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Dropping to 0 HP - House Rule Variant
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<blockquote data-quote="Stalker0" data-source="post: 8267433" data-attributes="member: 5889"><p>I think the length of unconsciousness is a bit fiddly and honestly in the vast vast majority of games, the 1 minute is going to be plenty. Effectively you are saying unless a player is brought back to full, they are completely out of the fight, whether that's 1 minute or 10 minute the incentive you are giving the players is about the same.</p><p></p><p>So I would just simplify it to:</p><ul> <li data-xf-list-type="ul">When you drop to 0 HP, you fall unconscious and begin making death saving throws as normal.</li> <li data-xf-list-type="ul">If you are brought above 0 hp, you stop making death saves but remain unconscious for 1 minute, unless you are healed to full or given <em>Greater Restoration.</em></li> </ul><p>This is simple and easy to remember, but still pretty brutal. Now if you wanted to still offer a little more drama and a chance for a dramatic comeback, then we add in some sauce from the 20 on a death save rule:</p><ul> <li data-xf-list-type="ul">If you are brought above 0 hp, you remain unconscious for 1 minute, unless you are healed to full or given <em>Greater Restoration. </em>Continue to roll death saves. A failure has no penalty, but if you roll a 20 you return to consciousness.</li> </ul></blockquote><p></p>
[QUOTE="Stalker0, post: 8267433, member: 5889"] I think the length of unconsciousness is a bit fiddly and honestly in the vast vast majority of games, the 1 minute is going to be plenty. Effectively you are saying unless a player is brought back to full, they are completely out of the fight, whether that's 1 minute or 10 minute the incentive you are giving the players is about the same. So I would just simplify it to: [LIST] [*]When you drop to 0 HP, you fall unconscious and begin making death saving throws as normal. [*]If you are brought above 0 hp, you stop making death saves but remain unconscious for 1 minute, unless you are healed to full or given [I]Greater Restoration.[/I] [/LIST] This is simple and easy to remember, but still pretty brutal. Now if you wanted to still offer a little more drama and a chance for a dramatic comeback, then we add in some sauce from the 20 on a death save rule: [LIST] [*]If you are brought above 0 hp, you remain unconscious for 1 minute, unless you are healed to full or given [I]Greater Restoration. [/I]Continue to roll death saves. A failure has no penalty, but if you roll a 20 you return to consciousness. [/LIST] [/QUOTE]
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