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Droid101's Story Hour, "Of Gods and Devils" Updated 10/12!
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<blockquote data-quote="Droid101" data-source="post: 1782056" data-attributes="member: 942"><p>Ogrim readies his Orc-Killer axe and shield and charges the Dungeon Master. Eltharion runs an arc around and engages one of the other 19 guards from the side, drawing his sylvan and flaming scimitars. Bink casts <em>haste</em> and <em>fly</em>, and takes to the air.</p><p></p><p>The Dungeon Master is wearing full plate and has a glowing blade, that he draws hastily. Fifteen of the other guards are wearing heavy chain, and have longswords as well. The last four have crossbows, and they fire at each of the Heroes. Eltharion ducks and dodges out of the way, Bink takes a bolt to the leg, and two bolts bounce off Ogrim’s shield. Bink grimaces, but continues his flight.</p><p></p><p>The guards surround both Eltharion and Ogrim, and the Dungeon Master backs off, barking out orders. Some well placed strikes hit Eltharion from a few angles. Ogrim’s armor absorbs all the hits to him.</p><p></p><p>“Moradin be with me!” Ogrim sets himself into the ancient dwarven defensive stance, leveling his shoulders and shield. He swings his axe, striking a guard twice, knocking him to the ground. He doesn’t get up. Eltharion spins and weaves in between all the guards, trying to dodge and strike at the same time. He lands four good cuts to one guard, who drops. Bink flies down and casts <em>lightning bolt </em> at two of the crossbowmen and the Dungeon Master. The crossbowmen go down in a burnt, smoking mess. The Dungeon Master grimaces, yelling out to his men. Bink flies over Eltharion, getting ready to cast another spell.</p><p></p><p>Eltharion takes another few stabs from the surrounding guards. He’s bleeding from a dozen small wounds, but he doesn’t back down. Ogrim is able to evade every single blade from the guards, and strikes out, taking down another one. Eltharion’s expert blade strikes fell a guard on him. Bink casts <em>haste</em> on Eltharion and flies back near the Dungeon Master, upon whom he casts another <em>lightning bolt</em>, lining him up with the last two crossbowmen. The Dungeon Masters hair smokes and body is burned badly, but he stays standing. The crossbowmen fall in a heap. </p><p></p><p>“Send the mages! We need support!” the Dungeon Master looks like he’s talking into a ring. He stays back, away from Eltharion and Ogrim, who are still surrounded by six and five guards, respectively.</p><p></p><p>Eltharion takes a few more hits, and staggers. He is weakened by a stab to his ribcage, but stays standing. He lands another powerful combination of blows, and another guard falls. He tries to maneuver himself to cast a spell, and successfully casts <em>cure moderate wounds </em> defensively, healing some of his damage.</p><p></p><p>The guards on Ogrim take a different approach, as they begin to try to all grab onto him. He squirms out of their grasp, landing a few good axe hits in the process. Another guard drops.</p><p></p><p>Bink flies over to Eltharion, and casts <em>cure moderate wounds </em> as well, healing Eltharion a little more. Bink flies over to Ogrim, getting ready to cast a spell on him.</p><p></p><p>Over the top of the buildings, Bink sees six figures flying at them. Three of them land on top of a building on either side of the street, looking down at the battlefield.</p><p></p><p>“Heads up! There’s wizards!” Bink yells, pointing.</p><p></p><p>They all begin muttering arcane spells. Two <em>walls of ice </em> pop up on either side of Ogrim and Eltharion, trapping them inside with the guards. The Dungeon Master is left on the outside, where he is still calling out orders. Eltharion feels the pull of magic on him, as do Ogrim and Bink. All of them are able to resist, however, and keep on fighting.</p><p></p><p>Eltharion, backed against a wall of a building, slashes out six times, scoring hit after hit, and taking down two guards. He takes a few hits in return. Ogrim doesn’t fare so well. Finally, a couple of the guards grab onto him and try to hold him in place. He does his best to fight free, but stays entangled by a mass of arms.</p><p></p><p>Bink flies up to the roof.</p><p></p><p>“You’re all lined up… perfect,” Bink chuckles, releasing yet another <em>lightning bolt </em> at three of the wizards. All of them, caught by surprise, fall off the building as they try to dodge. Each of them a smoking and burnt corpse.</p><p></p><p>The wizards on the other roof take heed, changing their formation as to not be set up for that again. They all fire <em>magic missiles</em>; a volley of nine come streaking in and slam into Bink. He winces at the pain and his altitude sags slightly as he concentrates to stay conscious.</p><p></p><p>Eltharion’s sylvan scimitar cleaves through another two guards, and with that opening, he uses his <em>slippers of spider climb</em> to climb up the wall behind him. He gets to the top and charges straight at one of the wizards.</p><p></p><p>Ogrim struggles to break free of the five guards, but they hold on tight, not letting him bring his axe to bear.</p><p></p><p>Bink spots the Dungeon Master running off into an alleyway.</p><p></p><p>“I’m going after him!” Bink yells. He casts <em>cure moderate wounds </em> on himself and flies after the Dungeon Master. He catches up pretty quickly.</p><p></p><p>Eltharion dices up one of the wizards in short order; three fast blades across the chest of the flailing wizard sends him down. He stalks toward another. Both take to the air and start flying away.</p><p></p><p>“Good riddance!” Eltharion starts to climb back down the wall to help Ogrim. Ogrim finally pushes himself free, but is still quite surrounded.</p><p></p><p>Bink casts an <em>acid arrow </em> down at the Dungeon Master. It strikes him in the back and he collapses, writing in burning agony, the acid melting through his armor, skin, flesh and bone. Bink flies back to the battlefield.</p><p></p><p>“Can you get him out?” Eltharion yells up to Bink as he sees him approach. </p><p></p><p>“I’ll try…” Bink flies down and casts <em>fly</em> on Ogrim, who takes to the air. Several guards try to grab his legs, but he just kicks them off easily. They both pick up Eltharion and fly toward castle Brunswick.</p><p></p><p>“Adlai had better have a pretty good explaination for all this,” Bink says. Everyone nods as they approach the castle.</p><p></p><p>Will Adlai have a pretty good explaination for this? Will it be an ‘Okay’ explaination? Where did Senman, Misani and Damaré run off to? This and more, next update.</p></blockquote><p></p>
[QUOTE="Droid101, post: 1782056, member: 942"] Ogrim readies his Orc-Killer axe and shield and charges the Dungeon Master. Eltharion runs an arc around and engages one of the other 19 guards from the side, drawing his sylvan and flaming scimitars. Bink casts [I]haste[/I] and [I]fly[/I], and takes to the air. The Dungeon Master is wearing full plate and has a glowing blade, that he draws hastily. Fifteen of the other guards are wearing heavy chain, and have longswords as well. The last four have crossbows, and they fire at each of the Heroes. Eltharion ducks and dodges out of the way, Bink takes a bolt to the leg, and two bolts bounce off Ogrim’s shield. Bink grimaces, but continues his flight. The guards surround both Eltharion and Ogrim, and the Dungeon Master backs off, barking out orders. Some well placed strikes hit Eltharion from a few angles. Ogrim’s armor absorbs all the hits to him. “Moradin be with me!” Ogrim sets himself into the ancient dwarven defensive stance, leveling his shoulders and shield. He swings his axe, striking a guard twice, knocking him to the ground. He doesn’t get up. Eltharion spins and weaves in between all the guards, trying to dodge and strike at the same time. He lands four good cuts to one guard, who drops. Bink flies down and casts [I]lightning bolt [/I] at two of the crossbowmen and the Dungeon Master. The crossbowmen go down in a burnt, smoking mess. The Dungeon Master grimaces, yelling out to his men. Bink flies over Eltharion, getting ready to cast another spell. Eltharion takes another few stabs from the surrounding guards. He’s bleeding from a dozen small wounds, but he doesn’t back down. Ogrim is able to evade every single blade from the guards, and strikes out, taking down another one. Eltharion’s expert blade strikes fell a guard on him. Bink casts [I]haste[/I] on Eltharion and flies back near the Dungeon Master, upon whom he casts another [I]lightning bolt[/I], lining him up with the last two crossbowmen. The Dungeon Masters hair smokes and body is burned badly, but he stays standing. The crossbowmen fall in a heap. “Send the mages! We need support!” the Dungeon Master looks like he’s talking into a ring. He stays back, away from Eltharion and Ogrim, who are still surrounded by six and five guards, respectively. Eltharion takes a few more hits, and staggers. He is weakened by a stab to his ribcage, but stays standing. He lands another powerful combination of blows, and another guard falls. He tries to maneuver himself to cast a spell, and successfully casts [I]cure moderate wounds [/I] defensively, healing some of his damage. The guards on Ogrim take a different approach, as they begin to try to all grab onto him. He squirms out of their grasp, landing a few good axe hits in the process. Another guard drops. Bink flies over to Eltharion, and casts [I]cure moderate wounds [/I] as well, healing Eltharion a little more. Bink flies over to Ogrim, getting ready to cast a spell on him. Over the top of the buildings, Bink sees six figures flying at them. Three of them land on top of a building on either side of the street, looking down at the battlefield. “Heads up! There’s wizards!” Bink yells, pointing. They all begin muttering arcane spells. Two [I]walls of ice [/I] pop up on either side of Ogrim and Eltharion, trapping them inside with the guards. The Dungeon Master is left on the outside, where he is still calling out orders. Eltharion feels the pull of magic on him, as do Ogrim and Bink. All of them are able to resist, however, and keep on fighting. Eltharion, backed against a wall of a building, slashes out six times, scoring hit after hit, and taking down two guards. He takes a few hits in return. Ogrim doesn’t fare so well. Finally, a couple of the guards grab onto him and try to hold him in place. He does his best to fight free, but stays entangled by a mass of arms. Bink flies up to the roof. “You’re all lined up… perfect,” Bink chuckles, releasing yet another [I]lightning bolt [/I] at three of the wizards. All of them, caught by surprise, fall off the building as they try to dodge. Each of them a smoking and burnt corpse. The wizards on the other roof take heed, changing their formation as to not be set up for that again. They all fire [I]magic missiles[/I]; a volley of nine come streaking in and slam into Bink. He winces at the pain and his altitude sags slightly as he concentrates to stay conscious. Eltharion’s sylvan scimitar cleaves through another two guards, and with that opening, he uses his [I]slippers of spider climb[/I] to climb up the wall behind him. He gets to the top and charges straight at one of the wizards. Ogrim struggles to break free of the five guards, but they hold on tight, not letting him bring his axe to bear. Bink spots the Dungeon Master running off into an alleyway. “I’m going after him!” Bink yells. He casts [I]cure moderate wounds [/I] on himself and flies after the Dungeon Master. He catches up pretty quickly. Eltharion dices up one of the wizards in short order; three fast blades across the chest of the flailing wizard sends him down. He stalks toward another. Both take to the air and start flying away. “Good riddance!” Eltharion starts to climb back down the wall to help Ogrim. Ogrim finally pushes himself free, but is still quite surrounded. Bink casts an [I]acid arrow [/I] down at the Dungeon Master. It strikes him in the back and he collapses, writing in burning agony, the acid melting through his armor, skin, flesh and bone. Bink flies back to the battlefield. “Can you get him out?” Eltharion yells up to Bink as he sees him approach. “I’ll try…” Bink flies down and casts [I]fly[/I] on Ogrim, who takes to the air. Several guards try to grab his legs, but he just kicks them off easily. They both pick up Eltharion and fly toward castle Brunswick. “Adlai had better have a pretty good explaination for all this,” Bink says. Everyone nods as they approach the castle. Will Adlai have a pretty good explaination for this? Will it be an ‘Okay’ explaination? Where did Senman, Misani and Damaré run off to? This and more, next update. [/QUOTE]
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