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Druid of the Eldest Circle - I Am Dragon And So Can You!
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<blockquote data-quote="Scott Frederiksen" data-source="post: 7239742" data-attributes="member: 6911135"><p>First, I just want to say that your post was an awesome help to me. Accidentally, through the creation of an interesting background to explain a ghostwise halfling stats and racials without the looks and normal life and mannerisms. An idea formed for a dragon influenced druid shifter build. I searched and found 2 cool builds on d&dwiki, picked one and was going to go with it, but it felt very random and overpowered in a lot of ways and underpowered in weird ways. I started searching more and almost gave up until i found your post.</p><p>It is alot more like what i wanted and I took the liberty of messing with it a bit. Here is what me and my DM agreed upon for our game (though the bold notes are still up in the air and just ideas, curious to see your thoughts and hope this helps you too <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p></p><p> <strong>Draconian Circle</strong></p><p> With each beat of their wings, they bring the wrath of the storm; with tooth and claw, they show the truth of nature. Their breath is the elements unleashed. What truer form for those who venerate that which is older than humanity to take? </p><p><strong></strong></p><p><strong>Dragon Atunement</strong>. When you choose this circle at second level, choose a type of dragon. Your draconic form and element are determined by your choice. Use the Draconic Bloodline Ancestry chart for this. This just sets variables for the rest of the subclass.</p><p></p><p></p><p><strong>Mind of the Dragon:</strong> Your deep connection with dragons alters your physical self. You can speak telepathically with any kobald, or dragon (or dragon-kin or relative) within 60ft and they can speak back. (much like the whisper spell but w/o pointing) If the creature is related to a dragon and can't speak a language you know <strong>or understand any language that your know (or at all)</strong> it acts like the Speak with animals spell for the duration of the conversation.</p><p></p><p><strong> Dragon Shape.</strong> When you choose this circle at second level,along with the basic wildshape abilities you gain the ability to turn into a dragon of or medium size. Your dragon shape doesn't use the same two wildshape abilities from the basic druid skill tree, but can be used at will but only for a total of hours equal to your WIS modifier, but broken up however you like. This time is refreshed every long rest. This form is separate from the basic wildshape as it feels less like a new shape, and more like your own.</p><p>Like the wildshape ability, this form will have it's own HP pool (equal to your max hp) and although you're not limited to 2 shapes per day, your dragons hp will stay static if you switch in and out of it in one encounter, if you lose all hp in dragon form you will be dropped back to your druid form and take any additional damage over the hp of your dragon form. After the end of that encounter your dragon “heals from it's damage after a period of 10 minutes.</p><p><strong></strong></p><p><strong>Dragon Medium Dragon Armor Class</strong>: 12+Dexterity modifier </p><p>Speed: 30 feet </p><p>Str and Dex: +2, to a maximum of 22 </p><p>Special Senses: Darkvision 60 </p><p>Resists your draconic element </p><p>Claws: Str or Dex+your proficiency modifier to hit, 1d8+your Strength or Dexterity modifier slashing damage.</p><p> While in dragon shape, you cannot cast spells (until you gain the ability at a higher level). You can remain in dragon shape for a total of one hour per point of Wisdom modifier you have. This time can be divided as you see fit. When you take a long rest, you regain all use of dragon shape. Changing into a dragon, or back into your natural form, requires a bonus action. </p><p><strong></strong></p><p><strong>Dragon Breath.</strong> At fourth level, your dragon form gains a breath weapon. When you gain the breath weapon, choose either a cone 30’ wide at the base or a 60’ long by five feet wide. The breath weapon deals 6d8 damage of your draconic element, with half damage on a successful Dexterity saving throw against your spell save DC. Once you have used your dragon breath, you must wait 10 minutes <strong>(Or roll a 6 on a d6?)</strong> before using it again.</p><p></p><p> <strong>Multiattack.</strong> At sixth level, you gain the Multiattack action. Your Multiattack makes two Claw attacks. </p><p></p><p><strong>Dragon Wings.</strong> At level 8, your dragon form gains the power of flight. You gain a Fly speed of 60 feet. You also have the ability to use one of your natural wildshape actions to sprout wings in your human form if armor allows ( or it will break the armor or clothing if it does not.) When you sprout the wings scales become visible on your body and you get 10 Temporary HP <strong>(could I do X+proficency mod where X is whatever I need to add to the level 8 proficency mod to equal 10? then it would scale a little as you level)</strong>. Once the temporary HP is depleted the scales fall off and fade away into magical energy along with your wings. You take any extra damage not needed to destroy your winged form</p><p></p><p><strong> Large Dragon.</strong> At level 10, you can choose when you become a dragon to transform into a Large dragon. If you do, your Claw damage increases to 2d8+your Strength or Dexterity modifier, and your dragon shape grants +4 to those ability scores, to a maximum of 24. While a Large dragon, you are considered proficient with Intimidate, and gain Advantage on any Charisma (Intimidate) checks made against creatures smaller than you.</p><p></p><p><strong> Bite.</strong> At level 14, your dragon form gains a Bite attack, which you can use in place of one of your Claw attacks when you multiattack. The Bite does 1d10+Strength or Dexterity modifier piercing damage, and adds an additional 1d10 if you are Large.</p><p></p><p><strong> Huge Dragon.</strong> At level 14, you can become a Huge dragon. While Huge, you gain double your proficiency bonus on Charisma (Intimidate) checks, and have Advantage on any such checks against creatures smaller than you. </p><p><strong></strong></p><p><strong>Dragon Spells.</strong> At level 18, you can cast spells while in dragon form. You require no material components for your spells, as long as those components have no cost. You're level 18 now. </p><p></p><p><strong>The Truth of the Matter.</strong> At level 20, your draconic form becomes your true form. You can change between dragon form and what was once your natural form at will without taking an action, and if anything forces you to revert to your natural form you take on your Huge dragon form. Always be dragon. =D</p></blockquote><p></p>
[QUOTE="Scott Frederiksen, post: 7239742, member: 6911135"] First, I just want to say that your post was an awesome help to me. Accidentally, through the creation of an interesting background to explain a ghostwise halfling stats and racials without the looks and normal life and mannerisms. An idea formed for a dragon influenced druid shifter build. I searched and found 2 cool builds on d&dwiki, picked one and was going to go with it, but it felt very random and overpowered in a lot of ways and underpowered in weird ways. I started searching more and almost gave up until i found your post. It is alot more like what i wanted and I took the liberty of messing with it a bit. Here is what me and my DM agreed upon for our game (though the bold notes are still up in the air and just ideas, curious to see your thoughts and hope this helps you too :) ) [B]Draconian Circle[/B] With each beat of their wings, they bring the wrath of the storm; with tooth and claw, they show the truth of nature. Their breath is the elements unleashed. What truer form for those who venerate that which is older than humanity to take? [B] Dragon Atunement[/B]. When you choose this circle at second level, choose a type of dragon. Your draconic form and element are determined by your choice. Use the Draconic Bloodline Ancestry chart for this. This just sets variables for the rest of the subclass. [B]Mind of the Dragon:[/B] Your deep connection with dragons alters your physical self. You can speak telepathically with any kobald, or dragon (or dragon-kin or relative) within 60ft and they can speak back. (much like the whisper spell but w/o pointing) If the creature is related to a dragon and can't speak a language you know [B]or understand any language that your know (or at all)[/B] it acts like the Speak with animals spell for the duration of the conversation. [B] Dragon Shape.[/B] When you choose this circle at second level,along with the basic wildshape abilities you gain the ability to turn into a dragon of or medium size. Your dragon shape doesn't use the same two wildshape abilities from the basic druid skill tree, but can be used at will but only for a total of hours equal to your WIS modifier, but broken up however you like. This time is refreshed every long rest. This form is separate from the basic wildshape as it feels less like a new shape, and more like your own. Like the wildshape ability, this form will have it's own HP pool (equal to your max hp) and although you're not limited to 2 shapes per day, your dragons hp will stay static if you switch in and out of it in one encounter, if you lose all hp in dragon form you will be dropped back to your druid form and take any additional damage over the hp of your dragon form. After the end of that encounter your dragon “heals from it's damage after a period of 10 minutes. [B] Dragon Medium Dragon Armor Class[/B]: 12+Dexterity modifier Speed: 30 feet Str and Dex: +2, to a maximum of 22 Special Senses: Darkvision 60 Resists your draconic element Claws: Str or Dex+your proficiency modifier to hit, 1d8+your Strength or Dexterity modifier slashing damage. While in dragon shape, you cannot cast spells (until you gain the ability at a higher level). You can remain in dragon shape for a total of one hour per point of Wisdom modifier you have. This time can be divided as you see fit. When you take a long rest, you regain all use of dragon shape. Changing into a dragon, or back into your natural form, requires a bonus action. [B] Dragon Breath.[/B] At fourth level, your dragon form gains a breath weapon. When you gain the breath weapon, choose either a cone 30’ wide at the base or a 60’ long by five feet wide. The breath weapon deals 6d8 damage of your draconic element, with half damage on a successful Dexterity saving throw against your spell save DC. Once you have used your dragon breath, you must wait 10 minutes [B](Or roll a 6 on a d6?)[/B] before using it again. [B]Multiattack.[/B] At sixth level, you gain the Multiattack action. Your Multiattack makes two Claw attacks. [B]Dragon Wings.[/B] At level 8, your dragon form gains the power of flight. You gain a Fly speed of 60 feet. You also have the ability to use one of your natural wildshape actions to sprout wings in your human form if armor allows ( or it will break the armor or clothing if it does not.) When you sprout the wings scales become visible on your body and you get 10 Temporary HP [B](could I do X+proficency mod where X is whatever I need to add to the level 8 proficency mod to equal 10? then it would scale a little as you level)[/B]. Once the temporary HP is depleted the scales fall off and fade away into magical energy along with your wings. You take any extra damage not needed to destroy your winged form [B] Large Dragon.[/B] At level 10, you can choose when you become a dragon to transform into a Large dragon. If you do, your Claw damage increases to 2d8+your Strength or Dexterity modifier, and your dragon shape grants +4 to those ability scores, to a maximum of 24. While a Large dragon, you are considered proficient with Intimidate, and gain Advantage on any Charisma (Intimidate) checks made against creatures smaller than you. [B] Bite.[/B] At level 14, your dragon form gains a Bite attack, which you can use in place of one of your Claw attacks when you multiattack. The Bite does 1d10+Strength or Dexterity modifier piercing damage, and adds an additional 1d10 if you are Large. [B] Huge Dragon.[/B] At level 14, you can become a Huge dragon. While Huge, you gain double your proficiency bonus on Charisma (Intimidate) checks, and have Advantage on any such checks against creatures smaller than you. [B] Dragon Spells.[/B] At level 18, you can cast spells while in dragon form. You require no material components for your spells, as long as those components have no cost. You're level 18 now. [B]The Truth of the Matter.[/B] At level 20, your draconic form becomes your true form. You can change between dragon form and what was once your natural form at will without taking an action, and if anything forces you to revert to your natural form you take on your Huge dragon form. Always be dragon. =D [/QUOTE]
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