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DrSpunj's Class Balance Spreadsheet
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<blockquote data-quote="DrSpunj" data-source="post: 1471421" data-attributes="member: 994"><p>I wondered when you'd drop by. I didn't think your "Yahoo woes" would affect your ability to contribute here on EN World. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>See my "Notes" box at the far right hand side, but briefly: because depending on the concept I'd put the couple CBs he has leftover to use in different places.</p><p></p><p>The averages at the top show, at the current values, all classes should get ~22-23 CBs at 1st level and ~17 CBs for levels 2-20. That means the Fighter has 2 CBs leftover to use however he sees fit depending on the concept</p><p></p><p>If I was building a Tank, I'd likely skip the Fighter build entirely and use the Warmain build. If a Swashbuckler I'd go for Unfettered. If trying to build an Archer I'd push his Reflex up to Good for a CB/level and use the remaining CB wherever I needed (probably buying proficiencies, or extra feats every few levels, or whatever).</p><p></p><p>The Fighter is still the most versatile combat class out there with this system. I want to keep him that way. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Thanks.</p><p></p><p>DrSpunj</p></blockquote><p></p>
[QUOTE="DrSpunj, post: 1471421, member: 994"] I wondered when you'd drop by. I didn't think your "Yahoo woes" would affect your ability to contribute here on EN World. :) See my "Notes" box at the far right hand side, but briefly: because depending on the concept I'd put the couple CBs he has leftover to use in different places. The averages at the top show, at the current values, all classes should get ~22-23 CBs at 1st level and ~17 CBs for levels 2-20. That means the Fighter has 2 CBs leftover to use however he sees fit depending on the concept If I was building a Tank, I'd likely skip the Fighter build entirely and use the Warmain build. If a Swashbuckler I'd go for Unfettered. If trying to build an Archer I'd push his Reflex up to Good for a CB/level and use the remaining CB wherever I needed (probably buying proficiencies, or extra feats every few levels, or whatever). The Fighter is still the most versatile combat class out there with this system. I want to keep him that way. :) Thanks. DrSpunj [/QUOTE]
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