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<blockquote data-quote="DrSpunj" data-source="post: 1513606" data-attributes="member: 994"><p><strong>Videssian</strong>, I completely agree that the groups are a bit too complex and need some work. While I think I understand why UA has so many different groups, I want tinker with them a bit, too.</p><p></p><p>I like most of <strong>ouini</strong>'s Basic list, mostly because it's what I was thinking of changing it to! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I see the Basic list as a "you can find one of these and play with it growing up if you lived in the Middle Ages" subset of the Simple Weapons outlined in the PHB. To me that would likely mean:</p><p></p><p>Unarmed Strike, Dagger, Club, Shortspear, Quarterstaff, Dart & Sling.</p><p></p><p>I can see your points about the handaxe, but I'm not adding it because it's a Martial Weapon. That may seem a bit arbitrary. That's because it is. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>I have to disagree about Xbows though. While pointing one and shooting one may not require a lot of training, reloading, dealing with jams, and keeping the thing working beyond that first shot <u>does</u> requires a bit of training. Enough that I think it should remain out of the Basic category.</p><p></p><p></p><p></p><p>I'd probably go with these:</p><p>Basic as above, then Axes, Bows, Claw Weapons, Crossbows, Flails & Chains, Light Blades, Heavy Blades, Maces/Clubs/Picks/Hammers, Polearms/Spears/Lances & Thrown Weapons, with the Exotic Double Weapons & Exotic Weapons on top of that.</p><p></p><p>I know I didn't shorten their list much, but:</p><ul> <li data-xf-list-type="ul">The Druid & Monk lists are classed based so those go.</li> <li data-xf-list-type="ul">I've not trained with any of these weapons, but how I imagine someone would use a Mace or Club just isn't different enough from a Pick or Hammer to require separate categories.</li> <li data-xf-list-type="ul">Same thing with Polearms, Spears & Lances.</li> <li data-xf-list-type="ul">Claw Weapons & Thrown Weapons are pretty useless unless you take Exotic Weapons, and I personally like that stair step approach to gaining proficiency with those weapons.</li> <li data-xf-list-type="ul">Same thing for double weapons.</li> </ul><p></p><p>Obviously YMMV. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>Thanks.</p><p></p><p>DrSpunj</p></blockquote><p></p>
[QUOTE="DrSpunj, post: 1513606, member: 994"] [b]Videssian[/b], I completely agree that the groups are a bit too complex and need some work. While I think I understand why UA has so many different groups, I want tinker with them a bit, too. I like most of [b]ouini[/b]'s Basic list, mostly because it's what I was thinking of changing it to! :) I see the Basic list as a "you can find one of these and play with it growing up if you lived in the Middle Ages" subset of the Simple Weapons outlined in the PHB. To me that would likely mean: Unarmed Strike, Dagger, Club, Shortspear, Quarterstaff, Dart & Sling. I can see your points about the handaxe, but I'm not adding it because it's a Martial Weapon. That may seem a bit arbitrary. That's because it is. :D I have to disagree about Xbows though. While pointing one and shooting one may not require a lot of training, reloading, dealing with jams, and keeping the thing working beyond that first shot [u]does[/u] requires a bit of training. Enough that I think it should remain out of the Basic category. I'd probably go with these: Basic as above, then Axes, Bows, Claw Weapons, Crossbows, Flails & Chains, Light Blades, Heavy Blades, Maces/Clubs/Picks/Hammers, Polearms/Spears/Lances & Thrown Weapons, with the Exotic Double Weapons & Exotic Weapons on top of that. I know I didn't shorten their list much, but: [list][*]The Druid & Monk lists are classed based so those go. [*]I've not trained with any of these weapons, but how I imagine someone would use a Mace or Club just isn't different enough from a Pick or Hammer to require separate categories. [*]Same thing with Polearms, Spears & Lances. [*]Claw Weapons & Thrown Weapons are pretty useless unless you take Exotic Weapons, and I personally like that stair step approach to gaining proficiency with those weapons. [*]Same thing for double weapons.[/list] Obviously YMMV. :p Thanks. DrSpunj [/QUOTE]
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