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General Tabletop Discussion
*TTRPGs General
DRM limitations (merged with "why DRM sucks")
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<blockquote data-quote="Krypter" data-source="post: 1587373" data-attributes="member: 15016"><p>Wow, games industry tries to shoot itself in head, misses, then tries to shoot itself in heart instead. </p><p></p><p>If you think DRM will prevent your files from showing up on Kazaa and DC++, you're quite wrong. It will simply inconvenience your customers to no tangible benefit to yourself. Unless you're marking down your products from previous levels to compensate customers for the inconvenience. I'm sure that your software will work with 90% of your potential customers. But your current PDFs work with 99% of your potential customers. </p><p></p><p>What e-publisher in their right mind would take a voluntary 9% sales drop in exchange for dubious promises of piracy protection, none of which have worked in the past?</p><p></p><p>No, this probably won't affect your sales in the short term, but it will stunt any growth you may be dreaming about, and could potentially lead to the same death spiral that killed TSR. They too thought that legal action online was a good remedy to sales problems. </p><p></p><p>Also, signing exclusivity agreements is an attempt to rig the market, and limiting customer choice will, in the end, hurt you more than it benefits you.</p><p></p><p>And, as usual, the customer gets the shaft.</p></blockquote><p></p>
[QUOTE="Krypter, post: 1587373, member: 15016"] Wow, games industry tries to shoot itself in head, misses, then tries to shoot itself in heart instead. If you think DRM will prevent your files from showing up on Kazaa and DC++, you're quite wrong. It will simply inconvenience your customers to no tangible benefit to yourself. Unless you're marking down your products from previous levels to compensate customers for the inconvenience. I'm sure that your software will work with 90% of your potential customers. But your current PDFs work with 99% of your potential customers. What e-publisher in their right mind would take a voluntary 9% sales drop in exchange for dubious promises of piracy protection, none of which have worked in the past? No, this probably won't affect your sales in the short term, but it will stunt any growth you may be dreaming about, and could potentially lead to the same death spiral that killed TSR. They too thought that legal action online was a good remedy to sales problems. Also, signing exclusivity agreements is an attempt to rig the market, and limiting customer choice will, in the end, hurt you more than it benefits you. And, as usual, the customer gets the shaft. [/QUOTE]
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