Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Dropping to 0 HP - House Rule Variant
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Asisreo" data-source="post: 8268447" data-attributes="member: 7019027"><p>Individual deaths but not really "alot." Its very important for my clerics/bards to recognize that they can't save everyone at all times, especially themselves. </p><p></p><p>Though the key has always been action economy on my end in anything they do. The more actions a side has, the more likely they are to win. The more clustered and united those actions are, the game becomes even harder. </p><p></p><p>Its easier to fight a Wraith than it is 4 Specters because the Wraith can easily be isolated and positioned in such a way to be less likely to break formation. 4 Specters, on the other hand, are difficult to keep pinned down because they can either gang up on one player or spread themselves to threaten multiple. </p><p></p><p>Also, even though Wraiths have a higher XP budget, the Specters do more damage and are more likely to hit as well as actually drain HP. </p><p></p><p>Also, as a DM, you must keep a close eye on the actual details of the state of the fight. Either fight, they have sunlight sensitivity but darkvision, they'll be inclined to fight at night. The save against the attack doesn't reduce the damage at all, it only resists the max HP drain. The enemies can crit, and the drain is equivalent to the crit as well. </p><p></p><p>Most importantly, when its one Specter's turn, its all of the Specters' turn and a cleric cannot react to a single specter downing an ally before the other 3 get their turn to wreak havoc. </p><p></p><p>So yeah, Action Economy is a helluva drug.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8268447, member: 7019027"] Individual deaths but not really "alot." Its very important for my clerics/bards to recognize that they can't save everyone at all times, especially themselves. Though the key has always been action economy on my end in anything they do. The more actions a side has, the more likely they are to win. The more clustered and united those actions are, the game becomes even harder. Its easier to fight a Wraith than it is 4 Specters because the Wraith can easily be isolated and positioned in such a way to be less likely to break formation. 4 Specters, on the other hand, are difficult to keep pinned down because they can either gang up on one player or spread themselves to threaten multiple. Also, even though Wraiths have a higher XP budget, the Specters do more damage and are more likely to hit as well as actually drain HP. Also, as a DM, you must keep a close eye on the actual details of the state of the fight. Either fight, they have sunlight sensitivity but darkvision, they'll be inclined to fight at night. The save against the attack doesn't reduce the damage at all, it only resists the max HP drain. The enemies can crit, and the drain is equivalent to the crit as well. Most importantly, when its one Specter's turn, its all of the Specters' turn and a cleric cannot react to a single specter downing an ally before the other 3 get their turn to wreak havoc. So yeah, Action Economy is a helluva drug. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Dropping to 0 HP - House Rule Variant
Top