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Dregh, please comment. (Not a crack-pot, cat race)
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<blockquote data-quote="Ferret" data-source="post: 1359272" data-attributes="member: 4052"><p>This is a 3.5 revitalisation attept, some of the stuff is the same but a lot is different...</p><p></p><p>Dregh</p><p></p><p>Personality </p><p>Naturally curious Dregh can find themselves in trouble faster then the proverbial cat, however with all of this inquisitiveness it is surprising that they don’t socialise with other races, perhaps it’s this shyness that stops them interfering with so many other things then already do. They share great respect for nature; most grow up learning about woodland lore. Among the other activities such as music and art they enjoy swimming, and water-fall diving, and due to a lack of common sense they rarely know when it is a safe time to stop. Often called foolhardy they can rarely distinguish which aims should be followed vigorously, and which can be shrugged off when a new interest arises. Dregh often only practice loose ownership on items and gladly share and borrow objects, this translates to children as well; they are rarely brought up solely by their birth parents.</p><p></p><p>Physical description </p><p>A Dregh stands around 6’6”-6’11”, most of this height is due to the large tail that supports their legless bodies, this bottom half resembles a snake’s lower half, covered in very small scales. All in all they can sometimes be measured up to 13’ in length, head to tail. A tail usually holds a common colour but erratic colour patterns are not unheard of. The torso is mainly covered in a velvet-length fur, this colour changes from season but can always be likened to a red or brown colour. Neither gender has any height over the other, but the male half has horns that curl around as the individual ages. It is rumoured some Dregh posses further snake like traits, but rumours of Dregh with fangs or tail-rattles are uncomfirmed.</p><p></p><p>Diet </p><p>Dregh usually subsist on vegetables, but not exclusively. They consider spices a delicacy, and trade for them when preparing for large celebrations. They are acutely susceptible to stimulants, what cannot be said is why. </p><p></p><p>Alignment </p><p>Trying to avoid outside conflict most Dregh remain neutral, however some take their curiosity out of their homeland and take sides.</p><p></p><p>Homeland </p><p>Dregh live near or in forests, and usually near steams from which they obtain their means of life; wood for shelter and fish for food. They favour flat ground and almost all humid climates over deserts or places with little shelter. Dregh are happy near almost every kind of forest. Dregh prefer natural houses, stone rocks tilted against each other, a tree hollowed out by lightning or other similarly simple and humble structures, but large congregations mean the need for buildings. Other populations of Dregh live in places other than forests but do not like cold climates not because of their cold-bloodedness, as they are warm blooded but out of preference.</p><p></p><p>Religion </p><p>Dregh worship Elhonia, some may vary but all the gods they pay tribute to have natural aspect, all except the evil Dregh who openly worship Merrshaulk and are some times friends of the Yuan-ti.</p><p></p><p>Language </p><p>Dregh speak their own language: Dreghn. This is a language that flows amiably, but has a few harsh inflections. They have an uncanny knack for languages and once they have been taught, most speak fluently</p><p></p><p>Names </p><p>For Dregh it is a rude to own a name with another Dregh, it demeans their individuality. Typical names include </p><p>Male: Andar, Kolai, Tehlk, Bneim and Reinohr</p><p>Female: Yeila, Naehu, Lír, Shrín, Phene and Inkolai </p><p> </p><p></p><p>Racial traits:</p><p>Dregh are treated as large (long) creatures: </p><p>+2 Con -2 Wisdom</p><p>Movement rate of 30ft</p><p>Low-light Vision Dregh can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish colour and detail under these conditions. </p><p>+2 to Will saves against fear affects </p><p>+2 to Swim, search and survival checks</p><p>+2 to fortitude saves against natural poisons</p><p>Whilst being large, they still only need medium sized equipment, because they are long creatures they have 10ft square space but 5’ reach</p><p>Special attacks: If the Dregh wishes they may deal lethal unarmed damage using there horns.</p><p>The favoured class of Dregh is Druid.</p><p></p><p></p><p>I need outside views on this.</p></blockquote><p></p>
[QUOTE="Ferret, post: 1359272, member: 4052"] This is a 3.5 revitalisation attept, some of the stuff is the same but a lot is different... Dregh Personality Naturally curious Dregh can find themselves in trouble faster then the proverbial cat, however with all of this inquisitiveness it is surprising that they don’t socialise with other races, perhaps it’s this shyness that stops them interfering with so many other things then already do. They share great respect for nature; most grow up learning about woodland lore. Among the other activities such as music and art they enjoy swimming, and water-fall diving, and due to a lack of common sense they rarely know when it is a safe time to stop. Often called foolhardy they can rarely distinguish which aims should be followed vigorously, and which can be shrugged off when a new interest arises. Dregh often only practice loose ownership on items and gladly share and borrow objects, this translates to children as well; they are rarely brought up solely by their birth parents. Physical description A Dregh stands around 6’6”-6’11”, most of this height is due to the large tail that supports their legless bodies, this bottom half resembles a snake’s lower half, covered in very small scales. All in all they can sometimes be measured up to 13’ in length, head to tail. A tail usually holds a common colour but erratic colour patterns are not unheard of. The torso is mainly covered in a velvet-length fur, this colour changes from season but can always be likened to a red or brown colour. Neither gender has any height over the other, but the male half has horns that curl around as the individual ages. It is rumoured some Dregh posses further snake like traits, but rumours of Dregh with fangs or tail-rattles are uncomfirmed. Diet Dregh usually subsist on vegetables, but not exclusively. They consider spices a delicacy, and trade for them when preparing for large celebrations. They are acutely susceptible to stimulants, what cannot be said is why. Alignment Trying to avoid outside conflict most Dregh remain neutral, however some take their curiosity out of their homeland and take sides. Homeland Dregh live near or in forests, and usually near steams from which they obtain their means of life; wood for shelter and fish for food. They favour flat ground and almost all humid climates over deserts or places with little shelter. Dregh are happy near almost every kind of forest. Dregh prefer natural houses, stone rocks tilted against each other, a tree hollowed out by lightning or other similarly simple and humble structures, but large congregations mean the need for buildings. Other populations of Dregh live in places other than forests but do not like cold climates not because of their cold-bloodedness, as they are warm blooded but out of preference. Religion Dregh worship Elhonia, some may vary but all the gods they pay tribute to have natural aspect, all except the evil Dregh who openly worship Merrshaulk and are some times friends of the Yuan-ti. Language Dregh speak their own language: Dreghn. This is a language that flows amiably, but has a few harsh inflections. They have an uncanny knack for languages and once they have been taught, most speak fluently Names For Dregh it is a rude to own a name with another Dregh, it demeans their individuality. Typical names include Male: Andar, Kolai, Tehlk, Bneim and Reinohr Female: Yeila, Naehu, Lír, Shrín, Phene and Inkolai Racial traits: Dregh are treated as large (long) creatures: +2 Con -2 Wisdom Movement rate of 30ft Low-light Vision Dregh can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish colour and detail under these conditions. +2 to Will saves against fear affects +2 to Swim, search and survival checks +2 to fortitude saves against natural poisons Whilst being large, they still only need medium sized equipment, because they are long creatures they have 10ft square space but 5’ reach Special attacks: If the Dregh wishes they may deal lethal unarmed damage using there horns. The favoured class of Dregh is Druid. I need outside views on this. [/QUOTE]
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