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<blockquote data-quote="Set" data-source="post: 3642751" data-attributes="member: 41584"><p>I was always fond of the idea of a three-dimensional 'web' city. A crevasse or cavern was filled, top to bottom, with permanant webs, magically strengthened to be able to bear the enormous weights of the entire city. Buildings would be composed of chitin, woven into place with webbing, a sort of 'drow concrete,' and suspended at various levels throughout the cavern / crevasse, with web-bridges extending from one area to another in a bewildering and ever-changing maze of construction. As alliances would shift, and different regions would become more or less 'popular,' bridges to and from those areas from different locations would possibly change, being cut away and re-routed to the new 'it' place. The more bridges that lead to a particular district or noble house, the more 'status' it would have, temporarily, and the major nobles would simply have to have their own private 'bridge' to wherever the place-of-interest was. The webs would be magically flame-resistant, but not otherwise indestructible, and acts of sabotage would occur. It isn't enough to defend your noble house, but you may also have to defend the various support strands that are vital to holding your house up! A cunning adversary might choose to 'cut loose' a seemingly unrelated property just because it's loss will mess up your own bridge-routes to certain areas, etc. The most wealthy and magically-potent houses will have used Phase Spider silk and spells to create web-doors and passageways (and bridges...) that can be rendered ethereal with a command, allowing someone to bypass a sealed corridor, or a house patrol to cause invaders swarming over one of their bridges to plummet to their deaths!</p><p></p><p>Another variation on the three-dimensional city would be a cavern or crevasse city where the Drow have layed spider silk along the walls, and empowered them to confer Spider Walk upon those who wear boots of the same type of spider silk. Every dark elf in the city has such footwear, and they have buildings built into the walls of the crevasse that only they (and other climbing creatures) can easily reach. Slaves and goods are lowered or raised with ropes and winches, and once brought to a certain level, a slave will have no way to ever leave the property they inhabit, other than leaping to their death...</p></blockquote><p></p>
[QUOTE="Set, post: 3642751, member: 41584"] I was always fond of the idea of a three-dimensional 'web' city. A crevasse or cavern was filled, top to bottom, with permanant webs, magically strengthened to be able to bear the enormous weights of the entire city. Buildings would be composed of chitin, woven into place with webbing, a sort of 'drow concrete,' and suspended at various levels throughout the cavern / crevasse, with web-bridges extending from one area to another in a bewildering and ever-changing maze of construction. As alliances would shift, and different regions would become more or less 'popular,' bridges to and from those areas from different locations would possibly change, being cut away and re-routed to the new 'it' place. The more bridges that lead to a particular district or noble house, the more 'status' it would have, temporarily, and the major nobles would simply have to have their own private 'bridge' to wherever the place-of-interest was. The webs would be magically flame-resistant, but not otherwise indestructible, and acts of sabotage would occur. It isn't enough to defend your noble house, but you may also have to defend the various support strands that are vital to holding your house up! A cunning adversary might choose to 'cut loose' a seemingly unrelated property just because it's loss will mess up your own bridge-routes to certain areas, etc. The most wealthy and magically-potent houses will have used Phase Spider silk and spells to create web-doors and passageways (and bridges...) that can be rendered ethereal with a command, allowing someone to bypass a sealed corridor, or a house patrol to cause invaders swarming over one of their bridges to plummet to their deaths! Another variation on the three-dimensional city would be a cavern or crevasse city where the Drow have layed spider silk along the walls, and empowered them to confer Spider Walk upon those who wear boots of the same type of spider silk. Every dark elf in the city has such footwear, and they have buildings built into the walls of the crevasse that only they (and other climbing creatures) can easily reach. Slaves and goods are lowered or raised with ropes and winches, and once brought to a certain level, a slave will have no way to ever leave the property they inhabit, other than leaping to their death... [/QUOTE]
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