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Droid101's Story Hour, "Of Gods and Devils" Updated 10/12!
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<blockquote data-quote="Droid101" data-source="post: 2442826" data-attributes="member: 942"><p>The rest of that day is spent planning and discussing.</p><p></p><p>They give all the belongings that they don’t feel they’ll need in the fight to Basil and Wren, who will take them to their mansion in Sigil.</p><p></p><p>“So, Jelodia, now can you tell us what your big plan is, so that we can be ready to support you properly?” Eltharion asks.</p><p></p><p>“Absolutely,” Jelodia replies. “The High Magic spell that I have created is very powerful, but also dependant on a material component. What the spell does, is it transforms me into a tree, and I will grow extremely fast.”</p><p></p><p>“A tree? That’s it?” The Necromancer scoffs. “We’re going to bring down the dark elves with a tree?”</p><p></p><p>“The strength of the component from a creature of this earth will decide the speed and size I attain. Since we retrieved a tooth from the most powerful creature alive, my growth will be immense. Enough to bring the entire castle down around me, and destroy any inside it,” Jelodia finishes.</p><p></p><p>“Oh…” The Necromancer nods.</p><p></p><p>“But, remember, the dark elves are no laughing matter. They will defend their holdings with fervor. We have to be prepared for the worst,” Jelodia reminds them.</p><p></p><p>“We can handle anything they can throw at us,” Eltharion’s teeth are already grinding.</p><p></p><p>“As you know, the Gods have fallen and walk Aldor-Valencia. The dwarven God, Moradin, joined the dwarves. So, we must assume that Lloth, the God of Chaos and the Drow, will be with them,” Jelodia says calmly.</p><p></p><p>The Heroes go pale.</p><p></p><p>“W-well, we killed that rat-God, right?” Grog questions.</p><p></p><p>“Yes, but he was a lesser God before he fell. And the fight certainly wasn’t easy…” The Necromancer says. “Lloth is one of the highest powers out there…”</p><p></p><p>“The way I understand it, there will be certain creatures guarding the castle. Once we are found out, they will send a small force from their front lines at Baron. If they receive no response from them, or get another distress call, then they will send more and more powerful things back from their front line. If it actually seems as though the castle will fall, they will no doubt send their most powerful generals, including Lloth, back to the castle to stop us. That is the way I see it unfolding,” Jelodia says.</p><p></p><p>“So, you’re saying I have a shot to kill Lloth…” Eltharion’s eyes glint with hatred.</p><p></p><p>“Don’t get ahead of yerself, we’re there to do a job,” Ogrim settles his friend down.</p><p></p><p>“Another reason I wanted to contact all of you, is that I have heard that you know Castle Brunswick very well. I need to know the best place to start casting my spell. The lowest spot in the castle, where the base of the darkness-emitting spire is, and the place we can most easily defend,” Jelodia says.</p><p></p><p>“Lowest spot… hm…” Bink wonders.</p><p></p><p>“The Oubliette,” Adlai says. Everyone nods.</p><p></p><p>“That might mean we have a way to escape, through the portal to Sigil down there!” Eltharion says. </p><p></p><p>“We should really scry the place, see what has changed,” Adlai says. “See how low the spire goes.”</p><p></p><p>“Who can you scry in there?” Bink asks.</p><p></p><p>“Well, nobody, but I can try to scry the portal in the Oubliette, and I can also try the teleportation device, if they haven’t destroyed it yet,” Adlai says.</p><p></p><p>“Oh wonderful, they have that too…” Damaré says.</p><p></p><p>Basil brings Adlai a mirror with which to scry. Everybody gathers around to watch closely.</p><p></p><p>“First, the teleportation device,” Adlai says, as he starts his arcane incantation.</p><p></p><p>An image swirls into view on the mirror. The room looks much the same as when they were there, rock-walls that were teleported into the castle when the device first arrived. However, they notice a few things different. First, there is a small glass-looking cylindrical object jutting off the wall about six feet up. Second, there are several dark elves wearing white clothing, inspecting the device, and taking notes.</p><p></p><p>“Hm, they probably don’t know how to use it yet, that’s good,” Ogrim says.</p><p></p><p>“Can you detect magic through the scry?” Eltharion asks.</p><p></p><p>“Yes, doing it now…” Adlai casts the detection spell through the scry-mirror. “The entire place seems full of abjuration, and the little glass thing has a lesser abjuration inside it as well.”</p><p></p><p>“Hm… it’s probably a viewing device. If we get near it, it will see us and alert someone to our presence,” Bink reasons.</p><p></p><p>“Possibly. What about the spell hanging in the air?” Eltharion asks.</p><p></p><p>“<em>Dimensional Anchor</em>. I know because they put it up before they even took over the castle. Remember during the battle at Brunswick, we couldn’t teleport?” The Necromancer says.</p><p></p><p>“Damn… so we really will be stuck in there,” Eltharion shakes his head.</p><p></p><p>“But the dark elves will fall, friend,” Ogrim reassures Eltharion.</p><p></p><p>“Okay, scry the Oubliette now,” Damaré reminds him.</p><p></p><p>“All right,” Adlai ends his first spell, and scrys again.</p><p></p><p>The image that comes into view is nothing like how the Oubliette used to be. The shape is the same, 80 foot wide circular chamber that goes up about 100 feet, with a staircase spiraling along the side to get to the secret passage from the jail area above. The bottom, instead of the cells, are large holes in the walls scattered around. In the center, the black, rune-covered spire sits, extending the entire chamber, and on up to cast its darkness. The room is covered in spider-webs.</p><p></p><p>“Ouch… that’s ugly,” Adlai says. Everybody nods.</p><p></p><p>They see two of those glass-cylinders on the sides of the spire. Also, they see two driders (half dark elf, half spiders) milling about, tending to the spire.</p><p></p><p>“Detect magic,” The Necromancer says.</p><p></p><p>Adlai does so, and looks around.</p><p></p><p>“Much the same, except I see two abjuration auras overlapping, and of course the small abjuration in the glass-things,” Adlais explains.</p><p></p><p>“Probably an alarm spell and the dimensional anchor,” Bink surmises.</p><p></p><p>“That is where we I must place myself for the casting. I must be at the base of the spire to ensure its destruction,” Jelodia says.</p><p></p><p>“Then we plan around this,” Eltharion says.</p><p></p><p>“Can you scry anywhere else?” Ogrim asks.</p><p></p><p>“I can try the jail, so we can see the path we need to take to get to the Oubliette,” Adlai casts another scrying spell.</p><p></p><p>The image that appears is the jail. Three cells on each side, faerie fire light instead of torches or sunlight, two glass-cylinders on the walls, and a huge, 20-foot tall metal humanoid standing in the middle, motionless.</p><p></p><p>“Golem, no problem,” Bloodthorne puts in.</p><p></p><p>Ogrim is pale.</p><p></p><p>“Aint no iron golem, you fool. It’s made of adamantium…” Ogrim says slowly.</p><p></p><p>“You’re not serious are you…” The Necromancer says, deflated.</p><p></p><p>“I am,” Ogrim reassures him.</p><p></p><p>“Well, I’ve read up on adamantium golems, and that’s it for us. We can’t take it down. It’s impossible,” The Necromancer crosses his arms.</p><p></p><p>“Nothing’s impossible,” Eltharion says.</p><p></p><p>“Look, I like playing the big badass as much as you all do, but we can’t beat that thing. It’s not possible. I’m sorry, really, I wish we could…” The Necromancer pauses.</p><p></p><p>“You, <em>wish</em>?” Bink says slyly.</p><p></p><p>“I… I could try to <em>wish</em> that I was the creator, then I’d have control of it…” The Necromancer says, pondering.</p><p></p><p>“You can cast <em>wish</em> and you never told us Nekky??” Eltharion says, agast.</p><p></p><p>“It’s not a freaking toy!” The Necromancer replies.</p><p></p><p>“Can I get some new armor?” Grog asks.</p><p></p><p>“Can I get a new sword?” Eltharion asks.</p><p></p><p>“Can I get a pony?” Bink chuckles.</p><p></p><p>“Can you kill me?” Bloodthorne pleads.</p><p></p><p>“NO! No, no, and no,” The Necromancer shakes his head, pointing at each person in succession. “You remember the last time you had new armor Grog, you have like 50 swords already Elth, you can summon your own damn pony Bink, and you can’t freaking die Bloodthorne!”</p><p></p><p>“Okay, so that’s the plan then? Stroll in, control the golem, take the Oubliette, cast a spell, and save the world?” Damaré asks, incredulous.</p><p></p><p>“Yep.”</p><p></p><p>Can the plan work? Will anyone be able to escape? Will Bink get a pony? Tune in next time!</p></blockquote><p></p>
[QUOTE="Droid101, post: 2442826, member: 942"] The rest of that day is spent planning and discussing. They give all the belongings that they don’t feel they’ll need in the fight to Basil and Wren, who will take them to their mansion in Sigil. “So, Jelodia, now can you tell us what your big plan is, so that we can be ready to support you properly?” Eltharion asks. “Absolutely,” Jelodia replies. “The High Magic spell that I have created is very powerful, but also dependant on a material component. What the spell does, is it transforms me into a tree, and I will grow extremely fast.” “A tree? That’s it?” The Necromancer scoffs. “We’re going to bring down the dark elves with a tree?” “The strength of the component from a creature of this earth will decide the speed and size I attain. Since we retrieved a tooth from the most powerful creature alive, my growth will be immense. Enough to bring the entire castle down around me, and destroy any inside it,” Jelodia finishes. “Oh…” The Necromancer nods. “But, remember, the dark elves are no laughing matter. They will defend their holdings with fervor. We have to be prepared for the worst,” Jelodia reminds them. “We can handle anything they can throw at us,” Eltharion’s teeth are already grinding. “As you know, the Gods have fallen and walk Aldor-Valencia. The dwarven God, Moradin, joined the dwarves. So, we must assume that Lloth, the God of Chaos and the Drow, will be with them,” Jelodia says calmly. The Heroes go pale. “W-well, we killed that rat-God, right?” Grog questions. “Yes, but he was a lesser God before he fell. And the fight certainly wasn’t easy…” The Necromancer says. “Lloth is one of the highest powers out there…” “The way I understand it, there will be certain creatures guarding the castle. Once we are found out, they will send a small force from their front lines at Baron. If they receive no response from them, or get another distress call, then they will send more and more powerful things back from their front line. If it actually seems as though the castle will fall, they will no doubt send their most powerful generals, including Lloth, back to the castle to stop us. That is the way I see it unfolding,” Jelodia says. “So, you’re saying I have a shot to kill Lloth…” Eltharion’s eyes glint with hatred. “Don’t get ahead of yerself, we’re there to do a job,” Ogrim settles his friend down. “Another reason I wanted to contact all of you, is that I have heard that you know Castle Brunswick very well. I need to know the best place to start casting my spell. The lowest spot in the castle, where the base of the darkness-emitting spire is, and the place we can most easily defend,” Jelodia says. “Lowest spot… hm…” Bink wonders. “The Oubliette,” Adlai says. Everyone nods. “That might mean we have a way to escape, through the portal to Sigil down there!” Eltharion says. “We should really scry the place, see what has changed,” Adlai says. “See how low the spire goes.” “Who can you scry in there?” Bink asks. “Well, nobody, but I can try to scry the portal in the Oubliette, and I can also try the teleportation device, if they haven’t destroyed it yet,” Adlai says. “Oh wonderful, they have that too…” Damaré says. Basil brings Adlai a mirror with which to scry. Everybody gathers around to watch closely. “First, the teleportation device,” Adlai says, as he starts his arcane incantation. An image swirls into view on the mirror. The room looks much the same as when they were there, rock-walls that were teleported into the castle when the device first arrived. However, they notice a few things different. First, there is a small glass-looking cylindrical object jutting off the wall about six feet up. Second, there are several dark elves wearing white clothing, inspecting the device, and taking notes. “Hm, they probably don’t know how to use it yet, that’s good,” Ogrim says. “Can you detect magic through the scry?” Eltharion asks. “Yes, doing it now…” Adlai casts the detection spell through the scry-mirror. “The entire place seems full of abjuration, and the little glass thing has a lesser abjuration inside it as well.” “Hm… it’s probably a viewing device. If we get near it, it will see us and alert someone to our presence,” Bink reasons. “Possibly. What about the spell hanging in the air?” Eltharion asks. “[I]Dimensional Anchor[/I]. I know because they put it up before they even took over the castle. Remember during the battle at Brunswick, we couldn’t teleport?” The Necromancer says. “Damn… so we really will be stuck in there,” Eltharion shakes his head. “But the dark elves will fall, friend,” Ogrim reassures Eltharion. “Okay, scry the Oubliette now,” Damaré reminds him. “All right,” Adlai ends his first spell, and scrys again. The image that comes into view is nothing like how the Oubliette used to be. The shape is the same, 80 foot wide circular chamber that goes up about 100 feet, with a staircase spiraling along the side to get to the secret passage from the jail area above. The bottom, instead of the cells, are large holes in the walls scattered around. In the center, the black, rune-covered spire sits, extending the entire chamber, and on up to cast its darkness. The room is covered in spider-webs. “Ouch… that’s ugly,” Adlai says. Everybody nods. They see two of those glass-cylinders on the sides of the spire. Also, they see two driders (half dark elf, half spiders) milling about, tending to the spire. “Detect magic,” The Necromancer says. Adlai does so, and looks around. “Much the same, except I see two abjuration auras overlapping, and of course the small abjuration in the glass-things,” Adlais explains. “Probably an alarm spell and the dimensional anchor,” Bink surmises. “That is where we I must place myself for the casting. I must be at the base of the spire to ensure its destruction,” Jelodia says. “Then we plan around this,” Eltharion says. “Can you scry anywhere else?” Ogrim asks. “I can try the jail, so we can see the path we need to take to get to the Oubliette,” Adlai casts another scrying spell. The image that appears is the jail. Three cells on each side, faerie fire light instead of torches or sunlight, two glass-cylinders on the walls, and a huge, 20-foot tall metal humanoid standing in the middle, motionless. “Golem, no problem,” Bloodthorne puts in. Ogrim is pale. “Aint no iron golem, you fool. It’s made of adamantium…” Ogrim says slowly. “You’re not serious are you…” The Necromancer says, deflated. “I am,” Ogrim reassures him. “Well, I’ve read up on adamantium golems, and that’s it for us. We can’t take it down. It’s impossible,” The Necromancer crosses his arms. “Nothing’s impossible,” Eltharion says. “Look, I like playing the big badass as much as you all do, but we can’t beat that thing. It’s not possible. I’m sorry, really, I wish we could…” The Necromancer pauses. “You, [I]wish[/I]?” Bink says slyly. “I… I could try to [I]wish[/I] that I was the creator, then I’d have control of it…” The Necromancer says, pondering. “You can cast [I]wish[/I] and you never told us Nekky??” Eltharion says, agast. “It’s not a freaking toy!” The Necromancer replies. “Can I get some new armor?” Grog asks. “Can I get a new sword?” Eltharion asks. “Can I get a pony?” Bink chuckles. “Can you kill me?” Bloodthorne pleads. “NO! No, no, and no,” The Necromancer shakes his head, pointing at each person in succession. “You remember the last time you had new armor Grog, you have like 50 swords already Elth, you can summon your own damn pony Bink, and you can’t freaking die Bloodthorne!” “Okay, so that’s the plan then? Stroll in, control the golem, take the Oubliette, cast a spell, and save the world?” Damaré asks, incredulous. “Yep.” Can the plan work? Will anyone be able to escape? Will Bink get a pony? Tune in next time! [/QUOTE]
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Droid101's Story Hour, "Of Gods and Devils" Updated 10/12!
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