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<blockquote data-quote="Fenes 2" data-source="post: 445260" data-attributes="member: 6166"><p>As I have stated, my NPCs do not have that many magic weapon (I run a very magic-light campaign, at level 11 the whole party has less than 10 magic items between 5 PCs), so I use many MW weapons and Greater Magic Weapon buff spells, if necessary.</p><p></p><p>As far as the "Because the Dm told us so" approach goes: If I ask some consideration from my friends I expect them to give me some slack, since I put hours of work into our weekly campaign. I would not threaten with a TPK, I would sincerly ask if they honestly expect me to DM a campaign I have no fun with just for their sake.</p><p></p><p>As far as the logical explanation of the +3 sword you cannot use goes: IMC, high-level drow (and only those have magic weapons imc) would use evil weapons, not normal ones, just like my highg-level paladin NCPs would use holy weapons, not normal magic weapons, and they would take extra care not to make those weapons usuable by others (hence the disintegration). I think it is only logical for the paranoid drows. </p><p>(As an aside: I have so far only used surface drow, with MW weapons, and a PC did take those and used them without much of a problem other than a drow following him intent on reclaiming her weapons...)</p><p></p><p>Now I am lucky not to play with powergamers, but even then I have other ways to reward my players than "loot it from the bodies of your enemies", namely weapons presented by their gods for their deeds, items that were thought lost and stolen recovered, items rewarded to them by grateful nobles or comissioned items.</p><p></p><p>What is so difficult about treating drow weapons differently than other weapons? Just amke sure there is enough other, regular loot for your players, should they desire such things.</p></blockquote><p></p>
[QUOTE="Fenes 2, post: 445260, member: 6166"] As I have stated, my NPCs do not have that many magic weapon (I run a very magic-light campaign, at level 11 the whole party has less than 10 magic items between 5 PCs), so I use many MW weapons and Greater Magic Weapon buff spells, if necessary. As far as the "Because the Dm told us so" approach goes: If I ask some consideration from my friends I expect them to give me some slack, since I put hours of work into our weekly campaign. I would not threaten with a TPK, I would sincerly ask if they honestly expect me to DM a campaign I have no fun with just for their sake. As far as the logical explanation of the +3 sword you cannot use goes: IMC, high-level drow (and only those have magic weapons imc) would use evil weapons, not normal ones, just like my highg-level paladin NCPs would use holy weapons, not normal magic weapons, and they would take extra care not to make those weapons usuable by others (hence the disintegration). I think it is only logical for the paranoid drows. (As an aside: I have so far only used surface drow, with MW weapons, and a PC did take those and used them without much of a problem other than a drow following him intent on reclaiming her weapons...) Now I am lucky not to play with powergamers, but even then I have other ways to reward my players than "loot it from the bodies of your enemies", namely weapons presented by their gods for their deeds, items that were thought lost and stolen recovered, items rewarded to them by grateful nobles or comissioned items. What is so difficult about treating drow weapons differently than other weapons? Just amke sure there is enough other, regular loot for your players, should they desire such things. [/QUOTE]
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