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Druid...now THAT's a controller!
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<blockquote data-quote="tuxgeo" data-source="post: 4636104" data-attributes="member: 61026"><p>None of the At-Will powers of the new 4e Druid from WotC have the "Close" keyword (which is useful for not provoking OAs) -- Call of the Beast and Chill Wind are "Area burst 1 within 10," while Flame Seed, Storm Spike, and Thorn Whip are "Ranged 10," and the Beast Form powers are "Melee touch," attacking One creature only. </p><p>If you want a 4e Druid with a "Close burst" At-Will power, you might want to try the (earlier) Druid class from Goodman Games' "Forgotten Heroes: Fang, Fist, and Song": it has an At-Will power called "Gust of Wind" which is Close burst 2, versus Fort., 1d6 and push each hit target the distance of your CHA mod. Plus, you don't have to wait until March, because it is out now. </p><p>(However, it does have much more severely limited wildshaping: once per Tier per day.)</p></blockquote><p></p>
[QUOTE="tuxgeo, post: 4636104, member: 61026"] None of the At-Will powers of the new 4e Druid from WotC have the "Close" keyword (which is useful for not provoking OAs) -- Call of the Beast and Chill Wind are "Area burst 1 within 10," while Flame Seed, Storm Spike, and Thorn Whip are "Ranged 10," and the Beast Form powers are "Melee touch," attacking One creature only. If you want a 4e Druid with a "Close burst" At-Will power, you might want to try the (earlier) Druid class from Goodman Games' "Forgotten Heroes: Fang, Fist, and Song": it has an At-Will power called "Gust of Wind" which is Close burst 2, versus Fort., 1d6 and push each hit target the distance of your CHA mod. Plus, you don't have to wait until March, because it is out now. (However, it does have much more severely limited wildshaping: once per Tier per day.) [/QUOTE]
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Druid...now THAT's a controller!
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