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Druid overpowering us all
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<blockquote data-quote="jgsugden" data-source="post: 1305761" data-attributes="member: 2629"><p>I'm not going to spend my afternoon tracking them down, either, but I'll verify that I saw them as well. Andy Collins said it.</p><p></p><p>The big problem here is that wildshaped druids of 7th level attack with weapons that do d4 or d6 damage and have strengths of about 20 or less. Druids of 8th level attacl with weapons that do d8, d10 or 2d6 damage and have strength closer to 30. In other words, the druid gains +5 to hit and +8 damage (or so) per attack by going up 1 level.</p><p></p><p>Polymorph/wildshape doesn't work. The 3.0 rules were out of balance. The T&B rules for polymorph were out of whack. The DotW wildshape rules were decent, but still had a lot of flaws. The 3.5 rules have huge abuse problems. In the end, the rules just don't work well enough to cover the basics. This not due to a lack of effort on the part of WotC. The situation is just too complex to wrap up in one neat little package.</p><p></p><p>The best system I've been able to come up with is an ECL system for polymorph. If you use ECL limitations on forms, the advantages gained by the form are not too extreme for the level (except in limited cases where some aspects fo the PC remain - mental attributes, hit points (if you follow that view - no need to argue this point now), etc ... and can be exploited). Of course, the ECL system is also done poorly in Savage Species/3.5 so the ECLs need to be reworked as well ... (If you want to offer input on this idea, visit the thread under house rules).</p></blockquote><p></p>
[QUOTE="jgsugden, post: 1305761, member: 2629"] I'm not going to spend my afternoon tracking them down, either, but I'll verify that I saw them as well. Andy Collins said it. The big problem here is that wildshaped druids of 7th level attack with weapons that do d4 or d6 damage and have strengths of about 20 or less. Druids of 8th level attacl with weapons that do d8, d10 or 2d6 damage and have strength closer to 30. In other words, the druid gains +5 to hit and +8 damage (or so) per attack by going up 1 level. Polymorph/wildshape doesn't work. The 3.0 rules were out of balance. The T&B rules for polymorph were out of whack. The DotW wildshape rules were decent, but still had a lot of flaws. The 3.5 rules have huge abuse problems. In the end, the rules just don't work well enough to cover the basics. This not due to a lack of effort on the part of WotC. The situation is just too complex to wrap up in one neat little package. The best system I've been able to come up with is an ECL system for polymorph. If you use ECL limitations on forms, the advantages gained by the form are not too extreme for the level (except in limited cases where some aspects fo the PC remain - mental attributes, hit points (if you follow that view - no need to argue this point now), etc ... and can be exploited). Of course, the ECL system is also done poorly in Savage Species/3.5 so the ECLs need to be reworked as well ... (If you want to offer input on this idea, visit the thread under house rules). [/QUOTE]
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