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<blockquote data-quote="reichtfeld" data-source="post: 795475" data-attributes="member: 10264"><p>I think Dragon #298 is a must for anyone planning to play a drow or for a DM that plans to use them in a game. I've never read any D&D novels so perhaps they are very insightful, but the article in Dragon #298 really hammered home for me just how evil and sinister the drow are. If you haven't read the article then it's a must; learn why there are so few drow twins born. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> It all really hammers home what the race is all about. They are damned in a very unique way: by the Sendarine, by Lolth, and by their cruel environment in the Underdark. The psychology of the race can be absolutely fascinating to explore with a character no matter what his/her personal allegiances are. </p><p></p><p>One thing I always remind my friends is that if there are half-drow and half-orcs in the world then that means the social dynamics are a bit more complex then "Mooks! Let's get 'em!" Depending on your personality, the DM, the gameworld, and the location, playing a drow or half-drow might be fun or grating.</p><p></p><p>From a min/max perspective you have to ask yourself whether you'd like to trade 2 levels for 120' darkvision and SR as a drow. In the case of spellcasters that's a big debate. Personally, I'd rather have the caster levels. For fighters I wouldn't hesitate very long to trade the BAB and a feat or two for the darkvision and SR, especially when their saves are nothing to shout about. 120' darkvision + longbow = cheese <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="reichtfeld, post: 795475, member: 10264"] I think Dragon #298 is a must for anyone planning to play a drow or for a DM that plans to use them in a game. I've never read any D&D novels so perhaps they are very insightful, but the article in Dragon #298 really hammered home for me just how evil and sinister the drow are. If you haven't read the article then it's a must; learn why there are so few drow twins born. ;) It all really hammers home what the race is all about. They are damned in a very unique way: by the Sendarine, by Lolth, and by their cruel environment in the Underdark. The psychology of the race can be absolutely fascinating to explore with a character no matter what his/her personal allegiances are. One thing I always remind my friends is that if there are half-drow and half-orcs in the world then that means the social dynamics are a bit more complex then "Mooks! Let's get 'em!" Depending on your personality, the DM, the gameworld, and the location, playing a drow or half-drow might be fun or grating. From a min/max perspective you have to ask yourself whether you'd like to trade 2 levels for 120' darkvision and SR as a drow. In the case of spellcasters that's a big debate. Personally, I'd rather have the caster levels. For fighters I wouldn't hesitate very long to trade the BAB and a feat or two for the darkvision and SR, especially when their saves are nothing to shout about. 120' darkvision + longbow = cheese :) [/QUOTE]
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