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<blockquote data-quote="Tux the Penguin" data-source="post: 1751051" data-attributes="member: 23343"><p>Kell, I've been thinking about a few of your house rules, and I've got some things to say.</p><p> </p><p>First, and probably the one that I'm sure others have noticed, is the Exhausting Psionics.</p><p> </p><p>The first thing that jumps into my head when I start really thinking about this is the following: manifesting powers is more exhausting than dodging and taking hits (which represents HP loss)?</p><p> </p><p>If manifesting powers will result in fatigue, then loss of HP should also... it only follows that way.</p><p> </p><p>Second, I noticed that the exhausting effect has no effect if you have a Con of 200 or Endurance. If you reach 1/2, you become fatigued. So a human psion with an 8 Con gets fatigued at the same rate as a gnomish psion with a 20 con, both of whom are the same level? That really doesn't make sense, since Con represents your endurance, partially.</p><p> </p><p>Lastly, if psions get tired when manifesting powers, shouldn't wizards run the risk of forgetting a spell they memorized, or a sorcerer accidentally casting the spell wrong? You are tinkering with the base ability of the class. Now, if all the spellcasting classes used spell points (instead of number of level per day) and that exhausting ability was applied to everyone, that would be fine. But as it stands, the wizard is clearly more powerful than the psion, especially with the ability to spend money to make a really kick butt spell.</p><p> </p><p>But, I learned not to complain unless you offer solutions.</p><p> </p><p>The first, and most obvious, would to make everyone use spell points and apply the Exhausting thingy to every spell casting class. But this would only make the world a little less magic-friendly, since your classes who are normally more feeble would be even more so if they got into a sticky situation. However, it would also allow for the spellcaster to cast more than normal in a day (by resting).</p><p> </p><p>Second, change the fatigued/exhausted thing to a possible thing if they don't pass a Fort Save. That way you at least let the tougher psions have a chance at delaying it. Maybe do something like DC 15+max level of power they can manifest. It being a Fort save means most psions won't have that high of one so the chance of failure is higher. Then make the Exhausting save be 20+. If they pass it, for every 5% more they drop, they have to do it agian.</p><p> </p><p>Then agian, the first is probably the best solution, other than going through and actually removing some of the powers and/or abilities you don't like.</p></blockquote><p></p>
[QUOTE="Tux the Penguin, post: 1751051, member: 23343"] Kell, I've been thinking about a few of your house rules, and I've got some things to say. First, and probably the one that I'm sure others have noticed, is the Exhausting Psionics. The first thing that jumps into my head when I start really thinking about this is the following: manifesting powers is more exhausting than dodging and taking hits (which represents HP loss)? If manifesting powers will result in fatigue, then loss of HP should also... it only follows that way. Second, I noticed that the exhausting effect has no effect if you have a Con of 200 or Endurance. If you reach 1/2, you become fatigued. So a human psion with an 8 Con gets fatigued at the same rate as a gnomish psion with a 20 con, both of whom are the same level? That really doesn't make sense, since Con represents your endurance, partially. Lastly, if psions get tired when manifesting powers, shouldn't wizards run the risk of forgetting a spell they memorized, or a sorcerer accidentally casting the spell wrong? You are tinkering with the base ability of the class. Now, if all the spellcasting classes used spell points (instead of number of level per day) and that exhausting ability was applied to everyone, that would be fine. But as it stands, the wizard is clearly more powerful than the psion, especially with the ability to spend money to make a really kick butt spell. But, I learned not to complain unless you offer solutions. The first, and most obvious, would to make everyone use spell points and apply the Exhausting thingy to every spell casting class. But this would only make the world a little less magic-friendly, since your classes who are normally more feeble would be even more so if they got into a sticky situation. However, it would also allow for the spellcaster to cast more than normal in a day (by resting). Second, change the fatigued/exhausted thing to a possible thing if they don't pass a Fort Save. That way you at least let the tougher psions have a chance at delaying it. Maybe do something like DC 15+max level of power they can manifest. It being a Fort save means most psions won't have that high of one so the chance of failure is higher. Then make the Exhausting save be 20+. If they pass it, for every 5% more they drop, they have to do it agian. Then agian, the first is probably the best solution, other than going through and actually removing some of the powers and/or abilities you don't like. [/QUOTE]
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