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DrSpunj's Class Balance Spreadsheet
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<blockquote data-quote="DrSpunj" data-source="post: 1482454" data-attributes="member: 994"><p>These two statements don't mesh. Your d6 costs 1 pt as you list it.</p><p></p><p>And you don't list how much you've priced magic at. What are you doing there? Going to a feat based magic system?</p><p></p><p></p><p></p><p>These are all really good points, but I'm not sure how they relate to the simplified costs you list. Does a Barbarian's 3rd Rage/day feat cost less than a Fighter's Bonus Feat? If so, how?</p><p></p><p>You speak about the Druid/Ranger/Barb abilities almost like they are feat paths. Are you using something along those lines? What happens if/when you want to deviate from the path? One of best things, IMO, about 3E was the ability to multiclass, and it can be difficult to keep that level of built-in flexibility with something like feat paths.</p><p></p><p></p><p></p><p>I like this idea, but I wasn't sure how to keep PCs from becoming overpowered. If you link Bardic Lore to character level, what stops anyone from purchasing that feat and enjoying the benefits? What keeps someone from using their 18th level General feat that all PCs get to buy the Bardic Lore feat and suddenly get a +18 on a Lore check?</p><p></p><p>When you find the time, please email me a copy of what you've done with the sheet. I'd be interested to see how things work out under your system. I'm very interested in what people think are reasonable "single feat" abilities, like the Bardic Lore up above. I agree that making someone pay for 10 General feats, each of which increases the Lore bonus by +2, is a bit much, but lumping everything into a single feat looks like way too much, especially when you compare it to something like Dodge. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p>Thanks.</p><p></p><p>DrSpunj</p></blockquote><p></p>
[QUOTE="DrSpunj, post: 1482454, member: 994"] These two statements don't mesh. Your d6 costs 1 pt as you list it. And you don't list how much you've priced magic at. What are you doing there? Going to a feat based magic system? These are all really good points, but I'm not sure how they relate to the simplified costs you list. Does a Barbarian's 3rd Rage/day feat cost less than a Fighter's Bonus Feat? If so, how? You speak about the Druid/Ranger/Barb abilities almost like they are feat paths. Are you using something along those lines? What happens if/when you want to deviate from the path? One of best things, IMO, about 3E was the ability to multiclass, and it can be difficult to keep that level of built-in flexibility with something like feat paths. I like this idea, but I wasn't sure how to keep PCs from becoming overpowered. If you link Bardic Lore to character level, what stops anyone from purchasing that feat and enjoying the benefits? What keeps someone from using their 18th level General feat that all PCs get to buy the Bardic Lore feat and suddenly get a +18 on a Lore check? When you find the time, please email me a copy of what you've done with the sheet. I'd be interested to see how things work out under your system. I'm very interested in what people think are reasonable "single feat" abilities, like the Bardic Lore up above. I agree that making someone pay for 10 General feats, each of which increases the Lore bonus by +2, is a bit much, but lumping everything into a single feat looks like way too much, especially when you compare it to something like Dodge. :confused: Thanks. DrSpunj [/QUOTE]
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