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DrSpunj's Class Balance Spreadsheet
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<blockquote data-quote="DrSpunj" data-source="post: 1626780" data-attributes="member: 994"><p>I'll try and remember; I only have access to it at home, and I only tend to check this thread while I'm at work! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p></p><p></p><p>The problem I have doing it that way is then you can "beat the system". Most other things you can buy at 1st level give you <em>more</em> than they do at later levels.</p><ul> <li data-xf-list-type="ul">HD - maxed at 1st level </li> <li data-xf-list-type="ul">BAB - Have to buy at 1st level if you want a Full BAB</li> <li data-xf-list-type="ul">Defense - can likely be purchased a level or two later if you're buying it up at all, though you can buy it up to +2 at 1st level, thereafter can only increase by +1 max</li> <li data-xf-list-type="ul">Saves - can only buy up to +2 at 1st level, thereafter can only increase by +1 max for each save</li> <li data-xf-list-type="ul">Skill Points - x4 at 1st level</li> <li data-xf-list-type="ul">Feats & Magic - if you don't buy them, you don't have them!</li> </ul><p></p><p>If Proficiency groups for Weapons & Armor cost a flat rate at all levels then there's very little reason why anyone would buy them with their 1st level CPs. They could instead buy up any number of things and get by at 1st level with a Club. Having more of anything in that list is arguably a far better deal than being able to use a Light Mace, let alone a Short Sword or Battle Axe.</p><p></p><p>If they are cheaper up front (and 1 CP vs 3 CPs is significant when you're talking about only having 11 CPs to spend at each level past 1st) then there is real incentive to put a few points there. Maybe not as many as you would like, but <em>I</em> at least appreciate having the warriors of the world be somewhat different in that they aren't <strong>all</strong> proficient with every single blasted martial weapon in the world. I <em>like</em> the fact that one warrior may know how to use axes, clubs & spears but disdains (and isn't proficient with) swords. <shrug> YMMV.</p><p></p><p></p><p></p><p>Cool. Look forward to your thoughts. </p><p></p><p></p><p></p><p>I don't have a problem with it either balance-wise, but if my system only gives you +1 Rage per day as an Expansion feat, I can't really allow the "Extra Rage" feat (even at the Base feat cost) that gives you +2 uses per day at the same time. No one would ever take the former. Still, I'll likely just keep it the way it is because of how well things worked out and just chalk it up to the cost of drastically more versatility with this system.</p><p></p><p>Thanks.</p></blockquote><p></p>
[QUOTE="DrSpunj, post: 1626780, member: 994"] I'll try and remember; I only have access to it at home, and I only tend to check this thread while I'm at work! :p The problem I have doing it that way is then you can "beat the system". Most other things you can buy at 1st level give you [i]more[/i] than they do at later levels. [LIST][*]HD - maxed at 1st level [*]BAB - Have to buy at 1st level if you want a Full BAB [*]Defense - can likely be purchased a level or two later if you're buying it up at all, though you can buy it up to +2 at 1st level, thereafter can only increase by +1 max [*]Saves - can only buy up to +2 at 1st level, thereafter can only increase by +1 max for each save [*]Skill Points - x4 at 1st level [*]Feats & Magic - if you don't buy them, you don't have them![/LIST] If Proficiency groups for Weapons & Armor cost a flat rate at all levels then there's very little reason why anyone would buy them with their 1st level CPs. They could instead buy up any number of things and get by at 1st level with a Club. Having more of anything in that list is arguably a far better deal than being able to use a Light Mace, let alone a Short Sword or Battle Axe. If they are cheaper up front (and 1 CP vs 3 CPs is significant when you're talking about only having 11 CPs to spend at each level past 1st) then there is real incentive to put a few points there. Maybe not as many as you would like, but [i]I[/i] at least appreciate having the warriors of the world be somewhat different in that they aren't [b]all[/b] proficient with every single blasted martial weapon in the world. I [i]like[/i] the fact that one warrior may know how to use axes, clubs & spears but disdains (and isn't proficient with) swords. <shrug> YMMV. Cool. Look forward to your thoughts. I don't have a problem with it either balance-wise, but if my system only gives you +1 Rage per day as an Expansion feat, I can't really allow the "Extra Rage" feat (even at the Base feat cost) that gives you +2 uses per day at the same time. No one would ever take the former. Still, I'll likely just keep it the way it is because of how well things worked out and just chalk it up to the cost of drastically more versatility with this system. Thanks. [/QUOTE]
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