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<blockquote data-quote="DrSpunj" data-source="post: 1508604" data-attributes="member: 994"><p>Which, as you know, the Core rules allow you to do. It's not really any sillier to me than going 19 levels as a Fighter/Rogue and deciding at the end of your career that you're going to pick up all the training that goes a long with being a Wizard to cast some magic at your 20th level.</p><p></p><p>The system, Core's or mine, handwave's a lot of that silliness away to the background. Too much? Maybe, since there aren't hard-coded training rules built-in like Werewolf has with the check system. Still, it's a level of detail that I personally don't want to force into the game. The rewards, while certainly more realistic, don't seem more fun to me.</p><p></p><p></p><p></p><p>Well, you could certainly save enough points and go from no Sneak Attack to +3d6 sneak attack if you were 5th level (I just realized that formula has to be changed to +(1+Level/2)d6 since Sneak Attack is allowed at 1st level, oops! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) or higher, but it would cost you 5+3+3=11 points. Since I'm handing out 12 pts per level, you ain't gettin' much else that level, so you better <u>really</u> want to do that! <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>But as you say, they're paying for it by not being able to upgrade their SPs, HD, BAB, Defense, whatever. The Greater/Tireless/Mighty is a bit different, though, because of it being tied to Fort save. Sneak Attack doesn't do that, it's only level-based.</p><p></p><p></p><p></p><p>Yeah, the concept <em>is</em> simple, but what about the execution? Show me what you've got, please! I admit, my Feat sheets are littered with Level based formulas that are many & varied, but I wasn't sure what else to do when trying to limit Wild Shape, Rage & Sneak Attack with the same mechanic. Your concept is easy enough, but I'm curious how you mechanically represent the fact that Sneak Attack is okay to take every other level, Rage about every 3rd, and Wild Shape every level from 5th-8th!</p><p></p><p></p><p></p><p>Yes, it's all from Monte Cook's Arcana Unearthed. Buy it. It's a wonderful book full of a lot of really good stuff that I'm positive you won't regret paying for. The races, the classes, the magic system, the feat system (Talents, General, Ceremonial), truenames, etc. It's <strong>all</strong> good, man! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p><p></p><p>Show me what you've done with your feat mechanics, please!</p><p></p><p>Thanks.</p><p></p><p>DrSpunj</p></blockquote><p></p>
[QUOTE="DrSpunj, post: 1508604, member: 994"] Which, as you know, the Core rules allow you to do. It's not really any sillier to me than going 19 levels as a Fighter/Rogue and deciding at the end of your career that you're going to pick up all the training that goes a long with being a Wizard to cast some magic at your 20th level. The system, Core's or mine, handwave's a lot of that silliness away to the background. Too much? Maybe, since there aren't hard-coded training rules built-in like Werewolf has with the check system. Still, it's a level of detail that I personally don't want to force into the game. The rewards, while certainly more realistic, don't seem more fun to me. Well, you could certainly save enough points and go from no Sneak Attack to +3d6 sneak attack if you were 5th level (I just realized that formula has to be changed to +(1+Level/2)d6 since Sneak Attack is allowed at 1st level, oops! :)) or higher, but it would cost you 5+3+3=11 points. Since I'm handing out 12 pts per level, you ain't gettin' much else that level, so you better [u]really[/u] want to do that! :lol: But as you say, they're paying for it by not being able to upgrade their SPs, HD, BAB, Defense, whatever. The Greater/Tireless/Mighty is a bit different, though, because of it being tied to Fort save. Sneak Attack doesn't do that, it's only level-based. Yeah, the concept [i]is[/i] simple, but what about the execution? Show me what you've got, please! I admit, my Feat sheets are littered with Level based formulas that are many & varied, but I wasn't sure what else to do when trying to limit Wild Shape, Rage & Sneak Attack with the same mechanic. Your concept is easy enough, but I'm curious how you mechanically represent the fact that Sneak Attack is okay to take every other level, Rage about every 3rd, and Wild Shape every level from 5th-8th! Yes, it's all from Monte Cook's Arcana Unearthed. Buy it. It's a wonderful book full of a lot of really good stuff that I'm positive you won't regret paying for. The races, the classes, the magic system, the feat system (Talents, General, Ceremonial), truenames, etc. It's [b]all[/b] good, man! :cool: Show me what you've done with your feat mechanics, please! Thanks. DrSpunj [/QUOTE]
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