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General Tabletop Discussion
*Dungeons & Dragons
Drow "Sunlight Sensitivity" workarounds?
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<blockquote data-quote="ECMO3" data-source="post: 8338692" data-attributes="member: 7030563"><p>Two ways I have dealt with this at my table:</p><p></p><p>1. The description states you or the object or what you are trying to perceive "direct sunlight". Unless you are in the open desert or on an open filed that is often not the case.</p><p></p><p>Weather will make this irrelevant - if it is overcast problem solved, if it is scattered or broken you can roll a percentile to see if the sun is covered at a specific time something is tried (I would say a single roll at the start of a battle). The rest assume there is no cloud blocking the sun when something is happening:</p><p></p><p>For the PC - any broad brimmed hat will shade most of the character and take the PC himself out of "direct" sunlight any time it is on his head. That takes care of him. Note I do not think dark goggles actually accomplishes this.</p><p></p><p>For perception of something in sunlight - it is rare that someone is actually hiding in "direct" sunlight unless they are invisible (which imposes disadvantage anyway). So I think most of the time this is a non-issue, there may be some corner cases it comes into play.</p><p></p><p>As for what you are trying to attack - If there are ANY trees, buildings, hills etc, there a lot of the areas are brightly lit but not in "direct" sunlight. This adds some work because it requires the DM to figure/guess on the sun angle. But this also adds a lot of flavor to the game. You have multiple orcs spread around the battlefield on a cloudless, sunny day. Typically with multiple combatants on a brightly lit day, some are in "direct" sunlight, some are not because they are under a tree, or in the shadow of a building. So the PC asks which are in "direct" sunlight and then makes logical choices.</p><p></p><p></p><p>2. I also have a homebrew half-feat that enables Dwarves and Elves to cancel sunlight sensitivity and get a +1 in wisdom, constitution or charisma.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8338692, member: 7030563"] Two ways I have dealt with this at my table: 1. The description states you or the object or what you are trying to perceive "direct sunlight". Unless you are in the open desert or on an open filed that is often not the case. Weather will make this irrelevant - if it is overcast problem solved, if it is scattered or broken you can roll a percentile to see if the sun is covered at a specific time something is tried (I would say a single roll at the start of a battle). The rest assume there is no cloud blocking the sun when something is happening: For the PC - any broad brimmed hat will shade most of the character and take the PC himself out of "direct" sunlight any time it is on his head. That takes care of him. Note I do not think dark goggles actually accomplishes this. For perception of something in sunlight - it is rare that someone is actually hiding in "direct" sunlight unless they are invisible (which imposes disadvantage anyway). So I think most of the time this is a non-issue, there may be some corner cases it comes into play. As for what you are trying to attack - If there are ANY trees, buildings, hills etc, there a lot of the areas are brightly lit but not in "direct" sunlight. This adds some work because it requires the DM to figure/guess on the sun angle. But this also adds a lot of flavor to the game. You have multiple orcs spread around the battlefield on a cloudless, sunny day. Typically with multiple combatants on a brightly lit day, some are in "direct" sunlight, some are not because they are under a tree, or in the shadow of a building. So the PC asks which are in "direct" sunlight and then makes logical choices. 2. I also have a homebrew half-feat that enables Dwarves and Elves to cancel sunlight sensitivity and get a +1 in wisdom, constitution or charisma. [/QUOTE]
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Drow "Sunlight Sensitivity" workarounds?
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