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Droid101's Story Hour, "Of Gods and Devils" Updated 10/12!
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<blockquote data-quote="Droid101" data-source="post: 1852463" data-attributes="member: 942"><p>At the bottom of the long stairwell, a huge archway made of various bones sat. There was a red glowing portal inside the arch.</p><p></p><p>“So this leads to Archeron? Ever been there?” Eltharion asks.</p><p></p><p>“No, but I know about it. A bunch of metal cubes floating around. Supposed to be pretty dangerous,” The Necromancer replies.</p><p></p><p>The Heroes step through the portal. As soon as they arrive on the other side, they bump into a huge, over 20-foot wide spider, with a female dark elf riding it. She rears it back as the Heroes jump to the ready.</p><p></p><p>“I don’t have any issue with you, let me pass and nobody gets hurt…” the female elf hisses.</p><p></p><p>The Heroes all have to grab onto Eltharion to stop him from charging the spider-riding drow.</p><p></p><p>“Despite what it… looks like… we don’t want to fight either…” Blaze manages to say while holding onto one of Eltharion’s arms.</p><p></p><p>“Speak for yourself,” Eltharion doesn’t relent; he continues to try to pull out his sickle and scimitar.</p><p></p><p>The terrain around them is bare. A sheet of steel, it seems like. Nothing can be seen for miles around. The sky is gray, with no sun. Only specks of bluish-silver dot the horizon.</p><p></p><p>“We’re just looking for some metal cats, have you seen any?” The Necromancer asks, as he’s not busy wrestling Eltharion.</p><p></p><p>“Over the past few days I’ve seen far too many of those damned things,” the elf responds, sensing that a little diplomacy may get her out of Archeron without a fight.</p><p></p><p>“Oh? Where?” The Necromancer asks.</p><p></p><p>“I just had a meeting with this would-be emperor. He’s gathering power here to launch attacks on other planes, and eventually try to take over. Trying to re-forge some great blade of legend.</p><p></p><p>“I grew bored with his ideas, and his peace offer was less than sub-par,” the elf explains.</p><p></p><p>“So… he wanted to ally with you so he could take over a plane?” The Necromancer presses.</p><p></p><p>“He thinks he can take over Aldor-Valencia with the help of the dark elves. I surmised that his little band couldn’t help us in our undertaking, so I denied him. I don’t really care what happens to him in the least. His name is Imperagon,” the dark elf says. “Now, if you don’t mind…”</p><p></p><p>“Sure, but where is Imperagon’s stronghold?” The Necromancer asks.</p><p></p><p>“There,” she points to a cube of metal floating far off in the sky. With that, she motions her spider to move, and they head around the Heroes and into the portal.</p><p></p><p>“Let her go…” The Necromancer says.</p><p></p><p>“Did you hear her? She said something about taking over Aldor-Valencia. The dark elves are planning something!” Eltharion protests.</p><p></p><p>“We’ll deal with that when after we get the adamantium,” Ogrim reasons.</p><p></p><p>“So how do we get out there?” Grog asks.</p><p></p><p>“I have a spell that can get us moving pretty fast, but it might run out before we get there. I’m not sure how far that is,” Blaze says.</p><p></p><p>“I can cast fly on everyone after that spell runs out, and we can fly the rest of the way,” The Necromancer adds.</p><p></p><p>“All right, let’s do it,” Blaze sits down and prays for a <em>wind walk </em> spell. The Necromancer leafs through his spellbooks.</p><p></p><p>After about fifteen minutes, the Heroes are incorporeal and flying at incredible speed toward the distant cube. After over 12 hours of flight, they huddle together. The spell ends, and they become corporeal again, and start to fall toward the cube at a high speed. The Necromancer quickly casts <em>fly</em> on everyone while falling, and soon everyone is able to float down without harm.</p><p></p><p>They look back into the sky and see the cube they came from is nothing but a small speck in the distance.</p><p></p><p>“Do you remember how to get back?” Eltharion asks Blaze and The Necromancer.</p><p></p><p>“I can teleport us back, don’t worry,” The Necromancer reassures him.</p><p></p><p>After a long float down, they finally hit the metal cube.</p><p></p><p>“Well, I guess we just start a sweep until we find a stronghold,” Ogrim says, and they start to walk.</p><p></p><p>After about three hours of walking, they reach an edge of the cube.</p><p></p><p>“Uh, so do we fall if we step off?” Eltharion looks down over the edge.</p><p></p><p>The Necromancer gets another <em>fly</em> spell ready and steps off. A head-spinning transition, and he’s standing upright on the side of the metal cliff.</p><p></p><p>“Not to be childish… but that was fun!” The Necromancer steps back to their side of the cube. He then jumps off the ledge, landing on his back on the other cube face. He can’t stop laughing. Bloodthorne starts to wander off.</p><p></p><p>“All right, let’s go,” Eltharion says, and everyone makes the transition to the other cube face, and they continue to walk. Bloodthorne floats above them.</p><p></p><p>“He’s acting weird again…” The Necromancer whispers to Eltharion.</p><p></p><p>“I think his curse is getting to him…” Eltharion whispers back, not knowing the specifics, but knowing that Bloodthorne is living forever against his will.</p><p></p><p>The Heroes spot something up ahead in the distance. Seems like a few figures moving. The Heroes charge forward.</p><p></p><p>They approach a battle. Looks like two humans fighting against four or five strange five foot tall ant-like creatures standing upright. The humans are laughing maniacally as they slash their greatswords back and forth, killing another one of the creatures.</p><p></p><p>The Necromancer fires off a warning volley of <em>magic missiles </em> into one of the humans. At that instant, the humans transform into frog-like creatures. One of them red and one black.</p><p></p><p>“Slaad; kill ‘em,” The Necromancer chuckles. The Heroes charge.</p><p></p><p>“TEMPUS!!” Blaze bellows as his armor creaks and grinds; his strength increasing exponentially. He runs toward the black one, and with a single overhead two handed chop, the slaad’s shoulder, ribcage and spinal cord are shattered beyond all recognition.</p><p></p><p>Eltharion, Bloodthorne and Grog overwhelm and quickly finish off the red one.</p><p></p><p>The ant-things stay on guard, when the largest of them steps forward.</p><p></p><p><span style="color: Cyan"><em>You saved us. We are in your debt.</em></span> A voice in the Heroes’ heads rings.</p><p></p><p>“You were in trouble, so we helped,” Eltharion replies.</p><p></p><p><span style="color: Cyan"><em>And so you shall be rewarded. Return with us to our complex and you shall have shelter.</em></span></p><p></p><p>“Sounds good to me,” Blaze says. “Which way?”</p><p></p><p>The formian approaches the Heroes, and motions them to gather close together. In a flash, they are gone and in a new location. A large mound of metal has been dug out, and several tunnels can be seen going into the cube.</p><p></p><p><span style="color: Cyan"><em>Come this way to meet the queen.</em></span></p><p></p><p>How will this alliance pan out? What are the dark elves up to? Who the heck is Imperagon, and why does he think he can take over the world?</p></blockquote><p></p>
[QUOTE="Droid101, post: 1852463, member: 942"] At the bottom of the long stairwell, a huge archway made of various bones sat. There was a red glowing portal inside the arch. “So this leads to Archeron? Ever been there?” Eltharion asks. “No, but I know about it. A bunch of metal cubes floating around. Supposed to be pretty dangerous,” The Necromancer replies. The Heroes step through the portal. As soon as they arrive on the other side, they bump into a huge, over 20-foot wide spider, with a female dark elf riding it. She rears it back as the Heroes jump to the ready. “I don’t have any issue with you, let me pass and nobody gets hurt…” the female elf hisses. The Heroes all have to grab onto Eltharion to stop him from charging the spider-riding drow. “Despite what it… looks like… we don’t want to fight either…” Blaze manages to say while holding onto one of Eltharion’s arms. “Speak for yourself,” Eltharion doesn’t relent; he continues to try to pull out his sickle and scimitar. The terrain around them is bare. A sheet of steel, it seems like. Nothing can be seen for miles around. The sky is gray, with no sun. Only specks of bluish-silver dot the horizon. “We’re just looking for some metal cats, have you seen any?” The Necromancer asks, as he’s not busy wrestling Eltharion. “Over the past few days I’ve seen far too many of those damned things,” the elf responds, sensing that a little diplomacy may get her out of Archeron without a fight. “Oh? Where?” The Necromancer asks. “I just had a meeting with this would-be emperor. He’s gathering power here to launch attacks on other planes, and eventually try to take over. Trying to re-forge some great blade of legend. “I grew bored with his ideas, and his peace offer was less than sub-par,” the elf explains. “So… he wanted to ally with you so he could take over a plane?” The Necromancer presses. “He thinks he can take over Aldor-Valencia with the help of the dark elves. I surmised that his little band couldn’t help us in our undertaking, so I denied him. I don’t really care what happens to him in the least. His name is Imperagon,” the dark elf says. “Now, if you don’t mind…” “Sure, but where is Imperagon’s stronghold?” The Necromancer asks. “There,” she points to a cube of metal floating far off in the sky. With that, she motions her spider to move, and they head around the Heroes and into the portal. “Let her go…” The Necromancer says. “Did you hear her? She said something about taking over Aldor-Valencia. The dark elves are planning something!” Eltharion protests. “We’ll deal with that when after we get the adamantium,” Ogrim reasons. “So how do we get out there?” Grog asks. “I have a spell that can get us moving pretty fast, but it might run out before we get there. I’m not sure how far that is,” Blaze says. “I can cast fly on everyone after that spell runs out, and we can fly the rest of the way,” The Necromancer adds. “All right, let’s do it,” Blaze sits down and prays for a [I]wind walk [/I] spell. The Necromancer leafs through his spellbooks. After about fifteen minutes, the Heroes are incorporeal and flying at incredible speed toward the distant cube. After over 12 hours of flight, they huddle together. The spell ends, and they become corporeal again, and start to fall toward the cube at a high speed. The Necromancer quickly casts [I]fly[/I] on everyone while falling, and soon everyone is able to float down without harm. They look back into the sky and see the cube they came from is nothing but a small speck in the distance. “Do you remember how to get back?” Eltharion asks Blaze and The Necromancer. “I can teleport us back, don’t worry,” The Necromancer reassures him. After a long float down, they finally hit the metal cube. “Well, I guess we just start a sweep until we find a stronghold,” Ogrim says, and they start to walk. After about three hours of walking, they reach an edge of the cube. “Uh, so do we fall if we step off?” Eltharion looks down over the edge. The Necromancer gets another [I]fly[/I] spell ready and steps off. A head-spinning transition, and he’s standing upright on the side of the metal cliff. “Not to be childish… but that was fun!” The Necromancer steps back to their side of the cube. He then jumps off the ledge, landing on his back on the other cube face. He can’t stop laughing. Bloodthorne starts to wander off. “All right, let’s go,” Eltharion says, and everyone makes the transition to the other cube face, and they continue to walk. Bloodthorne floats above them. “He’s acting weird again…” The Necromancer whispers to Eltharion. “I think his curse is getting to him…” Eltharion whispers back, not knowing the specifics, but knowing that Bloodthorne is living forever against his will. The Heroes spot something up ahead in the distance. Seems like a few figures moving. The Heroes charge forward. They approach a battle. Looks like two humans fighting against four or five strange five foot tall ant-like creatures standing upright. The humans are laughing maniacally as they slash their greatswords back and forth, killing another one of the creatures. The Necromancer fires off a warning volley of [I]magic missiles [/I] into one of the humans. At that instant, the humans transform into frog-like creatures. One of them red and one black. “Slaad; kill ‘em,” The Necromancer chuckles. The Heroes charge. “TEMPUS!!” Blaze bellows as his armor creaks and grinds; his strength increasing exponentially. He runs toward the black one, and with a single overhead two handed chop, the slaad’s shoulder, ribcage and spinal cord are shattered beyond all recognition. Eltharion, Bloodthorne and Grog overwhelm and quickly finish off the red one. The ant-things stay on guard, when the largest of them steps forward. [COLOR=Cyan][I]You saved us. We are in your debt.[/I][/COLOR] A voice in the Heroes’ heads rings. “You were in trouble, so we helped,” Eltharion replies. [COLOR=Cyan][I]And so you shall be rewarded. Return with us to our complex and you shall have shelter.[/I][/COLOR] “Sounds good to me,” Blaze says. “Which way?” The formian approaches the Heroes, and motions them to gather close together. In a flash, they are gone and in a new location. A large mound of metal has been dug out, and several tunnels can be seen going into the cube. [COLOR=Cyan][I]Come this way to meet the queen.[/I][/COLOR] How will this alliance pan out? What are the dark elves up to? Who the heck is Imperagon, and why does he think he can take over the world? [/QUOTE]
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Droid101's Story Hour, "Of Gods and Devils" Updated 10/12!
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