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<blockquote data-quote="Dyson Logos" data-source="post: 4870359" data-attributes="member: 83678"><p>I played in AD&D1e and BECMI D&D games with this rule in place. </p><p></p><p>It was there primarily in the BECMI game because money could be used to buy and build up a stronghold and territory which in turn allows you to collect XP from the taxes collected from said. So, in order to make it so not everyone would do this, the DM used the "spend it" rule - the two characters with strongholds earned XP from running their dominions during downtime, and the rest of us earned XP from partying during downtime.</p><p></p><p>In the AD&D1e game, it showed up because we had it in the BECMI game we had been playing at the same time. Different DM but he liked the rule.</p><p></p><p>Anyways, in older editions what "new gear" would you spend it on? Once you had an 1,800 gp jewelled scabard for your sword, and another 1,800 gp jewelled scabard for your dagger, and got around to buying four 1,800 gp horseshoes for your horse, you still had most of your adventuring money lying around. Except for vehicles and strongholds, the most expensive personal gear in those games wasn't over 1,000 gp. The examples of 1,800 gp items above are all max value jewelry in a B/X game.</p></blockquote><p></p>
[QUOTE="Dyson Logos, post: 4870359, member: 83678"] I played in AD&D1e and BECMI D&D games with this rule in place. It was there primarily in the BECMI game because money could be used to buy and build up a stronghold and territory which in turn allows you to collect XP from the taxes collected from said. So, in order to make it so not everyone would do this, the DM used the "spend it" rule - the two characters with strongholds earned XP from running their dominions during downtime, and the rest of us earned XP from partying during downtime. In the AD&D1e game, it showed up because we had it in the BECMI game we had been playing at the same time. Different DM but he liked the rule. Anyways, in older editions what "new gear" would you spend it on? Once you had an 1,800 gp jewelled scabard for your sword, and another 1,800 gp jewelled scabard for your dagger, and got around to buying four 1,800 gp horseshoes for your horse, you still had most of your adventuring money lying around. Except for vehicles and strongholds, the most expensive personal gear in those games wasn't over 1,000 gp. The examples of 1,800 gp items above are all max value jewelry in a B/X game. [/QUOTE]
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