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DrSpunj's Class Balance Spreadsheet
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<blockquote data-quote="DrSpunj" data-source="post: 1512683" data-attributes="member: 994"><p>While I've got some time I thought I'd hammer out the Ranger, too.</p><p></p><p>Level 1</p><p>Hit Points: 8 (4 free, +4 pts)</p><p>BAB: +1 (+.5 free, +.5 for +4 pts)</p><p>SPs: (6+IntMod)x4 (+2 free, +4 pts)</p><p>F/R/W Saves: +2/+2/+0 (+2 free, +2 pts)</p><p>W/A Profs: Simple Weapons, Swords & Bows; Light Armor & Shields (Basic Weapons free, +2 pts for Simple Weapons, +2 pts for Swords, +2 pts for Bows, +2 pts for Light Armor, +2 pts for Shields; +10 pts total)</p><p>Feats: Track, Wild Empathy, Favored Enemy #1 (+4 pts for Track as a Non-Fighter feat, +4 pts for Wild Empathy Ability chain, +8 pts for Favored Enemy Ability chain; +16 pts total)</p><p></p><p>Total points = 40 pts, 10 "under"</p><p></p><p>Notes: Wow! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /></p><p>Any ideas?</p><p></p><p>Level 2</p><p>Hit Points: d8 (d4 free, +4 pts)</p><p>BAB: +2 (+.5 free, +.5 for +4 pts)</p><p>SPs: (6+IntMod) (+2 free, +4 pts)</p><p>F/R/W Saves: +3/+3/+0 (+1 free, +1 for 2 pts, +2 pts)</p><p>Feats: Combat Style (+8 pts for Fighting Ability chain; +8 pts total)</p><p></p><p>Total points = 22, 4 "under"</p><p></p><p>Notes: Not looking too good here either.</p><p></p><p>Level 3</p><p>Hit Points: d8 (d4 free, +4 pts)</p><p>BAB: +3 (+.5 free, +.5 for +4 pts)</p><p>SPs: (6+IntMod) (+2 free, +4 pts)</p><p>F/R/W Saves: +3/+3/+1 (+1 free, +0 pts)</p><p>Feats: Endurance (Non-Fighter feat for +4 pts)</p><p></p><p>Total points = 16, 2 "balanced"</p><p></p><p>Notes: This one works out, but Non-Fighting Feats are pretty few and far between across all the Core classes, so this is far more an exception rather than the rule.</p><p></p><p>Level 4</p><p>Hit Points: d8 (d4 free, +4 pts)</p><p>BAB: +4 (+.5 free, +.5 for +4 pts)</p><p>SPs: (6+IntMod) (+2 free, +4 pts)</p><p>F/R/W Saves: +4/+4/+1 (+1 free, +1 for 2 pts, +2 pts total)</p><p>Feats: Animal Companion (+4 pts for an Ability chain 3 levels later, +4 pts total)</p><p></p><p>Total points = 18, even</p><p></p><p>Notes: This level works out, <em>almost</em>. I realized it didn't matter whether you treated Animal Companion as part of Fighting or Non-Fighting Ability chain since it's 3 levels from Wild Empathy, so the cost is 4 pts either way. I said "almost" before because the Ranger is supposed to get his first 1st level spell at this level (assuming his Wisdom is at least 12) and he's got no points left to buy that.</p><p></p><p>Overall, I think the Ranger is on the high end of the classes. Not on par with the Cleric or Druid, but definitely up there. In my version I toned down his Fort save to Average (something not really doable in your system, but it's not an option in Core either) and his Combat Style altogether, but he ended up getting <strong>a lot</strong> more magic under the Half AU system than he does under Core. It's simple enough to trade some of that away for more feats if preferred.</p><p></p><p>Thanks.</p><p></p><p>DrSpunj</p></blockquote><p></p>
[QUOTE="DrSpunj, post: 1512683, member: 994"] While I've got some time I thought I'd hammer out the Ranger, too. Level 1 Hit Points: 8 (4 free, +4 pts) BAB: +1 (+.5 free, +.5 for +4 pts) SPs: (6+IntMod)x4 (+2 free, +4 pts) F/R/W Saves: +2/+2/+0 (+2 free, +2 pts) W/A Profs: Simple Weapons, Swords & Bows; Light Armor & Shields (Basic Weapons free, +2 pts for Simple Weapons, +2 pts for Swords, +2 pts for Bows, +2 pts for Light Armor, +2 pts for Shields; +10 pts total) Feats: Track, Wild Empathy, Favored Enemy #1 (+4 pts for Track as a Non-Fighter feat, +4 pts for Wild Empathy Ability chain, +8 pts for Favored Enemy Ability chain; +16 pts total) Total points = 40 pts, 10 "under" Notes: Wow! :eek: Any ideas? Level 2 Hit Points: d8 (d4 free, +4 pts) BAB: +2 (+.5 free, +.5 for +4 pts) SPs: (6+IntMod) (+2 free, +4 pts) F/R/W Saves: +3/+3/+0 (+1 free, +1 for 2 pts, +2 pts) Feats: Combat Style (+8 pts for Fighting Ability chain; +8 pts total) Total points = 22, 4 "under" Notes: Not looking too good here either. Level 3 Hit Points: d8 (d4 free, +4 pts) BAB: +3 (+.5 free, +.5 for +4 pts) SPs: (6+IntMod) (+2 free, +4 pts) F/R/W Saves: +3/+3/+1 (+1 free, +0 pts) Feats: Endurance (Non-Fighter feat for +4 pts) Total points = 16, 2 "balanced" Notes: This one works out, but Non-Fighting Feats are pretty few and far between across all the Core classes, so this is far more an exception rather than the rule. Level 4 Hit Points: d8 (d4 free, +4 pts) BAB: +4 (+.5 free, +.5 for +4 pts) SPs: (6+IntMod) (+2 free, +4 pts) F/R/W Saves: +4/+4/+1 (+1 free, +1 for 2 pts, +2 pts total) Feats: Animal Companion (+4 pts for an Ability chain 3 levels later, +4 pts total) Total points = 18, even Notes: This level works out, [i]almost[/i]. I realized it didn't matter whether you treated Animal Companion as part of Fighting or Non-Fighting Ability chain since it's 3 levels from Wild Empathy, so the cost is 4 pts either way. I said "almost" before because the Ranger is supposed to get his first 1st level spell at this level (assuming his Wisdom is at least 12) and he's got no points left to buy that. Overall, I think the Ranger is on the high end of the classes. Not on par with the Cleric or Druid, but definitely up there. In my version I toned down his Fort save to Average (something not really doable in your system, but it's not an option in Core either) and his Combat Style altogether, but he ended up getting [b]a lot[/b] more magic under the Half AU system than he does under Core. It's simple enough to trade some of that away for more feats if preferred. Thanks. DrSpunj [/QUOTE]
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