Druid/Monk

pbd

First Post
So i am currently playing a druid 11, we started at 3rd and he has advanced through 2 campaigns to his current level. We are restricted to core only, no outside PrCs or feats of any kind (I tried to talk the DM to allow PrCs on a "case-by-case" basis, but he nixed that).

The character concept was based roughly off of some books I have read (think soultaken from the "Malazan" boks for those that are familiar). The druid is from an area similar to the Kashmiri region of India and he is a warrior that wildshapes to a tiger (unless environmental conditions prohibit, say underwater) and fights melee; he actually spends most of his time in tiger shape and acts as the parties scout and tracker. The problem is, unless he has several rounds to buff, he is only moderately effective in melee. His AC is low and his BAB isn't great, although damage is good.

Well long story slightly shorter, he is going to multiclass to monk starting at 12th level, this should aid him greatly in the AC department (wild armor might as well not exist in the campaign and a 22 Wis [20 +2 periapt]) and should increase his fighting abilities. His AC in wildshape will be 29 (dex +2, Wis +6, bracers of armor +3, ring of protection +2, natural armor +3, barkskin +4, and size -1). Instead of ful attack of claw/claw/bite he will have someting like unarmed srike/unarmed strike/unarmed strike/claw/claw/bite (his next feat is multiattack to work towrd this), though the to hit isn't great still.

Anyhoo, the DM and I woked out how he could start multiclassing with as little formal training as possible, but I wanted to run my thoughs on how this might work by the "hive mind" here.

My idea was that instead of much of the formal training a monk might need, he could use his experiences traveling (and sparring, which we did) with the monk that was previously in our group, and almost treat monk as a prestige class. Frm reading the abilities it actually seems a good synergy with what he ahas gained as a druid previously. He woudl eventually gain evasion, which he could have lerned form his animal companion, immunity to disease, an extnsion of his immunity to poison, some minor healing, he can cast cure spells, unarmed strike is an extension of fighting with claw and tooth as a tiger, and the wisdom to AC would be him learning to turn his divine energy inward to halp in his defense.

Basically the idea is similar to using the monk class almost as a prestige class (lets face it, there aren't any good core PrCs for a melee focussed druid).

So the purpose fo this thread is to get ideas on if the two classes synergize well and if it is reasonable to treat a core class almost like a PrC. Aslo, feel free to comment on the charactre concept (since this is rouges gallery) and make core suggestions.
 
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hey,

you know man, i really don't like the sound of your DM. i mean, if only allows "Core" PrC, then he is seriously limiting you. Usless he is a really good friend of yours, find another DM is my suggestion. Your idea of a case-by-case basis was a valid point, and he shot you down for it. but his saying "hey, go gung-ho on any "core" prestigue classes" is misguided. not every character concept can be represented there. In the core rule books, space is a crucial factor, and that is the entire reason why there are supplimentary books out there, and why WotC devotes its time to make suppliments. Same with feats, etc. And even with skills, you can find in the Complete Adventurer a whole slew of ideas of how to optimise how you use your skills.

furthermore, show him this argument, and invite him to make an en-world account, and try to rebut my comments (unless enworld is your escape from tyrannical jerks like your DM)

oh, and cool character concept, i wish you could play in my group with the care you obviously put into it.
 

Nyaricus said:
hey,

you know man, i really don't like the sound of your DM. i mean, if only allows "Core" PrC, then he is seriously limiting you. Usless he is a really good friend of yours, find another DM is my suggestion."

Well, I'm a DM who limits everything to "What's in the SRD". And I do it for a couple of reasons:

1. I don't want people who don't have the Cash to purchase all the books to feel left out.

2. I have a good deal of beginners in my group, and the rest of the group is experiencing higher level play for the first time, so I wanted to keep it simple.

3. If my players started PC's building with splatbooks, than I would start building NPC's with splatbooks, and they'd lose that battle. Quickly. :)

4. Looking at what my players have come up with, Half-Celestial Druids, Mystic Theurges, Fighter Rogues with Improved Feint, Whirlwind Attack and Weapon Focus Spiked Chain, and then there's my latest newcomer: Someone who wanted a cross between Milla Jovovic's character from 5th Element, and Aragorn: giving a Fighter 6/Ranger 2/Monk 2/Paladin 2, with focus being on Archery.

There's alot to benefit from limiting the amount of source in a game to a set standard.

Regardless, let's go back to Monk/Druids.

Monk is a great 1 level dip for Druids at that level. I'd hesitate from getting more than 2 levels of Monk(Evasion), until you get 9th level spells. After that, picking up additional levels of monk will synergize very well with your wildshaping.
 

CrusadeDave said:
Well, I'm a DM who limits everything to "What's in the SRD". And I do it for a couple of reasons:

sorry, i am not sure what SRD is, but i will assume you are refering to the 3 core books > PHB, MM, and DMG

CrusadeDave said:
1. I don't want people who don't have the Cash to purchase all the books to feel left out.

well, since you are the DM, shouldnt you buy any books you deem you need, and you players buy what they need/feel they need? for example, i dont really care for arcane spell casters (i run a low-magic campaign), so i did not buy the Complete Arcane book, but one of my players did. meanwhile, i have a whole slew of books that are mostly for DMs/world-builders only, but some with stuff that the players can utilize, like the other Complete books.

CrusadeDave said:
2. I have a good deal of beginners in my group, and the rest of the group is experiencing higher level play for the first time, so I wanted to keep it simple.

funny, i am DMing all begginers right now as well. But if you have begginers, i (now) believe that starting with low level characters, and doing a few different and low-level campaigns is . in our 4 month-old-campaign, we started at level 9, and they struggled because they didnt really get how everything was supposed to work, etc. so now we are set to start fresh at level one, and i think that it will help them, and familiarize them better with D&D. besides, some of them havent yet read LotR, so omeone has to give em some guidelines on medieval fantasy :p :D

CrusadeDave said:
3. If my players started PC's building with splatbooks, than I would start building NPC's with splatbooks, and they'd lose that battle. Quickly. :).

splatbooks? again, i appoligise, another term i am unfamiliar with. I assume that you thought that i was referring to some crappy 3rd-party publishers or something when i was talkig about using non "core" PrC. i was talking about the mining of FRCS PrCs, the Complete series, and Savage Species. what i have done, is gone through (for my campaign, i should add) and and made a little list of PrCs that my guys can use. that way, i keep the theme going, and give them alot of options from various sources, and also i have a few of my own.

CrusadeDave said:
4. Looking at what my players have come up with . . . .

so long as it is all balanced, there shouldnt be an issue with what character-concepts your players come up with.

CrusadeDave said:
There's alot to benefit from limiting the amount of source in a game to a set standard.

i wholeheartedly agree. and thats what i do. i abhor power-gaming, and thats why i am a DM (my old DM went from randomly letting us power game, to killing us off quickly, to letting his best friend play a great wyrm red dragon to his getting hooked on cocaine, thus no more DM), and thats why i know the rules (both D20 and my house rules) as well as i do. Its a game, adn it should be fair for everyone. even half-orc wizards :D.
 

PBD, i have a PrC for you that will help, but i doubt your DM will allow it. get your hands on a copy of "Complete Warrior" and check out the Natures Warrior PrC, and grab Armour of the Croc, Serpent's Coils, and Natures Weapons. That should help you, if it is allowed by your DM.
 


pbd said:
His AC is low and his BAB isn't great, although damage is good.

... His AC in wildshape will be 29 (dex +2, Wis +6, bracers of armor +3, ring of protection +2, natural armor +3, barkskin +4, and size -1).
It seems to me like your DM has been pretty generous with the protective items,I mean even without the wis bonus this makes a 23 AC!
All this crit of him just doesn't make sense to me. Its his game to run and his decision to make. If his players don't like his rules maybe one of them would like to DM, I'm sure he'd love to just play for awhile.
 

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