Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Driving NARRATIVE in RPGs, not STORY
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tunafish" data-source="post: 6086987" data-attributes="member: 6705529"><p>you haven't completely read the 1e GameMaster's Guide. Gygax made it clear there in the GM Tips section that the game could be clearly COMPLETE from a RP aspect, depending on the DM. some people see his words as "adversarial" and "simulationist", but even as a teen, I saw the deeper aspect of what he wrote. </p><p></p><p>D&D is a game meant to be tactical, using the talents of the Fighter, Thief, Cleric & Magic-User RESPECTIVELY as each encounter required. one character wasn't meant to dominate any scene. it required teamwork and a sense of the greater GROUP dynamic. that by itself touches what you want. based on what your DM & group wanted, you can easily include Narrative and Gamist aspects that satisfy all players. it really boils down to your DM & what kind of adventure or campaign is being run. </p><p></p><p>to say, "D&D doesn't offer thus & so" is limited only by what your group is playing. at age 15, i ran games that included all those elements, because i had players that wanted to visit Narrative, Simulationist and Gamist elements. any DM/GM can drive Story over Players - thinking D&D is exclusive of this is wrong-headed. A GM or group that's Story-driven can foil any desire for a Player-centered game. at any time. even a GM-less game like Capes or Fiasco or Polaris can fall to Story if the players run it that way.</p><p></p><p>personally, i think the story IS the characters - not just the PCs, but the NPCs, as they shape and curve the story around the main characters vision. it's how the GM/DM has fun: interweaving his or her NPCs into the PCs actions to create a shared event that rolls across hours of interaction. Unpredictability & passion shape the face of good games. D&D offer this if you have the right group of participants. </p><p></p><p>Hope this helps.</p></blockquote><p></p>
[QUOTE="tunafish, post: 6086987, member: 6705529"] you haven't completely read the 1e GameMaster's Guide. Gygax made it clear there in the GM Tips section that the game could be clearly COMPLETE from a RP aspect, depending on the DM. some people see his words as "adversarial" and "simulationist", but even as a teen, I saw the deeper aspect of what he wrote. D&D is a game meant to be tactical, using the talents of the Fighter, Thief, Cleric & Magic-User RESPECTIVELY as each encounter required. one character wasn't meant to dominate any scene. it required teamwork and a sense of the greater GROUP dynamic. that by itself touches what you want. based on what your DM & group wanted, you can easily include Narrative and Gamist aspects that satisfy all players. it really boils down to your DM & what kind of adventure or campaign is being run. to say, "D&D doesn't offer thus & so" is limited only by what your group is playing. at age 15, i ran games that included all those elements, because i had players that wanted to visit Narrative, Simulationist and Gamist elements. any DM/GM can drive Story over Players - thinking D&D is exclusive of this is wrong-headed. A GM or group that's Story-driven can foil any desire for a Player-centered game. at any time. even a GM-less game like Capes or Fiasco or Polaris can fall to Story if the players run it that way. personally, i think the story IS the characters - not just the PCs, but the NPCs, as they shape and curve the story around the main characters vision. it's how the GM/DM has fun: interweaving his or her NPCs into the PCs actions to create a shared event that rolls across hours of interaction. Unpredictability & passion shape the face of good games. D&D offer this if you have the right group of participants. Hope this helps. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Driving NARRATIVE in RPGs, not STORY
Top