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Drop your weapons situation
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<blockquote data-quote="Syntallah" data-source="post: 7309021" data-attributes="member: 17152"><p>I have a house rule in place for something called an Unaware Attack. You could easily expand that to an obvious got-the-drop-on-you scenario:</p><p></p><p><strong>Unaware Attack</strong>. Any attack made against an unaware opponent has Advantage on the attack roll, and if successful, automatically deals damage equal to a critical hit. If the damage total is greater than the target’s (base Hit Die + Constitution modifier + ½ their total Hit Dice), the target must make a System Shock roll with Disadvantage. [<em>NOTE: I have upgraded the Rogue {Assassin} Assassinate class feature to compensate for this rule</em>]</p><p></p><p>I use my own, slightly modified, System Shock table [Constitution check, DC 15]:</p><p></p><p>Failed </p><p>By Effect </p><p>10+ The creature drops to 0hp, and is dying</p><p> </p><p>9 The creature drops to 0hp, but is stable</p><p> </p><p>8 The creature is Unconscious until it succeeds at a Constitution check [DC 10]</p><p> </p><p>7 The creature is Stunned until it succeeds at a Constitution check [DC 10]</p><p> </p><p>6 The creature is Incapacitated until it succeeds at a Constitution check [DC 10]</p><p> </p><p>4-5 The creature can't take Reactions, moves at half speed, and has Disadvantage on attack rolls and ability checks until the end of its next turn</p><p> </p><p>1-3 The creature can't take Reactions, and has Disadvantage on ability checks until the end of its next turn</p></blockquote><p></p>
[QUOTE="Syntallah, post: 7309021, member: 17152"] I have a house rule in place for something called an Unaware Attack. You could easily expand that to an obvious got-the-drop-on-you scenario: [B]Unaware Attack[/B]. Any attack made against an unaware opponent has Advantage on the attack roll, and if successful, automatically deals damage equal to a critical hit. If the damage total is greater than the target’s (base Hit Die + Constitution modifier + ½ their total Hit Dice), the target must make a System Shock roll with Disadvantage. [[I]NOTE: I have upgraded the Rogue {Assassin} Assassinate class feature to compensate for this rule[/I]] I use my own, slightly modified, System Shock table [Constitution check, DC 15]: Failed By Effect 10+ The creature drops to 0hp, and is dying 9 The creature drops to 0hp, but is stable 8 The creature is Unconscious until it succeeds at a Constitution check [DC 10] 7 The creature is Stunned until it succeeds at a Constitution check [DC 10] 6 The creature is Incapacitated until it succeeds at a Constitution check [DC 10] 4-5 The creature can't take Reactions, moves at half speed, and has Disadvantage on attack rolls and ability checks until the end of its next turn 1-3 The creature can't take Reactions, and has Disadvantage on ability checks until the end of its next turn [/QUOTE]
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