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<blockquote data-quote="drothgery" data-source="post: 3722869" data-attributes="member: 360"><p>Grant 22</p><p>NPC Allies 20 (probably irrelevant; working on repairs)</p><p>Human Musketeers 17</p><p>Horace 8</p><p>Dolgrim Crossbowmen 7</p><p>Quaen 4</p><p>Doc 3</p><p></p><p><strong>Round 5</strong></p><p></p><p>Grant moves from his spot of cover to the next boulder he can hide behind, on his way to the tunnel they had originally come down.</p><p></p><p>Unfortunately, the cover was not as good in his new location, and one of the musketeers managed to scape him (8hp damage), though the other two shots, aimed at Horace and Quaen, continued to be futile.</p><p></p><p>Horace's shot went wide, wasting one bullet of his special ammo.</p><p></p><p>The dolgrim crossbowmen continued firing, and although one shot came maddenly close, none actually connected.</p><p></p><p>Quaen's attempt to use her <em>charnel touch</em> ability failed, as her <em>spectral hand</em> was not able to touch any of the musketeers (natural 1).</p><p></p><p><strong>Round 6</strong></p><p></p><p>Grant disappeared into the tunnel they had originally come down in, passing by the body of the Lyrander liveried man they'd seen on their way in.</p><p></p><p>Three more bullets from the musketeers found no targets. Horace's return fire, though... the man he'd hit early collapsed as a <em>flaming</em> bullet took him down.</p><p></p><p>The dolgrim crossbowmen all missed yet again. And Quaen's dark touch felled a second musketeer.</p><p></p><p><strong>Round 7</strong></p><p></p><p>Grant found the steep, slippery tunnel hard to move quickly in, but he persevered.</p><p></p><p>Three more misses rang out, as yet another pair stepped forward to replace their fallen comrades. And three more shots missed. Horace's rile was another story; another one of his <em>special</em> bullets dropped a musketeer in a single shot.</p><p></p><p>One of the dolgrims managed a lucky shot on Horace, though it barely scratched him (1 hp dmg).</p><p></p><p>And Quaen's hand was unable to find a target, its intend victim slipping out of harms way at the last second.</p></blockquote><p></p>
[QUOTE="drothgery, post: 3722869, member: 360"] Grant 22 NPC Allies 20 (probably irrelevant; working on repairs) Human Musketeers 17 Horace 8 Dolgrim Crossbowmen 7 Quaen 4 Doc 3 [B]Round 5[/B] Grant moves from his spot of cover to the next boulder he can hide behind, on his way to the tunnel they had originally come down. Unfortunately, the cover was not as good in his new location, and one of the musketeers managed to scape him (8hp damage), though the other two shots, aimed at Horace and Quaen, continued to be futile. Horace's shot went wide, wasting one bullet of his special ammo. The dolgrim crossbowmen continued firing, and although one shot came maddenly close, none actually connected. Quaen's attempt to use her [I]charnel touch[/I] ability failed, as her [I]spectral hand[/I] was not able to touch any of the musketeers (natural 1). [B]Round 6[/B] Grant disappeared into the tunnel they had originally come down in, passing by the body of the Lyrander liveried man they'd seen on their way in. Three more bullets from the musketeers found no targets. Horace's return fire, though... the man he'd hit early collapsed as a [I]flaming[/I] bullet took him down. The dolgrim crossbowmen all missed yet again. And Quaen's dark touch felled a second musketeer. [B]Round 7[/B] Grant found the steep, slippery tunnel hard to move quickly in, but he persevered. Three more misses rang out, as yet another pair stepped forward to replace their fallen comrades. And three more shots missed. Horace's rile was another story; another one of his [I]special[/I] bullets dropped a musketeer in a single shot. One of the dolgrims managed a lucky shot on Horace, though it barely scratched him (1 hp dmg). And Quaen's hand was unable to find a target, its intend victim slipping out of harms way at the last second. [/QUOTE]
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