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Drow Magic: Sorcery of the Endless Night
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<blockquote data-quote="Messageboard Golem" data-source="post: 2007590" data-attributes="member: 18387"><p>There are beasts in the deep, beasts whose flesh is perfect obsidian, beasts whose eyes shine like midnight stars, beasts who yearn to hunt again beneath the open sky. These beasts are the drow, and it is their doom to never again feel the light and heat of the sun, until such time as the elven gods are thrown down and all their favored children slain. </p><p></p><p>The cities of the drow spread like cancer throughout the world’s veins, glittering jewels of decadent, blood soaked corruption. Ruled by great, matriarchal families and by the will of the church of the Dark Mother of Spiders, these cities are cosmopolitan nightmares, home to the worst depravities imaginable and swarming with untold legions of drow.</p><p></p><p>While all drow have earned a reputation for cruelty and deadly cunning, none deserve it more than those drow who command the primal, arcane forces. This book, the Encyclopedia Arcana: Drow Magic, shows you why.</p><p></p><p>In this, the latest in Mongoose Publishing’s line of books designed to broaden the horizons of wizardry in fantasy gaming, you will find a host of new options specifically designed with the sinister needs of the drow in mind. You will find page after page of new spells; spells which create living webs, which infect enemies of the drow with deadly soul poisons or virulent diseases, which summon up gibbering mounds of shadow to bite tear at flesh and spirit. </p><p></p><p>You will also be introduced to the drow dark weaver, a contemporary of the wizard and sorcerer whose powers stem from his arcane studies and from his devotion to the drow race and his goddess, the Dark Mother of Spiders. The dark weaver is the spider in the shadows, the avenger in darkness, the protector and shepard of the drow, and he is the master of those most powerful and feared of all drow enchantments, the black ceremonies. </p><p></p><p>Speaking of the black ceremonies, you will find them here as well. In the Black Ceremonies, you will be given all the rules you need to bring this whole new form of magic to your fantasy campaigns. Magical ceremonies are those enchantments which require the participation of dozens or hundreds, which are powered by the ritual sacrifice of living beings or heaping mounds of treasure and which have the capacity to bring about catastrophic changes throughout the campaign world. Thanks to the power of ceremonial magic, and more specifically black ceremonies, you and your players will never see the drow, or your fantasy gaming, the same way again. </p><p></p><p>Drow Magic is the latest in Mongoose Publishing’s long Encyclopedia Arcana line, presenting a new look at the magic of one of fantasy gaming’s staple races, the dark elves known as the drow. Designed to be slotted seamlessly into any fantasy-based D20 system, these sourcebook enhance and expand all arcane spellcasting classes, adding a whole new dimension to your campaigns. Each book of the Encyclopedia Arcana line is not just intended for the Game Master to enhance his campaign, however. Players themselves will find full details on how to use the new magic systems with new or existing characters, greatly increasing the wealth of options they are presented with in the Core Rulebooks.</p></blockquote><p></p>
[QUOTE="Messageboard Golem, post: 2007590, member: 18387"] There are beasts in the deep, beasts whose flesh is perfect obsidian, beasts whose eyes shine like midnight stars, beasts who yearn to hunt again beneath the open sky. These beasts are the drow, and it is their doom to never again feel the light and heat of the sun, until such time as the elven gods are thrown down and all their favored children slain. The cities of the drow spread like cancer throughout the world’s veins, glittering jewels of decadent, blood soaked corruption. Ruled by great, matriarchal families and by the will of the church of the Dark Mother of Spiders, these cities are cosmopolitan nightmares, home to the worst depravities imaginable and swarming with untold legions of drow. While all drow have earned a reputation for cruelty and deadly cunning, none deserve it more than those drow who command the primal, arcane forces. This book, the Encyclopedia Arcana: Drow Magic, shows you why. In this, the latest in Mongoose Publishing’s line of books designed to broaden the horizons of wizardry in fantasy gaming, you will find a host of new options specifically designed with the sinister needs of the drow in mind. You will find page after page of new spells; spells which create living webs, which infect enemies of the drow with deadly soul poisons or virulent diseases, which summon up gibbering mounds of shadow to bite tear at flesh and spirit. You will also be introduced to the drow dark weaver, a contemporary of the wizard and sorcerer whose powers stem from his arcane studies and from his devotion to the drow race and his goddess, the Dark Mother of Spiders. The dark weaver is the spider in the shadows, the avenger in darkness, the protector and shepard of the drow, and he is the master of those most powerful and feared of all drow enchantments, the black ceremonies. Speaking of the black ceremonies, you will find them here as well. In the Black Ceremonies, you will be given all the rules you need to bring this whole new form of magic to your fantasy campaigns. Magical ceremonies are those enchantments which require the participation of dozens or hundreds, which are powered by the ritual sacrifice of living beings or heaping mounds of treasure and which have the capacity to bring about catastrophic changes throughout the campaign world. Thanks to the power of ceremonial magic, and more specifically black ceremonies, you and your players will never see the drow, or your fantasy gaming, the same way again. Drow Magic is the latest in Mongoose Publishing’s long Encyclopedia Arcana line, presenting a new look at the magic of one of fantasy gaming’s staple races, the dark elves known as the drow. Designed to be slotted seamlessly into any fantasy-based D20 system, these sourcebook enhance and expand all arcane spellcasting classes, adding a whole new dimension to your campaigns. Each book of the Encyclopedia Arcana line is not just intended for the Game Master to enhance his campaign, however. Players themselves will find full details on how to use the new magic systems with new or existing characters, greatly increasing the wealth of options they are presented with in the Core Rulebooks. [/QUOTE]
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