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Drizzt as a LG 8th Level Champion
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<blockquote data-quote="Salamandyr" data-source="post: 6885253" data-attributes="member: 40233"><p>I for one approve giving realistic stats to literary characters when I model them. The trick is to ask what stats a character absolutely <em>need</em> to have in order to portray them accurately in the game. </p><p></p><p>So let's see...Drizzt is athletic, but also very small and light. Average human strength (10) is actually a little <em>above</em> average for someone his size. 19 Dex (starting at 17) sounds right. His most notable quality is his balance, speed, and agility. Consitution 14--he's tough; that's puts him in about the 85th percentile of humans (judging the mass of humanity on the bell curve created by the 3d6). Sounds about right. Intelligence might be a little low for a guy described as a good potential wizard, but the Int score <em>also</em> covers education, so Int 12 can accurately describe a bright person who shirks academics in favor of physical pursuits, like our boy here. Wisdom 14...again, sounds right. Guy is intuitive, strong willed, and a good judge of character--but not superhumanly so. He's definitely above average (85th percentile), but you can easily imagine people better than him in this regard. Charisma 11--he's a good looking guy, well liked by friends who nevertheless cannot overcome most people's instinctive prejudice against his race, and winds up in a lot of unnecessary fights because of it (he fails a lot of diplomacy checks). Charisma 11 actually sounds a little generous.</p><p></p><p>So I think these stats do a <em>really</em> good job of accurately describing the character whose adventures we've followed all these years, with an eye toward playability. I think it does a better job of capturing Drizzt than the ridiculously high physical stats given to him back in 3rd edition (somewhat of a carryover from 1st & 2nd edition where stat bonuses didn't even begin until 15, so anyone who appeared even marginally competent in a fictional work got modelled with multiple 18's) Fictional characters don't <em>need</em> those unplayable stats. They shouldn't be better than the characters PC's can make. They <em>ought</em> to be reasonable representations of the stuff PC's ought to be doing.</p><p></p><p>I mean, after all, isn't that the reason we play fantasy RPG's; to do the cool things that Raistlin and Gandalf and Elric and Conan get up to?</p></blockquote><p></p>
[QUOTE="Salamandyr, post: 6885253, member: 40233"] I for one approve giving realistic stats to literary characters when I model them. The trick is to ask what stats a character absolutely [I]need[/I] to have in order to portray them accurately in the game. So let's see...Drizzt is athletic, but also very small and light. Average human strength (10) is actually a little [I]above[/I] average for someone his size. 19 Dex (starting at 17) sounds right. His most notable quality is his balance, speed, and agility. Consitution 14--he's tough; that's puts him in about the 85th percentile of humans (judging the mass of humanity on the bell curve created by the 3d6). Sounds about right. Intelligence might be a little low for a guy described as a good potential wizard, but the Int score [I]also[/I] covers education, so Int 12 can accurately describe a bright person who shirks academics in favor of physical pursuits, like our boy here. Wisdom 14...again, sounds right. Guy is intuitive, strong willed, and a good judge of character--but not superhumanly so. He's definitely above average (85th percentile), but you can easily imagine people better than him in this regard. Charisma 11--he's a good looking guy, well liked by friends who nevertheless cannot overcome most people's instinctive prejudice against his race, and winds up in a lot of unnecessary fights because of it (he fails a lot of diplomacy checks). Charisma 11 actually sounds a little generous. So I think these stats do a [I]really[/I] good job of accurately describing the character whose adventures we've followed all these years, with an eye toward playability. I think it does a better job of capturing Drizzt than the ridiculously high physical stats given to him back in 3rd edition (somewhat of a carryover from 1st & 2nd edition where stat bonuses didn't even begin until 15, so anyone who appeared even marginally competent in a fictional work got modelled with multiple 18's) Fictional characters don't [I]need[/I] those unplayable stats. They shouldn't be better than the characters PC's can make. They [I]ought[/I] to be reasonable representations of the stuff PC's ought to be doing. I mean, after all, isn't that the reason we play fantasy RPG's; to do the cool things that Raistlin and Gandalf and Elric and Conan get up to? [/QUOTE]
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