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Drenai -> d20/OGL starting point?
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<blockquote data-quote="grufflehead" data-source="post: 2786758" data-attributes="member: 35977"><p>Still not got round to a complete cover-to-cover read of all of the Seven Avengers saga, but from the bits I've dipped into I'm now leaning away from running them as the start of a Drenai campaign to the climactic finale. Reason? I see a bit of mileage in other stuff I've got and rather than tag them onto the end I want to use them in the build to the big campaign-defining plot.</p><p></p><p>- Dark Harbor is good from the point of view of being written specifically for IH so has ready made NPC stats, zones etc. It would probably form a reasonable basis for one of the major campaign cities (Drenan, Gulgothir etc) although it has a few peculiarities that I don't quite see as fitting into 'Gemmel-world'.</p><p></p><p>- now I've read a bit more of the plot of Song of the Blade I can see a fair bit of potential (having originally discounted it). A few changes but large parts of it should be liftable.</p><p></p><p>- several Lankhmar scenarios look like they've got suitable bits that could be cherry-picked.</p><p></p><p>And so it strikes me that running some city based stuff with the odd wilderness trek would allow the players to get familiar with the setting and rules, while getting the PCs up a few levels. Start to foreshadow the events in Legend of the Steel Generals so that it will have more impact when it starts. I'd like to think that with everything I've got a group of 4 PCs might be in low double figures levels by the end of the whole thing, which should be several months worth of play. Not that there's anything wrong with the way the Seven Avengers is pitched but by doing it this way I'd see the characters going from experienced warriors to those talked about in song for their deeds - which is really what Gemmel is all about <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> </p><p></p><p>One question to throw out to other people contemplating a Gemmel-themed game - what sort of monsters would you feel happy using given they are not really a big part of the books? IH has a quick and easy way of generating 'demons' which are a staple of the books, and Joinings should be easy to do, but otherwise the opposition is largely other PC types. One of the reasons for only using Dark Harbor sparingly is that there are a fair number of encounters with monsters from stock D&D and it doesn't really feel right for this style of game IMO.</p></blockquote><p></p>
[QUOTE="grufflehead, post: 2786758, member: 35977"] Still not got round to a complete cover-to-cover read of all of the Seven Avengers saga, but from the bits I've dipped into I'm now leaning away from running them as the start of a Drenai campaign to the climactic finale. Reason? I see a bit of mileage in other stuff I've got and rather than tag them onto the end I want to use them in the build to the big campaign-defining plot. - Dark Harbor is good from the point of view of being written specifically for IH so has ready made NPC stats, zones etc. It would probably form a reasonable basis for one of the major campaign cities (Drenan, Gulgothir etc) although it has a few peculiarities that I don't quite see as fitting into 'Gemmel-world'. - now I've read a bit more of the plot of Song of the Blade I can see a fair bit of potential (having originally discounted it). A few changes but large parts of it should be liftable. - several Lankhmar scenarios look like they've got suitable bits that could be cherry-picked. And so it strikes me that running some city based stuff with the odd wilderness trek would allow the players to get familiar with the setting and rules, while getting the PCs up a few levels. Start to foreshadow the events in Legend of the Steel Generals so that it will have more impact when it starts. I'd like to think that with everything I've got a group of 4 PCs might be in low double figures levels by the end of the whole thing, which should be several months worth of play. Not that there's anything wrong with the way the Seven Avengers is pitched but by doing it this way I'd see the characters going from experienced warriors to those talked about in song for their deeds - which is really what Gemmel is all about ;) One question to throw out to other people contemplating a Gemmel-themed game - what sort of monsters would you feel happy using given they are not really a big part of the books? IH has a quick and easy way of generating 'demons' which are a staple of the books, and Joinings should be easy to do, but otherwise the opposition is largely other PC types. One of the reasons for only using Dark Harbor sparingly is that there are a fair number of encounters with monsters from stock D&D and it doesn't really feel right for this style of game IMO. [/QUOTE]
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Drenai -> d20/OGL starting point?
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