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[Dreamscarred Press] Third Dawn Campaign Setting
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<blockquote data-quote="Bacris" data-source="post: 4036663" data-attributes="member: 42502"><p>We recognize the problem with 4E psionic rules - and we're planning to accommodate that. I can't really say more until we know what the 4E GSL allows / doesn't allow / compatibility with 1.0a of the OGL / etc.</p><p></p><p>Regarding sorcerous-themed classes, we'll be covering which classes work, which don't, which need tweaking, etc. Now, non-OGC classes, we can't discuss. The Warlock from Complete Arcane is Product Identity, so our book cannot discuss it by name. However, magic in Third Dawn does not exist, so draw your own conclusions. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Either you'll need to rework classes to use psionics instead of magic, or use one of the many psionic class options available - and we have new classes in development to plug some of these holes.</p><p></p><p>However, some holes will simply not be filled. There will not be, for example, a psionic necromancer, since necromancy as an art really doesn't fit with psionics. There may be reasonable substitutions using living-but-mindless creatures controlled by a manifester, but "undead" will likely be limited in scope in a world without the ability to create them anymore.</p></blockquote><p></p>
[QUOTE="Bacris, post: 4036663, member: 42502"] We recognize the problem with 4E psionic rules - and we're planning to accommodate that. I can't really say more until we know what the 4E GSL allows / doesn't allow / compatibility with 1.0a of the OGL / etc. Regarding sorcerous-themed classes, we'll be covering which classes work, which don't, which need tweaking, etc. Now, non-OGC classes, we can't discuss. The Warlock from Complete Arcane is Product Identity, so our book cannot discuss it by name. However, magic in Third Dawn does not exist, so draw your own conclusions. :) Either you'll need to rework classes to use psionics instead of magic, or use one of the many psionic class options available - and we have new classes in development to plug some of these holes. However, some holes will simply not be filled. There will not be, for example, a psionic necromancer, since necromancy as an art really doesn't fit with psionics. There may be reasonable substitutions using living-but-mindless creatures controlled by a manifester, but "undead" will likely be limited in scope in a world without the ability to create them anymore. [/QUOTE]
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