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Drow Fighting Tactics!
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<blockquote data-quote="Sejs" data-source="post: 1642948" data-attributes="member: 4910"><p>Skirmish strats would really depend on the type of engagement - your turf vs their turf, type of terrain in the area and so on. If your on their turf, they've got two main advantages that you need to deal with: 1) they're familiar with the region. they know what tunnels go where, which ones dead-end and so forth. Good scouting or a nice Commune with Nature (if you're friendly with a druid.. as all parties should be) can help greatly. 2) they've got superior visiual abilities; 120' darkvision is hard to beat in a lightless environment. Either overload 'em with light and just deal with the fact that you'll be visible from a long ways off, or beat 'em at their own game. Magical darkness (not that crap 3.5 dim-light BS. talkin' ball of impenetrable blackness kind of dark) and some ability that lets you ignore it - tremorsense, blindsight, or something that lets you see thru magical darkness.</p><p></p><p></p><p>As for in open warfare? That's not as bad. The drow generally have all the discipline of a well-shaken bag of skittles, and the larger the group the worse it gets. Just keep engagements in open terrain, hold your formations, use teamwork, and don't let they turn it into a running series of ... skirmishes... and you should do just fine. In open warfare, drow's ECL works against them in a metagame sense - they have less HD (thus less hp and ba), but give more exp when killed.</p><p></p><p></p><p></p><p>Anyway, just my thoughts.</p><p></p><p></p><p>... unless I totally missed the point of the post and you were asking for what kind of tactics the drow would <em>use</em> themselves, rather that what to do against some drow. *shrug* ah well.</p></blockquote><p></p>
[QUOTE="Sejs, post: 1642948, member: 4910"] Skirmish strats would really depend on the type of engagement - your turf vs their turf, type of terrain in the area and so on. If your on their turf, they've got two main advantages that you need to deal with: 1) they're familiar with the region. they know what tunnels go where, which ones dead-end and so forth. Good scouting or a nice Commune with Nature (if you're friendly with a druid.. as all parties should be) can help greatly. 2) they've got superior visiual abilities; 120' darkvision is hard to beat in a lightless environment. Either overload 'em with light and just deal with the fact that you'll be visible from a long ways off, or beat 'em at their own game. Magical darkness (not that crap 3.5 dim-light BS. talkin' ball of impenetrable blackness kind of dark) and some ability that lets you ignore it - tremorsense, blindsight, or something that lets you see thru magical darkness. As for in open warfare? That's not as bad. The drow generally have all the discipline of a well-shaken bag of skittles, and the larger the group the worse it gets. Just keep engagements in open terrain, hold your formations, use teamwork, and don't let they turn it into a running series of ... skirmishes... and you should do just fine. In open warfare, drow's ECL works against them in a metagame sense - they have less HD (thus less hp and ba), but give more exp when killed. Anyway, just my thoughts. ... unless I totally missed the point of the post and you were asking for what kind of tactics the drow would [i]use[/i] themselves, rather that what to do against some drow. *shrug* ah well. [/QUOTE]
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