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Droid101's Story Hour, "Of Gods and Devils" Updated 10/12!
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<blockquote data-quote="Droid101" data-source="post: 1806161" data-attributes="member: 942"><p>The scrying mirror swirled and an image appeared. Adlai looked on with Bink over his shoulder. A large group of seemingly random humanoids appeared, marching over some barren looking ground.</p><p></p><p>Bink could see clearly that Korbadur, the one they had scryed, was an ogre-mage; his small ivory horns prominent on his head. The rest of his band of near 100 was comprised of ogres, orcs, humans, hobgoblins, and the like. A fairly mish-mashed group.</p><p></p><p>Bink studied the area around the marching soldiers carefully, so that he could teleport Eltharion, Grog and himself there when they were ready.</p><p></p><p>“Hm, I have a crazy idea…” Bink says, Adlai looking on.</p><p></p><p>“And what is that?” Adlai asked.</p><p></p><p>“The other guys won’t be ready until tomorrow. I think I’ll go harass them right now,” Bink has a gleam in his eye that can only be described as, well, insane.</p><p></p><p>“You sure you’ll be okay?” Adlai is only slightly concerned.</p><p></p><p>“Yes,” Bink casts <em>fly</em>, <em>haste</em> and <em>improved invisibility </em> on himself. He then casts <em>teleport</em> and arrives well behind the marching force. He takes to the air and flies over the top of the group.</p><p></p><p>The area around them looks like a great empty basin; water used to be here, but it’s been so long that it’s just a salty-flatland.</p><p></p><p>He flew near a couple of humans that were walking. They had strange symbols on their armor—grinning human skulls. Bink made a note of that and listened to their conversation.</p><p></p><p>“How difficult will it be to break in, anyway?” a cloaked half-elf asks.</p><p></p><p>“Not sure. They already have a force there, so hopefully some of the cultists should be cleared out,” a larger human responds.</p><p></p><p>“I hope I don’t have to get my hands too dirty…” the half-elf sneers.</p><p></p><p>Bink leaves the conversation at that.</p><p></p><p>He flew over the leader of the group, Korbadur the ogre-mage. He got ready, and let loose. A <em>cone of cold </em> followed by a <em>fireball</em>. Many ogres dove out of the way. Several forms fell to the powerful blasts.</p><p></p><p>“Right there!” Korbadur called out, pointing about where Bink was floating. One of the humans cast a spell, and Bink appeared.</p><p></p><p>“Uh oh,” Bink didn’t waste time, and <em>teleported</em> back home immediately. Adlai was watching through the scrying mirror, still.</p><p></p><p>“Nice shots,” Adlai says approvingly.</p><p></p><p>“Yeah. Well, I think we’re going to wait a bit before going after them. They seem to be entering some kind of conflict, so hopefully that will thin their numbers, and we can follow in and mop up,” Bink says.</p><p></p><p>“Sounds like a good plan,” Adlai says, bidding him goodbye. “Try not to be gone too long, if the dark elves are really looking to expand from the dwarven stronghold, then we might be a target here in Brunswick. Considering what those dark elves said that were trying to kill the king.”</p><p></p><p>“We’ll make it quick,” and Bink is off. He lets Eltharion and Grog know what happened, and they prepare to leave in a couple of days.</p><p></p><p>Bink looks up some information on ogre-mages from the castle library.</p><p></p><p>“Eltharion, make a couple of cold resistance scrolls, will you?” Bink asks.</p><p></p><p>“Okay,” Eltharion goes to work. Grog relaxes for a couple of days while Bink and Eltharion prepare.</p><p></p><p>They gather in the meeting room of the castle.</p><p></p><p>Bink casts <em>teleport</em>; Eltharion and Grog are swept through the plane to the salt flats. Eltharion immediately goes to work, easily finding the large group’s tracks, and following them.</p><p></p><p>They don’t travel too fast, believing that Iuz’s forces are meeting resistance anyway.</p><p></p><p>“So you really think they’ll be almost destroyed when we get there?” Eltharion asks.</p><p></p><p>“Well, I heard them talking about having to fight cultists or something,” Bink replies.</p><p></p><p>“Hope we don’t run into too much trouble,” Eltharion says.</p><p></p><p>They follow the tracks for about a day. That evening, they see what looks like a bunch of standing stones. They approach, and see that it is many arches in a circular pattern. The first circle is wide, almost a mile in diameter. Then each circle of standing stones gets progressively smaller, until they are standing in a circle of eight. Signs of combat are all around. Littered weapons, burn marks, dried blood.</p><p></p><p>“Looks like we missed the party,” Bink says. Two of the standing stone arches are are shimmering inside, like a portal.</p><p></p><p>“Ready?” Eltharion asks Bink and Grog.</p><p></p><p>“Let’s go,” Grog squeezes the handle of his new katana tightly.</p><p></p><p>How will Tovag Baragu treat the Heroes? Can three of them hope to defeat Iuz? This and more, next time.</p></blockquote><p></p>
[QUOTE="Droid101, post: 1806161, member: 942"] The scrying mirror swirled and an image appeared. Adlai looked on with Bink over his shoulder. A large group of seemingly random humanoids appeared, marching over some barren looking ground. Bink could see clearly that Korbadur, the one they had scryed, was an ogre-mage; his small ivory horns prominent on his head. The rest of his band of near 100 was comprised of ogres, orcs, humans, hobgoblins, and the like. A fairly mish-mashed group. Bink studied the area around the marching soldiers carefully, so that he could teleport Eltharion, Grog and himself there when they were ready. “Hm, I have a crazy idea…” Bink says, Adlai looking on. “And what is that?” Adlai asked. “The other guys won’t be ready until tomorrow. I think I’ll go harass them right now,” Bink has a gleam in his eye that can only be described as, well, insane. “You sure you’ll be okay?” Adlai is only slightly concerned. “Yes,” Bink casts [I]fly[/I], [I]haste[/I] and [I]improved invisibility [/I] on himself. He then casts [I]teleport[/I] and arrives well behind the marching force. He takes to the air and flies over the top of the group. The area around them looks like a great empty basin; water used to be here, but it’s been so long that it’s just a salty-flatland. He flew near a couple of humans that were walking. They had strange symbols on their armor—grinning human skulls. Bink made a note of that and listened to their conversation. “How difficult will it be to break in, anyway?” a cloaked half-elf asks. “Not sure. They already have a force there, so hopefully some of the cultists should be cleared out,” a larger human responds. “I hope I don’t have to get my hands too dirty…” the half-elf sneers. Bink leaves the conversation at that. He flew over the leader of the group, Korbadur the ogre-mage. He got ready, and let loose. A [I]cone of cold [/I] followed by a [I]fireball[/I]. Many ogres dove out of the way. Several forms fell to the powerful blasts. “Right there!” Korbadur called out, pointing about where Bink was floating. One of the humans cast a spell, and Bink appeared. “Uh oh,” Bink didn’t waste time, and [I]teleported[/I] back home immediately. Adlai was watching through the scrying mirror, still. “Nice shots,” Adlai says approvingly. “Yeah. Well, I think we’re going to wait a bit before going after them. They seem to be entering some kind of conflict, so hopefully that will thin their numbers, and we can follow in and mop up,” Bink says. “Sounds like a good plan,” Adlai says, bidding him goodbye. “Try not to be gone too long, if the dark elves are really looking to expand from the dwarven stronghold, then we might be a target here in Brunswick. Considering what those dark elves said that were trying to kill the king.” “We’ll make it quick,” and Bink is off. He lets Eltharion and Grog know what happened, and they prepare to leave in a couple of days. Bink looks up some information on ogre-mages from the castle library. “Eltharion, make a couple of cold resistance scrolls, will you?” Bink asks. “Okay,” Eltharion goes to work. Grog relaxes for a couple of days while Bink and Eltharion prepare. They gather in the meeting room of the castle. Bink casts [I]teleport[/I]; Eltharion and Grog are swept through the plane to the salt flats. Eltharion immediately goes to work, easily finding the large group’s tracks, and following them. They don’t travel too fast, believing that Iuz’s forces are meeting resistance anyway. “So you really think they’ll be almost destroyed when we get there?” Eltharion asks. “Well, I heard them talking about having to fight cultists or something,” Bink replies. “Hope we don’t run into too much trouble,” Eltharion says. They follow the tracks for about a day. That evening, they see what looks like a bunch of standing stones. They approach, and see that it is many arches in a circular pattern. The first circle is wide, almost a mile in diameter. Then each circle of standing stones gets progressively smaller, until they are standing in a circle of eight. Signs of combat are all around. Littered weapons, burn marks, dried blood. “Looks like we missed the party,” Bink says. Two of the standing stone arches are are shimmering inside, like a portal. “Ready?” Eltharion asks Bink and Grog. “Let’s go,” Grog squeezes the handle of his new katana tightly. How will Tovag Baragu treat the Heroes? Can three of them hope to defeat Iuz? This and more, next time. [/QUOTE]
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