Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Drop your weapons situation
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="5ekyu" data-source="post: 7309005" data-attributes="member: 6919838"><p>it depends on the definition of "it" is.</p><p></p><p>"it" as originally described is a sort of "drop your weapons" with a quick strike take down if you don't element. That does not work in a system with a large wear down mechanic beyond many of the lower levels *straight out of the book* and inventing a lot of stuff to make that event happen as planned adds a lot of fuel to the fires of "railroading rage."</p><p></p><p>The fact that it is all to put the players into a case of "no choice" GM runs is making it even more unsettling.</p><p></p><p>Nobody is disputing the issue as you describe (i think) that a Gm can add in more and more to create an encounter which overwhelms the party.</p><p></p><p>there are games which allow this kind of thing. Damage Save systems that have significant bonuses for surprise may well allow a case where you can be taken down with a flurry of attacks from surprise and pre-buffed enemies - particularly if an early de-buff hits you. those systems reflect the combat wear down differently, often with a strong edge to "ambush" and the odds start to work against you pretty quickly when you lose control of the situation. But DnD is not one of those games, out of the box.</p><p></p><p>and then there is the whole "should" thing.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7309005, member: 6919838"] it depends on the definition of "it" is. "it" as originally described is a sort of "drop your weapons" with a quick strike take down if you don't element. That does not work in a system with a large wear down mechanic beyond many of the lower levels *straight out of the book* and inventing a lot of stuff to make that event happen as planned adds a lot of fuel to the fires of "railroading rage." The fact that it is all to put the players into a case of "no choice" GM runs is making it even more unsettling. Nobody is disputing the issue as you describe (i think) that a Gm can add in more and more to create an encounter which overwhelms the party. there are games which allow this kind of thing. Damage Save systems that have significant bonuses for surprise may well allow a case where you can be taken down with a flurry of attacks from surprise and pre-buffed enemies - particularly if an early de-buff hits you. those systems reflect the combat wear down differently, often with a strong edge to "ambush" and the odds start to work against you pretty quickly when you lose control of the situation. But DnD is not one of those games, out of the box. and then there is the whole "should" thing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Drop your weapons situation
Top