could be used to replace the core spell casters. Each provides a basis for a whole setting. The gleaners from OL are very much like the rpg Sorcerer and I have no problem altering gleaners a bit to recreate Conan like spell casters. I want to use Sorcerer to run a Solomon Kane game. They just go together IMO. One where the PCs use their demons to destroy demons that are preventing their rise to power. Army Ants 2nd ed. using Fudge as the rule set. I could have the backyard as a battlefield for years. I think I will leave it at that. [/QUOTE]
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