Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
Dromus Prep Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kelleris" data-source="post: 1803350" data-attributes="member: 19130"><p> <ul> <li data-xf-list-type="ul">Bloodied Onyx - No go. Fast healing scares me.</li> <li data-xf-list-type="ul">Just pay normal price for your spellbook, and call it a gem instead. It doesn't really matter a whole lot what specific form it is along as it quacks like a spellbook.</li> <li data-xf-list-type="ul">Amulet of Bone - This is obviously a 3.0 item, considering the lack of 3.5 DR references. Why don't you dig up something that grants DR and I'll give you a minor price break for only working on undead instead?</li> <li data-xf-list-type="ul">Knowledge (necrology) is covered by Knowledge (religion) and the Heal skill, so you don't need it.</li> <li data-xf-list-type="ul">Corpsecrafter is from Libris Mortis? I'd like to add Spell Focus (necromancy) to the prereqs to make it more analogous to Augment Summoning, which does basically the same thing.</li> <li data-xf-list-type="ul">No Shadow Weave Magic. I've already got a complicated enough cosmology and magic system. I don't really have room for a shadow weave, especially since I'm not even using the weave concept.</li> <li data-xf-list-type="ul">Stick with Corpsecrafter instead of Augment Undead.</li> <li data-xf-list-type="ul">Undead Mastery is good in concept, but x2 --> x4 is too much. I would make it x2 --> x3, and maybe not let it stack. It's pretty powerful. You can't take it yet, though, so we'll burn that bridge when we come to it.</li> <li data-xf-list-type="ul">No Dual Spell. There are enough spells that don't really care about caster level (enervation springs to mind) to make it broken.</li> <li data-xf-list-type="ul">Destruction Retribution, Fell Animate, Bonus Spell, and Twin Spell are all good.</li> <li data-xf-list-type="ul">I'm not sure about Transmute Bone to Metal, but I'll think it over and decide sometime before you hit 11th level.</li> <li data-xf-list-type="ul">What's with these spells that permanently buff an undead at no cost? Not gonna happen, unless you give up as much as you gain, or nearly so. Invigoration of Undead is right out, unless you want to make it a durational spell. Still pretty powerful in that case, as the major reason for zombies being iffy as undead is the one action per round thing.</li> <li data-xf-list-type="ul">Havrokr's Minor Blessing is too weak for the stated level. Make it 2nd level instead. Also, why is it granting a sacred bonus, of all things? That should say profane.</li> <li data-xf-list-type="ul">Strengthen Bone is okay, but those should all be enhancement bonuses.</li> <li data-xf-list-type="ul">Animate Animal, Animate Skeleton, Animate Zombie, and Skull Snare are all unnecessary, as you will have access to animate dead at this level. Therefore, I would rather not deal with them.</li> <li data-xf-list-type="ul">Ancient Wisdom looks like a Trap the Soul spell at 7 levels lower with no save, range limit, or time limit. That means no dice.</li> <li data-xf-list-type="ul">No blood golem that I'm aware of means no Blood Golem spell.</li> <li data-xf-list-type="ul">I would prefer you not use the Homonculus spell, for much the same reason I didn't want to bother with the Animate X spells.</li> <li data-xf-list-type="ul">Resist Turning, Bleeding Wound, and Wound are all okay.</li> <li data-xf-list-type="ul">Sensory Link is okay, except that you need to add a line stating specifically that you cannot yourself see or hear while using the undead's senses.</li> <li data-xf-list-type="ul">I would rather you simply used Nondetection instead of Mask Undead.</li> <li data-xf-list-type="ul">Chnage the AC bonus from Bone Armor to an armor bonus, so it doesn't stack with every other spell in existence, and it's okay.</li> <li data-xf-list-type="ul">I don't like Call Undead because the monstrous Area of Effect bothers me. If you really want it, we'll talk, though.</li> <li data-xf-list-type="ul">Undead Conduit, Voice of Deathly Whispers, Feigh Life, Visage of the Dead, Absorb Dead Flesh, Shadow Aura, Shadow Horror, Sudden Grave, and Wall of Bone are all okay.</li> <li data-xf-list-type="ul">No need for Mend Flesh. At the very least you can use Negative Energy Ray (from T&B).</li> <li data-xf-list-type="ul">I don't like Cannibalize. Negative energy cannot be used to heal people, it's pure death (literally). That's just not what it does.</li> <li data-xf-list-type="ul">No Infuse Dead Flesh either, for the same reason. Also, this is another one of those "something for nothing" spells, since your hp total only very rarely matters on the days you animate new corpses.</li> <li data-xf-list-type="ul">You can take Boiling Blood if you like, but it sucks. 3 points/caster is less than a fireball on average and you have to touch them. Plus, it's a Will negates spell.</li> <li data-xf-list-type="ul">Touch of the Wraith is way too powerful. That's an obscene amount of Con damage, and helpless is as good as dead in 95% of battles. At 8th level, even 2d6+2 is going to drop some foes right out and cripple the rest. And that's if the make their saves.</li> <li data-xf-list-type="ul">You can get the duration boosts you want through arcane research, yes.</li> <li data-xf-list-type="ul">Any undead you control from any source count towards the HD limit. It's not tied to the spell, it's more of a meta-limit.</li> <li data-xf-list-type="ul">You can't take Heal Undead and Minor Heal Undead, but I will let you take the Inflict X Wounds spells at the level clerics get them.</li> <li data-xf-list-type="ul">I don't think I'm going to let you have Persistent Spell unless you had something particular and important in mind. Nobody ever lets me take it...</li> <li data-xf-list-type="ul">Black Lightning and Greater Chill Touch are okay, though I'd usually use Vampiric Touch over Greater Chill Touch myself.</li> </ul><p></p><p>*yawn*</p></blockquote><p></p>
[QUOTE="Kelleris, post: 1803350, member: 19130"] [list] [*]Bloodied Onyx - No go. Fast healing scares me. [*]Just pay normal price for your spellbook, and call it a gem instead. It doesn't really matter a whole lot what specific form it is along as it quacks like a spellbook. [*]Amulet of Bone - This is obviously a 3.0 item, considering the lack of 3.5 DR references. Why don't you dig up something that grants DR and I'll give you a minor price break for only working on undead instead? [*]Knowledge (necrology) is covered by Knowledge (religion) and the Heal skill, so you don't need it. [*]Corpsecrafter is from Libris Mortis? I'd like to add Spell Focus (necromancy) to the prereqs to make it more analogous to Augment Summoning, which does basically the same thing. [*]No Shadow Weave Magic. I've already got a complicated enough cosmology and magic system. I don't really have room for a shadow weave, especially since I'm not even using the weave concept. [*]Stick with Corpsecrafter instead of Augment Undead. [*]Undead Mastery is good in concept, but x2 --> x4 is too much. I would make it x2 --> x3, and maybe not let it stack. It's pretty powerful. You can't take it yet, though, so we'll burn that bridge when we come to it. [*]No Dual Spell. There are enough spells that don't really care about caster level (enervation springs to mind) to make it broken. [*]Destruction Retribution, Fell Animate, Bonus Spell, and Twin Spell are all good. [*]I'm not sure about Transmute Bone to Metal, but I'll think it over and decide sometime before you hit 11th level. [*]What's with these spells that permanently buff an undead at no cost? Not gonna happen, unless you give up as much as you gain, or nearly so. Invigoration of Undead is right out, unless you want to make it a durational spell. Still pretty powerful in that case, as the major reason for zombies being iffy as undead is the one action per round thing. [*]Havrokr's Minor Blessing is too weak for the stated level. Make it 2nd level instead. Also, why is it granting a sacred bonus, of all things? That should say profane. [*]Strengthen Bone is okay, but those should all be enhancement bonuses. [*]Animate Animal, Animate Skeleton, Animate Zombie, and Skull Snare are all unnecessary, as you will have access to animate dead at this level. Therefore, I would rather not deal with them. [*]Ancient Wisdom looks like a Trap the Soul spell at 7 levels lower with no save, range limit, or time limit. That means no dice. [*]No blood golem that I'm aware of means no Blood Golem spell. [*]I would prefer you not use the Homonculus spell, for much the same reason I didn't want to bother with the Animate X spells. [*]Resist Turning, Bleeding Wound, and Wound are all okay. [*]Sensory Link is okay, except that you need to add a line stating specifically that you cannot yourself see or hear while using the undead's senses. [*]I would rather you simply used Nondetection instead of Mask Undead. [*]Chnage the AC bonus from Bone Armor to an armor bonus, so it doesn't stack with every other spell in existence, and it's okay. [*]I don't like Call Undead because the monstrous Area of Effect bothers me. If you really want it, we'll talk, though. [*]Undead Conduit, Voice of Deathly Whispers, Feigh Life, Visage of the Dead, Absorb Dead Flesh, Shadow Aura, Shadow Horror, Sudden Grave, and Wall of Bone are all okay. [*]No need for Mend Flesh. At the very least you can use Negative Energy Ray (from T&B). [*]I don't like Cannibalize. Negative energy cannot be used to heal people, it's pure death (literally). That's just not what it does. [*]No Infuse Dead Flesh either, for the same reason. Also, this is another one of those "something for nothing" spells, since your hp total only very rarely matters on the days you animate new corpses. [*]You can take Boiling Blood if you like, but it sucks. 3 points/caster is less than a fireball on average and you have to touch them. Plus, it's a Will negates spell. [*]Touch of the Wraith is way too powerful. That's an obscene amount of Con damage, and helpless is as good as dead in 95% of battles. At 8th level, even 2d6+2 is going to drop some foes right out and cripple the rest. And that's if the make their saves. [*]You can get the duration boosts you want through arcane research, yes. [*]Any undead you control from any source count towards the HD limit. It's not tied to the spell, it's more of a meta-limit. [*]You can't take Heal Undead and Minor Heal Undead, but I will let you take the Inflict X Wounds spells at the level clerics get them. [*]I don't think I'm going to let you have Persistent Spell unless you had something particular and important in mind. Nobody ever lets me take it... [*]Black Lightning and Greater Chill Touch are okay, though I'd usually use Vampiric Touch over Greater Chill Touch myself. [/list] *yawn* [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Dromus Prep Thread
Top