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Druid character -- need advice
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<blockquote data-quote="MarauderX" data-source="post: 1825285" data-attributes="member: 9990"><p>Consider taking a level in Monk, and use that pumped up Wis bonus to add it for AC. Use a long spear or other reach weapon that will give you an AoO if an enemy closes to fight you directly, then pummel them with unarmed strikes or 5' step and use the spear again (getting another AoO if they close again). Hmm... does a small-sized longspear still have 10' reach? I'll have to look that up later...</p><p></p><p>The monk AC bonus will carry over to wildshaping later, and the unarmed strike & either improved grapple (good for those enemy casters) or stunning fist (with the high DC from Wis) are good choices. You would loose a point of BAB advancement, but getting a +2 to each saving throw is a decent trade. As a gnome, longstrider would be an obvious choice to keep the speed up, and Owl's Wisdom would give you just as much as boost as Cat's Grace or Barkskin, but would also help with the stunning fist and spell DCs. </p><p></p><p>Pump up that ride skill so you can get the dismount as a free action, that way you can ride your mount up to the front lines, dismount, and have him attack, and you can attack then move. I think that's legal, stop me if I'm wrong. </p><p></p><p>And don't be afraid to burn spells to get a summoned ally or two on the field, as having an extra target for the enemy is just as good as get the extra attacks from it. In this way Augmented Summoning is worth spending two feats to have.</p></blockquote><p></p>
[QUOTE="MarauderX, post: 1825285, member: 9990"] Consider taking a level in Monk, and use that pumped up Wis bonus to add it for AC. Use a long spear or other reach weapon that will give you an AoO if an enemy closes to fight you directly, then pummel them with unarmed strikes or 5' step and use the spear again (getting another AoO if they close again). Hmm... does a small-sized longspear still have 10' reach? I'll have to look that up later... The monk AC bonus will carry over to wildshaping later, and the unarmed strike & either improved grapple (good for those enemy casters) or stunning fist (with the high DC from Wis) are good choices. You would loose a point of BAB advancement, but getting a +2 to each saving throw is a decent trade. As a gnome, longstrider would be an obvious choice to keep the speed up, and Owl's Wisdom would give you just as much as boost as Cat's Grace or Barkskin, but would also help with the stunning fist and spell DCs. Pump up that ride skill so you can get the dismount as a free action, that way you can ride your mount up to the front lines, dismount, and have him attack, and you can attack then move. I think that's legal, stop me if I'm wrong. And don't be afraid to burn spells to get a summoned ally or two on the field, as having an extra target for the enemy is just as good as get the extra attacks from it. In this way Augmented Summoning is worth spending two feats to have. [/QUOTE]
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Druid character -- need advice
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